From d9327f143f54e3033ee83fcda98323416dfc7325 Mon Sep 17 00:00:00 2001 From: Phoenix616 Date: Tue, 18 Sep 2018 23:50:10 +0100 Subject: [PATCH] PreSpawnerSpawnEvent This adds a separate event before an entity is spawned by a spawner which contains the location of the spawner too similarly to how the SpawnerSpawnEvent gets called instead of the CreatureSpawnEvent for spawners. diff --git a/src/main/java/com/destroystokyo/paper/event/entity/PreSpawnerSpawnEvent.java b/src/main/java/com/destroystokyo/paper/event/entity/PreSpawnerSpawnEvent.java new file mode 100644 index 00000000..d7221210 --- /dev/null +++ b/src/main/java/com/destroystokyo/paper/event/entity/PreSpawnerSpawnEvent.java @@ -0,0 +1,27 @@ +package com.destroystokyo.paper.event.entity; + + +import com.google.common.base.Preconditions; +import org.bukkit.Location; +import org.bukkit.entity.EntityType; +import org.bukkit.event.entity.CreatureSpawnEvent; + +/** + * Called before an entity is spawned into a world by a spawner. + * + * This only includes the spawner's location and not the full BlockState snapshot for performance reasons. + * If you really need it you have to get the spawner yourself. + */ + +public class PreSpawnerSpawnEvent extends PreCreatureSpawnEvent { + private final Location spawnerLocation; + + public PreSpawnerSpawnEvent(Location location, EntityType type, Location spawnerLocation) { + super(location, type, CreatureSpawnEvent.SpawnReason.SPAWNER); + this.spawnerLocation = Preconditions.checkNotNull(spawnerLocation, "Spawner location may not be null"); + } + + public Location getSpawnerLocation() { + return spawnerLocation; + } +} -- 2.18.0.windows.1