PaperMC/paper-server/patches/sources/io/papermc/paper/FeatureHooks.java.patch
Shane Freeder cbf630d5b5
Move missing import into feature patches to fix pre-features compile
Came across this in my complete utter failure to use the commands to
apply patches properly
2024-12-23 09:28:58 +00:00

237 lines
11 KiB
Diff

--- /dev/null
+++ b/io/papermc/paper/FeatureHooks.java
@@ -1,0 +_,234 @@
+package io.papermc.paper;
+
+import io.papermc.paper.command.PaperSubcommand;
+import it.unimi.dsi.fastutil.longs.LongOpenHashSet;
+import it.unimi.dsi.fastutil.longs.LongSet;
+import it.unimi.dsi.fastutil.longs.LongSets;
+import it.unimi.dsi.fastutil.objects.ObjectOpenHashSet;
+import it.unimi.dsi.fastutil.objects.ObjectSet;
+import it.unimi.dsi.fastutil.objects.ObjectSets;
+import java.util.HashMap;
+import java.util.List;
+import java.util.Map;
+import java.util.Set;
+import net.minecraft.core.Registry;
+import net.minecraft.network.protocol.game.ClientboundLevelChunkWithLightPacket;
+import net.minecraft.server.level.ServerPlayer;
+import net.minecraft.world.entity.Entity;
+import net.minecraft.world.entity.monster.Spider;
+import net.minecraft.world.level.ChunkPos;
+import net.minecraft.world.level.Level;
+import net.minecraft.world.level.biome.Biome;
+import net.minecraft.world.level.block.Block;
+import net.minecraft.world.level.block.Blocks;
+import net.minecraft.world.level.block.state.BlockState;
+import net.minecraft.world.level.chunk.LevelChunk;
+import net.minecraft.world.level.chunk.LevelChunkSection;
+import net.minecraft.world.level.chunk.PalettedContainer;
+import org.bukkit.Chunk;
+import org.bukkit.World;
+
+public final class FeatureHooks {
+
+ public static void initChunkTaskScheduler(final boolean useParallelGen) {
+ }
+
+ public static void registerPaperCommands(final Map<Set<String>, PaperSubcommand> commands) {
+ }
+
+ public static LevelChunkSection createSection(final Registry<Biome> biomeRegistry, final Level level, final ChunkPos chunkPos, final int chunkSection) {
+ return new LevelChunkSection(biomeRegistry);
+ }
+
+ public static void sendChunkRefreshPackets(final List<ServerPlayer> playersInRange, final LevelChunk chunk) {
+ final ClientboundLevelChunkWithLightPacket refreshPacket = new ClientboundLevelChunkWithLightPacket(chunk, chunk.level.getLightEngine(), null, null);
+ for (final ServerPlayer player : playersInRange) {
+ if (player.connection == null) continue;
+
+ player.connection.send(refreshPacket);
+ }
+ }
+
+ public static PalettedContainer<BlockState> emptyPalettedBlockContainer() {
+ return new PalettedContainer<>(Block.BLOCK_STATE_REGISTRY, Blocks.AIR.defaultBlockState(), PalettedContainer.Strategy.SECTION_STATES);
+ }
+
+ public static Set<Long> getSentChunkKeys(final ServerPlayer player) {
+ final LongSet keys = new LongOpenHashSet();
+ player.getChunkTrackingView().forEach(pos -> keys.add(pos.longKey));
+ return LongSets.unmodifiable(keys);
+ }
+
+ public static Set<Chunk> getSentChunks(final ServerPlayer player) {
+ final ObjectSet<Chunk> chunks = new ObjectOpenHashSet<>();
+ final World world = player.serverLevel().getWorld();
+ player.getChunkTrackingView().forEach(pos -> {
+ final org.bukkit.Chunk chunk = world.getChunkAt(pos.longKey);
+ chunks.add(chunk);
+ });
+ return ObjectSets.unmodifiable(chunks);
+ }
+
+ public static boolean isChunkSent(final ServerPlayer player, final long chunkKey) {
+ return player.getChunkTrackingView().contains(new ChunkPos(chunkKey));
+ }
+
+ public static boolean isSpiderCollidingWithWorldBorder(final Spider spider) {
+ return true; // ca.spottedleaf.moonrise.patches.collisions.CollisionUtil.isCollidingWithBorder(spider.level().getWorldBorder(), spider.getBoundingBox().inflate(ca.spottedleaf.moonrise.patches.collisions.CollisionUtil.COLLISION_EPSILON))
+ }
+
+ public static void dumpAllChunkLoadInfo(net.minecraft.server.MinecraftServer server, boolean isLongTimeout) {
+ }
+
+ private static void dumpEntity(final Entity entity) {
+ }
+
+ public static org.bukkit.entity.Entity[] getChunkEntities(net.minecraft.server.level.ServerLevel world, int chunkX, int chunkZ) {
+ world.getChunk(chunkX, chunkZ); // ensure full loaded
+
+ net.minecraft.world.level.entity.PersistentEntitySectionManager<net.minecraft.world.entity.Entity> entityManager = world.entityManager;
+ long pair = ChunkPos.asLong(chunkX, chunkZ);
+
+ if (entityManager.areEntitiesLoaded(pair)) {
+ return entityManager.getEntities(new ChunkPos(chunkX, chunkZ)).stream()
+ .map(net.minecraft.world.entity.Entity::getBukkitEntity)
+ .filter(java.util.Objects::nonNull).toArray(org.bukkit.entity.Entity[]::new);
+ }
+
+ entityManager.ensureChunkQueuedForLoad(pair); // Start entity loading
+
+ // SPIGOT-6772: Use entity mailbox and re-schedule entities if they get unloaded
+ net.minecraft.util.thread.ConsecutiveExecutor mailbox = ((net.minecraft.world.level.chunk.storage.EntityStorage) entityManager.permanentStorage).entityDeserializerQueue;
+ java.util.function.BooleanSupplier supplier = () -> {
+ // only execute inbox if our entities are not present
+ if (entityManager.areEntitiesLoaded(pair)) {
+ return true;
+ }
+
+ if (!entityManager.isPending(pair)) {
+ // Our entities got unloaded, this should normally not happen.
+ entityManager.ensureChunkQueuedForLoad(pair); // Re-start entity loading
+ }
+
+ // tick loading inbox, which loads the created entities to the world
+ // (if present)
+ entityManager.tick();
+ // check if our entities are loaded
+ return entityManager.areEntitiesLoaded(pair);
+ };
+
+ // now we wait until the entities are loaded,
+ // the converting from NBT to entity object is done on the main Thread which is why we wait
+ while (!supplier.getAsBoolean()) {
+ if (mailbox.size() != 0) {
+ mailbox.run();
+ } else {
+ Thread.yield();
+ java.util.concurrent.locks.LockSupport.parkNanos("waiting for entity loading", 100000L);
+ }
+ }
+
+ return entityManager.getEntities(new ChunkPos(chunkX, chunkZ)).stream()
+ .map(net.minecraft.world.entity.Entity::getBukkitEntity)
+ .filter(java.util.Objects::nonNull).toArray(org.bukkit.entity.Entity[]::new);
+ }
+
+ public static java.util.Collection<org.bukkit.plugin.Plugin> getPluginChunkTickets(net.minecraft.server.level.ServerLevel world,
+ int x, int z) {
+ net.minecraft.server.level.DistanceManager chunkDistanceManager = world.getChunkSource().chunkMap.distanceManager;
+ net.minecraft.util.SortedArraySet<net.minecraft.server.level.Ticket<?>> tickets = chunkDistanceManager.tickets.get(ChunkPos.asLong(x, z));
+
+ if (tickets == null) {
+ return java.util.Collections.emptyList();
+ }
+
+ com.google.common.collect.ImmutableList.Builder<org.bukkit.plugin.Plugin> ret = com.google.common.collect.ImmutableList.builder();
+ for (net.minecraft.server.level.Ticket<?> ticket : tickets) {
+ if (ticket.getType() == net.minecraft.server.level.TicketType.PLUGIN_TICKET) {
+ ret.add((org.bukkit.plugin.Plugin) ticket.key);
+ }
+ }
+
+ return ret.build();
+ }
+
+ public static Map<org.bukkit.plugin.Plugin, java.util.Collection<org.bukkit.Chunk>> getPluginChunkTickets(net.minecraft.server.level.ServerLevel world) {
+ Map<org.bukkit.plugin.Plugin, com.google.common.collect.ImmutableList.Builder<Chunk>> ret = new HashMap<>();
+ net.minecraft.server.level.DistanceManager chunkDistanceManager = world.getChunkSource().chunkMap.distanceManager;
+
+ for (it.unimi.dsi.fastutil.longs.Long2ObjectMap.Entry<net.minecraft.util.SortedArraySet<net.minecraft.server.level.Ticket<?>>> chunkTickets : chunkDistanceManager.tickets.long2ObjectEntrySet()) {
+ long chunkKey = chunkTickets.getLongKey();
+ net.minecraft.util.SortedArraySet<net.minecraft.server.level.Ticket<?>> tickets = chunkTickets.getValue();
+
+ org.bukkit.Chunk chunk = null;
+ for (net.minecraft.server.level.Ticket<?> ticket : tickets) {
+ if (ticket.getType() != net.minecraft.server.level.TicketType.PLUGIN_TICKET) {
+ continue;
+ }
+
+ if (chunk == null) {
+ chunk = world.getWorld().getChunkAt(ChunkPos.getX(chunkKey), ChunkPos.getZ(chunkKey));
+ }
+
+ ret.computeIfAbsent((org.bukkit.plugin.Plugin) ticket.key, (key) -> com.google.common.collect.ImmutableList.builder()).add(chunk);
+ }
+ }
+
+ return ret.entrySet().stream().collect(com.google.common.collect.ImmutableMap.toImmutableMap(Map.Entry::getKey, (entry) -> entry.getValue().build()));
+ }
+
+ public static int getViewDistance(net.minecraft.server.level.ServerLevel world) {
+ return world.getChunkSource().chunkMap.serverViewDistance;
+ }
+
+ public static int getSimulationDistance(net.minecraft.server.level.ServerLevel world) {
+ return world.getChunkSource().chunkMap.getDistanceManager().simulationDistance;
+ }
+
+ public static int getSendViewDistance(net.minecraft.server.level.ServerLevel world) {
+ return getViewDistance(world);
+ }
+
+ public static void setViewDistance(net.minecraft.server.level.ServerLevel world, int distance) {
+ if (distance < 2 || distance > 32) {
+ throw new IllegalArgumentException("View distance " + distance + " is out of range of [2, 32]");
+ }
+ world.chunkSource.chunkMap.setServerViewDistance(distance);
+ }
+
+ public static void setSimulationDistance(net.minecraft.server.level.ServerLevel world, int distance) {
+ if (distance < 2 || distance > 32) {
+ throw new IllegalArgumentException("Simulation distance " + distance + " is out of range of [2, 32]");
+ }
+ world.chunkSource.chunkMap.distanceManager.updateSimulationDistance(distance);
+ }
+
+ public static void setSendViewDistance(net.minecraft.server.level.ServerLevel world, int distance) {
+ throw new UnsupportedOperationException("Not implemented yet");
+ }
+
+ public static void tickEntityManager(net.minecraft.server.level.ServerLevel world) {
+ world.entityManager.tick();
+ }
+
+ public static void closeEntityManager(net.minecraft.server.level.ServerLevel world, boolean save) {
+ world.entityManager.close(save);
+ }
+
+ public static java.util.concurrent.Executor getWorldgenExecutor() {
+ return net.minecraft.Util.backgroundExecutor();
+ }
+
+ public static void setViewDistance(ServerPlayer player, int distance) {
+ throw new UnsupportedOperationException("Not implemented yet");
+ }
+
+ public static void setSimulationDistance(ServerPlayer player, int distance) {
+ throw new UnsupportedOperationException("Not implemented yet");
+ }
+
+ public static void setSendViewDistance(ServerPlayer player, int distance) {
+ throw new UnsupportedOperationException("Not implemented yet");
+ }
+
+}