mirror of
https://github.com/PaperMC/Paper.git
synced 2024-12-28 07:20:24 +01:00
cbf630d5b5
Came across this in my complete utter failure to use the commands to apply patches properly
237 lines
11 KiB
Diff
237 lines
11 KiB
Diff
--- /dev/null
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+++ b/io/papermc/paper/FeatureHooks.java
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@@ -1,0 +_,234 @@
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+package io.papermc.paper;
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+
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+import io.papermc.paper.command.PaperSubcommand;
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+import it.unimi.dsi.fastutil.longs.LongOpenHashSet;
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+import it.unimi.dsi.fastutil.longs.LongSet;
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+import it.unimi.dsi.fastutil.longs.LongSets;
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+import it.unimi.dsi.fastutil.objects.ObjectOpenHashSet;
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+import it.unimi.dsi.fastutil.objects.ObjectSet;
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+import it.unimi.dsi.fastutil.objects.ObjectSets;
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+import java.util.HashMap;
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+import java.util.List;
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+import java.util.Map;
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+import java.util.Set;
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+import net.minecraft.core.Registry;
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+import net.minecraft.network.protocol.game.ClientboundLevelChunkWithLightPacket;
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+import net.minecraft.server.level.ServerPlayer;
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+import net.minecraft.world.entity.Entity;
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+import net.minecraft.world.entity.monster.Spider;
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+import net.minecraft.world.level.ChunkPos;
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+import net.minecraft.world.level.Level;
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+import net.minecraft.world.level.biome.Biome;
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+import net.minecraft.world.level.block.Block;
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+import net.minecraft.world.level.block.Blocks;
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+import net.minecraft.world.level.block.state.BlockState;
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+import net.minecraft.world.level.chunk.LevelChunk;
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+import net.minecraft.world.level.chunk.LevelChunkSection;
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+import net.minecraft.world.level.chunk.PalettedContainer;
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+import org.bukkit.Chunk;
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+import org.bukkit.World;
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+
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+public final class FeatureHooks {
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+
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+ public static void initChunkTaskScheduler(final boolean useParallelGen) {
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+ }
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+
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+ public static void registerPaperCommands(final Map<Set<String>, PaperSubcommand> commands) {
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+ }
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+
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+ public static LevelChunkSection createSection(final Registry<Biome> biomeRegistry, final Level level, final ChunkPos chunkPos, final int chunkSection) {
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+ return new LevelChunkSection(biomeRegistry);
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+ }
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+
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+ public static void sendChunkRefreshPackets(final List<ServerPlayer> playersInRange, final LevelChunk chunk) {
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+ final ClientboundLevelChunkWithLightPacket refreshPacket = new ClientboundLevelChunkWithLightPacket(chunk, chunk.level.getLightEngine(), null, null);
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+ for (final ServerPlayer player : playersInRange) {
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+ if (player.connection == null) continue;
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+
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+ player.connection.send(refreshPacket);
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+ }
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+ }
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+
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+ public static PalettedContainer<BlockState> emptyPalettedBlockContainer() {
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+ return new PalettedContainer<>(Block.BLOCK_STATE_REGISTRY, Blocks.AIR.defaultBlockState(), PalettedContainer.Strategy.SECTION_STATES);
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+ }
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+
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+ public static Set<Long> getSentChunkKeys(final ServerPlayer player) {
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+ final LongSet keys = new LongOpenHashSet();
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+ player.getChunkTrackingView().forEach(pos -> keys.add(pos.longKey));
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+ return LongSets.unmodifiable(keys);
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+ }
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+
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+ public static Set<Chunk> getSentChunks(final ServerPlayer player) {
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+ final ObjectSet<Chunk> chunks = new ObjectOpenHashSet<>();
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+ final World world = player.serverLevel().getWorld();
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+ player.getChunkTrackingView().forEach(pos -> {
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+ final org.bukkit.Chunk chunk = world.getChunkAt(pos.longKey);
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+ chunks.add(chunk);
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+ });
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+ return ObjectSets.unmodifiable(chunks);
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+ }
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+
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+ public static boolean isChunkSent(final ServerPlayer player, final long chunkKey) {
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+ return player.getChunkTrackingView().contains(new ChunkPos(chunkKey));
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+ }
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+
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+ public static boolean isSpiderCollidingWithWorldBorder(final Spider spider) {
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+ return true; // ca.spottedleaf.moonrise.patches.collisions.CollisionUtil.isCollidingWithBorder(spider.level().getWorldBorder(), spider.getBoundingBox().inflate(ca.spottedleaf.moonrise.patches.collisions.CollisionUtil.COLLISION_EPSILON))
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+ }
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+
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+ public static void dumpAllChunkLoadInfo(net.minecraft.server.MinecraftServer server, boolean isLongTimeout) {
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+ }
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+
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+ private static void dumpEntity(final Entity entity) {
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+ }
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+
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+ public static org.bukkit.entity.Entity[] getChunkEntities(net.minecraft.server.level.ServerLevel world, int chunkX, int chunkZ) {
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+ world.getChunk(chunkX, chunkZ); // ensure full loaded
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+
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+ net.minecraft.world.level.entity.PersistentEntitySectionManager<net.minecraft.world.entity.Entity> entityManager = world.entityManager;
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+ long pair = ChunkPos.asLong(chunkX, chunkZ);
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+
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+ if (entityManager.areEntitiesLoaded(pair)) {
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+ return entityManager.getEntities(new ChunkPos(chunkX, chunkZ)).stream()
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+ .map(net.minecraft.world.entity.Entity::getBukkitEntity)
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+ .filter(java.util.Objects::nonNull).toArray(org.bukkit.entity.Entity[]::new);
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+ }
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+
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+ entityManager.ensureChunkQueuedForLoad(pair); // Start entity loading
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+
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+ // SPIGOT-6772: Use entity mailbox and re-schedule entities if they get unloaded
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+ net.minecraft.util.thread.ConsecutiveExecutor mailbox = ((net.minecraft.world.level.chunk.storage.EntityStorage) entityManager.permanentStorage).entityDeserializerQueue;
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+ java.util.function.BooleanSupplier supplier = () -> {
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+ // only execute inbox if our entities are not present
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+ if (entityManager.areEntitiesLoaded(pair)) {
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+ return true;
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+ }
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+
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+ if (!entityManager.isPending(pair)) {
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+ // Our entities got unloaded, this should normally not happen.
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+ entityManager.ensureChunkQueuedForLoad(pair); // Re-start entity loading
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+ }
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+
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+ // tick loading inbox, which loads the created entities to the world
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+ // (if present)
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+ entityManager.tick();
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+ // check if our entities are loaded
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+ return entityManager.areEntitiesLoaded(pair);
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+ };
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+
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+ // now we wait until the entities are loaded,
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+ // the converting from NBT to entity object is done on the main Thread which is why we wait
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+ while (!supplier.getAsBoolean()) {
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+ if (mailbox.size() != 0) {
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+ mailbox.run();
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+ } else {
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+ Thread.yield();
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+ java.util.concurrent.locks.LockSupport.parkNanos("waiting for entity loading", 100000L);
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+ }
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+ }
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+
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+ return entityManager.getEntities(new ChunkPos(chunkX, chunkZ)).stream()
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+ .map(net.minecraft.world.entity.Entity::getBukkitEntity)
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+ .filter(java.util.Objects::nonNull).toArray(org.bukkit.entity.Entity[]::new);
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+ }
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+
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+ public static java.util.Collection<org.bukkit.plugin.Plugin> getPluginChunkTickets(net.minecraft.server.level.ServerLevel world,
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+ int x, int z) {
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+ net.minecraft.server.level.DistanceManager chunkDistanceManager = world.getChunkSource().chunkMap.distanceManager;
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+ net.minecraft.util.SortedArraySet<net.minecraft.server.level.Ticket<?>> tickets = chunkDistanceManager.tickets.get(ChunkPos.asLong(x, z));
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+
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+ if (tickets == null) {
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+ return java.util.Collections.emptyList();
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+ }
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+
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+ com.google.common.collect.ImmutableList.Builder<org.bukkit.plugin.Plugin> ret = com.google.common.collect.ImmutableList.builder();
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+ for (net.minecraft.server.level.Ticket<?> ticket : tickets) {
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+ if (ticket.getType() == net.minecraft.server.level.TicketType.PLUGIN_TICKET) {
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+ ret.add((org.bukkit.plugin.Plugin) ticket.key);
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+ }
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+ }
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+
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+ return ret.build();
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+ }
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+
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+ public static Map<org.bukkit.plugin.Plugin, java.util.Collection<org.bukkit.Chunk>> getPluginChunkTickets(net.minecraft.server.level.ServerLevel world) {
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+ Map<org.bukkit.plugin.Plugin, com.google.common.collect.ImmutableList.Builder<Chunk>> ret = new HashMap<>();
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+ net.minecraft.server.level.DistanceManager chunkDistanceManager = world.getChunkSource().chunkMap.distanceManager;
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+
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+ for (it.unimi.dsi.fastutil.longs.Long2ObjectMap.Entry<net.minecraft.util.SortedArraySet<net.minecraft.server.level.Ticket<?>>> chunkTickets : chunkDistanceManager.tickets.long2ObjectEntrySet()) {
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+ long chunkKey = chunkTickets.getLongKey();
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+ net.minecraft.util.SortedArraySet<net.minecraft.server.level.Ticket<?>> tickets = chunkTickets.getValue();
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+
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+ org.bukkit.Chunk chunk = null;
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+ for (net.minecraft.server.level.Ticket<?> ticket : tickets) {
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+ if (ticket.getType() != net.minecraft.server.level.TicketType.PLUGIN_TICKET) {
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+ continue;
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+ }
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+
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+ if (chunk == null) {
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+ chunk = world.getWorld().getChunkAt(ChunkPos.getX(chunkKey), ChunkPos.getZ(chunkKey));
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+ }
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+
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+ ret.computeIfAbsent((org.bukkit.plugin.Plugin) ticket.key, (key) -> com.google.common.collect.ImmutableList.builder()).add(chunk);
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+ }
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+ }
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+
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+ return ret.entrySet().stream().collect(com.google.common.collect.ImmutableMap.toImmutableMap(Map.Entry::getKey, (entry) -> entry.getValue().build()));
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+ }
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+
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+ public static int getViewDistance(net.minecraft.server.level.ServerLevel world) {
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+ return world.getChunkSource().chunkMap.serverViewDistance;
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+ }
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+
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+ public static int getSimulationDistance(net.minecraft.server.level.ServerLevel world) {
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+ return world.getChunkSource().chunkMap.getDistanceManager().simulationDistance;
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+ }
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+
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+ public static int getSendViewDistance(net.minecraft.server.level.ServerLevel world) {
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+ return getViewDistance(world);
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+ }
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+
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+ public static void setViewDistance(net.minecraft.server.level.ServerLevel world, int distance) {
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+ if (distance < 2 || distance > 32) {
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+ throw new IllegalArgumentException("View distance " + distance + " is out of range of [2, 32]");
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+ }
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+ world.chunkSource.chunkMap.setServerViewDistance(distance);
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+ }
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+
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+ public static void setSimulationDistance(net.minecraft.server.level.ServerLevel world, int distance) {
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+ if (distance < 2 || distance > 32) {
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+ throw new IllegalArgumentException("Simulation distance " + distance + " is out of range of [2, 32]");
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+ }
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+ world.chunkSource.chunkMap.distanceManager.updateSimulationDistance(distance);
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+ }
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+
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+ public static void setSendViewDistance(net.minecraft.server.level.ServerLevel world, int distance) {
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+ throw new UnsupportedOperationException("Not implemented yet");
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+ }
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+
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+ public static void tickEntityManager(net.minecraft.server.level.ServerLevel world) {
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+ world.entityManager.tick();
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+ }
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+
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+ public static void closeEntityManager(net.minecraft.server.level.ServerLevel world, boolean save) {
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+ world.entityManager.close(save);
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+ }
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+
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+ public static java.util.concurrent.Executor getWorldgenExecutor() {
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+ return net.minecraft.Util.backgroundExecutor();
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+ }
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+
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+ public static void setViewDistance(ServerPlayer player, int distance) {
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+ throw new UnsupportedOperationException("Not implemented yet");
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+ }
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+
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+ public static void setSimulationDistance(ServerPlayer player, int distance) {
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+ throw new UnsupportedOperationException("Not implemented yet");
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+ }
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+
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+ public static void setSendViewDistance(ServerPlayer player, int distance) {
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+ throw new UnsupportedOperationException("Not implemented yet");
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+ }
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+
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+}
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