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24 lines
1.4 KiB
Diff
24 lines
1.4 KiB
Diff
From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
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From: William Blake Galbreath <Blake.Galbreath@GMail.com>
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Date: Sun, 5 Jan 2020 17:24:34 -0600
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Subject: [PATCH] Prevent bees loading chunks checking hive position
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diff --git a/src/main/java/net/minecraft/world/entity/animal/Bee.java b/src/main/java/net/minecraft/world/entity/animal/Bee.java
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index dc5b2797871b40946eb2fbc57c381aceaf2891ad..3f028876ea1959cecce716a568ba839b4953cc1b 100644
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--- a/src/main/java/net/minecraft/world/entity/animal/Bee.java
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+++ b/src/main/java/net/minecraft/world/entity/animal/Bee.java
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@@ -518,7 +518,12 @@ public class Bee extends Animal implements NeutralMob, FlyingAnimal {
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@Nullable
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BeehiveBlockEntity getBeehiveBlockEntity() {
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- return this.hivePos == null ? null : (this.isTooFarAway(this.hivePos) ? null : (BeehiveBlockEntity) this.level().getBlockEntity(this.hivePos, BlockEntityType.BEEHIVE).orElse(null)); // CraftBukkit - decompile error
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+ // Paper start - move over logic to accommodate isTooFarAway with chunk load check
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+ if (this.hivePos != null && !this.isTooFarAway(this.hivePos) && this.level().getChunkIfLoadedImmediately(this.hivePos.getX() >> 4, this.hivePos.getZ() >> 4) != null) {
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+ return (BeehiveBlockEntity) this.level().getBlockEntity(this.hivePos, BlockEntityType.BEEHIVE).orElse(null);
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+ }
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+ return null;
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+ // Paper end
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}
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boolean isHiveValid() {
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