PaperMC/patches/server/0364-implement-optional-per-player-mob-spawns.patch
Jake 00be0b7b30 Updated Upstream (Bukkit/CraftBukkit/Spigot)
Upstream has released updates that appear to apply and compile correctly.
This update has not been tested by PaperMC and as with ANY update, please do your own testing

Bukkit Changes:
d25437bc Update to Minecraft 1.18-pre8

CraftBukkit Changes:
5a39a236 Update to Minecraft 1.18-pre8

Spigot Changes:
7840c2af Update to Minecraft 1.18-pre8
2021-11-30 19:26:33 +01:00

795 lines
36 KiB
Diff

From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
From: kickash32 <kickash32@gmail.com>
Date: Mon, 19 Aug 2019 01:27:58 +0500
Subject: [PATCH] implement optional per player mob spawns
diff --git a/src/main/java/co/aikar/timings/WorldTimingsHandler.java b/src/main/java/co/aikar/timings/WorldTimingsHandler.java
index fe79c0add4f7cb18d487c5bb9415c40c5b551ea2..8d9ddad1879e7616d980ca70de8aecacaa86db35 100644
--- a/src/main/java/co/aikar/timings/WorldTimingsHandler.java
+++ b/src/main/java/co/aikar/timings/WorldTimingsHandler.java
@@ -57,6 +57,7 @@ public class WorldTimingsHandler {
public final Timing miscMobSpawning;
+ public final Timing playerMobDistanceMapUpdate;
public final Timing poiUnload;
public final Timing chunkUnload;
@@ -121,6 +122,7 @@ public class WorldTimingsHandler {
miscMobSpawning = Timings.ofSafe(name + "Mob spawning - Misc");
+ playerMobDistanceMapUpdate = Timings.ofSafe(name + "Per Player Mob Spawning - Distance Map Update");
poiUnload = Timings.ofSafe(name + "Chunk unload - POI");
chunkUnload = Timings.ofSafe(name + "Chunk unload - Chunk");
diff --git a/src/main/java/com/destroystokyo/paper/PaperWorldConfig.java b/src/main/java/com/destroystokyo/paper/PaperWorldConfig.java
index 2395fa36a230ee48f6b86b60121217d0c60f5327..14d96b70a56946f21e7ffb5841e7eda3f24e087b 100644
--- a/src/main/java/com/destroystokyo/paper/PaperWorldConfig.java
+++ b/src/main/java/com/destroystokyo/paper/PaperWorldConfig.java
@@ -571,4 +571,12 @@ public class PaperWorldConfig {
}
}
}
+
+ public boolean perPlayerMobSpawns = false;
+ private void perPlayerMobSpawns() {
+ if (PaperConfig.version < 22) {
+ set("per-player-mob-spawns", Boolean.TRUE);
+ }
+ perPlayerMobSpawns = getBoolean("per-player-mob-spawns", true);
+ }
}
diff --git a/src/main/java/com/destroystokyo/paper/util/PlayerMobDistanceMap.java b/src/main/java/com/destroystokyo/paper/util/PlayerMobDistanceMap.java
new file mode 100644
index 0000000000000000000000000000000000000000..72063ba7fb0d04594043cb07034590d597c3d77e
--- /dev/null
+++ b/src/main/java/com/destroystokyo/paper/util/PlayerMobDistanceMap.java
@@ -0,0 +1,252 @@
+package com.destroystokyo.paper.util;
+
+import it.unimi.dsi.fastutil.longs.Long2ObjectLinkedOpenHashMap;
+import it.unimi.dsi.fastutil.longs.Long2ObjectOpenHashMap;
+import it.unimi.dsi.fastutil.objects.ObjectLinkedOpenHashSet;
+import java.util.List;
+import java.util.Map;
+import net.minecraft.core.SectionPos;
+import net.minecraft.server.level.ServerPlayer;
+import net.minecraft.world.level.ChunkPos;
+import org.spigotmc.AsyncCatcher;
+import java.util.HashMap;
+
+/** @author Spottedleaf */
+public final class PlayerMobDistanceMap {
+
+ private static final PooledHashSets.PooledObjectLinkedOpenHashSet<ServerPlayer> EMPTY_SET = new PooledHashSets.PooledObjectLinkedOpenHashSet<>();
+
+ private final Map<ServerPlayer, SectionPos> players = new HashMap<>();
+ // we use linked for better iteration.
+ private final Long2ObjectOpenHashMap<PooledHashSets.PooledObjectLinkedOpenHashSet<ServerPlayer>> playerMap = new Long2ObjectOpenHashMap<>(32, 0.5f);
+ private int viewDistance;
+
+ private final PooledHashSets<ServerPlayer> pooledHashSets = new PooledHashSets<>();
+
+ public PooledHashSets.PooledObjectLinkedOpenHashSet<ServerPlayer> getPlayersInRange(final ChunkPos chunkPos) {
+ return this.getPlayersInRange(chunkPos.x, chunkPos.z);
+ }
+
+ public PooledHashSets.PooledObjectLinkedOpenHashSet<ServerPlayer> getPlayersInRange(final int chunkX, final int chunkZ) {
+ return this.playerMap.getOrDefault(ChunkPos.asLong(chunkX, chunkZ), EMPTY_SET);
+ }
+
+ public void update(final List<ServerPlayer> currentPlayers, final int newViewDistance) {
+ AsyncCatcher.catchOp("Distance map update");
+ final ObjectLinkedOpenHashSet<ServerPlayer> gone = new ObjectLinkedOpenHashSet<>(this.players.keySet());
+
+ final int oldViewDistance = this.viewDistance;
+ this.viewDistance = newViewDistance;
+
+ for (final ServerPlayer player : currentPlayers) {
+ if (player.isSpectator() || !player.affectsSpawning) {
+ continue; // will be left in 'gone' (or not added at all)
+ }
+
+ gone.remove(player);
+
+ final SectionPos newPosition = player.getLastSectionPos();
+ final SectionPos oldPosition = this.players.put(player, newPosition);
+
+ if (oldPosition == null) {
+ this.addNewPlayer(player, newPosition, newViewDistance);
+ } else {
+ this.updatePlayer(player, oldPosition, newPosition, oldViewDistance, newViewDistance);
+ }
+ //this.validatePlayer(player, newViewDistance); // debug only
+ }
+
+ for (final ServerPlayer player : gone) {
+ final SectionPos oldPosition = this.players.remove(player);
+ if (oldPosition != null) {
+ this.removePlayer(player, oldPosition, oldViewDistance);
+ }
+ }
+ }
+
+ // expensive op, only for debug
+ private void validatePlayer(final ServerPlayer player, final int viewDistance) {
+ int entiesGot = 0;
+ int expectedEntries = (2 * viewDistance + 1);
+ expectedEntries *= expectedEntries;
+
+ final SectionPos currPosition = player.getLastSectionPos();
+
+ final int centerX = currPosition.getX();
+ final int centerZ = currPosition.getZ();
+
+ for (final Long2ObjectLinkedOpenHashMap.Entry<PooledHashSets.PooledObjectLinkedOpenHashSet<ServerPlayer>> entry : this.playerMap.long2ObjectEntrySet()) {
+ final long key = entry.getLongKey();
+ final PooledHashSets.PooledObjectLinkedOpenHashSet<ServerPlayer> map = entry.getValue();
+
+ if (map.referenceCount == 0) {
+ throw new IllegalStateException("Invalid map");
+ }
+
+ if (map.set.contains(player)) {
+ ++entiesGot;
+
+ final int chunkX = ChunkPos.getX(key);
+ final int chunkZ = ChunkPos.getZ(key);
+
+ final int dist = Math.max(Math.abs(chunkX - centerX), Math.abs(chunkZ - centerZ));
+
+ if (dist > viewDistance) {
+ throw new IllegalStateException("Expected view distance " + viewDistance + ", got " + dist);
+ }
+ }
+ }
+
+ if (entiesGot != expectedEntries) {
+ throw new IllegalStateException("Expected " + expectedEntries + ", got " + entiesGot);
+ }
+ }
+
+ private void addPlayerTo(final ServerPlayer player, final int chunkX, final int chunkZ) {
+ this.playerMap.compute(ChunkPos.asLong(chunkX, chunkZ), (final Long key, final PooledHashSets.PooledObjectLinkedOpenHashSet<ServerPlayer> players) -> {
+ if (players == null) {
+ return player.cachedSingleMobDistanceMap;
+ } else {
+ return PlayerMobDistanceMap.this.pooledHashSets.findMapWith(players, player);
+ }
+ });
+ }
+
+ private void removePlayerFrom(final ServerPlayer player, final int chunkX, final int chunkZ) {
+ this.playerMap.compute(ChunkPos.asLong(chunkX, chunkZ), (final Long keyInMap, final PooledHashSets.PooledObjectLinkedOpenHashSet<ServerPlayer> players) -> {
+ return PlayerMobDistanceMap.this.pooledHashSets.findMapWithout(players, player); // rets null instead of an empty map
+ });
+ }
+
+ private void updatePlayer(final ServerPlayer player, final SectionPos oldPosition, final SectionPos newPosition, final int oldViewDistance, final int newViewDistance) {
+ final int toX = newPosition.getX();
+ final int toZ = newPosition.getZ();
+ final int fromX = oldPosition.getX();
+ final int fromZ = oldPosition.getZ();
+
+ final int dx = toX - fromX;
+ final int dz = toZ - fromZ;
+
+ final int totalX = Math.abs(fromX - toX);
+ final int totalZ = Math.abs(fromZ - toZ);
+
+ if (Math.max(totalX, totalZ) > (2 * oldViewDistance)) {
+ // teleported?
+ this.removePlayer(player, oldPosition, oldViewDistance);
+ this.addNewPlayer(player, newPosition, newViewDistance);
+ return;
+ }
+
+ // x axis is width
+ // z axis is height
+ // right refers to the x axis of where we moved
+ // top refers to the z axis of where we moved
+
+ if (oldViewDistance == newViewDistance) {
+ // same view distance
+
+ // used for relative positioning
+ final int up = 1 | (dz >> (Integer.SIZE - 1)); // 1 if dz >= 0, -1 otherwise
+ final int right = 1 | (dx >> (Integer.SIZE - 1)); // 1 if dx >= 0, -1 otherwise
+
+ // The area excluded by overlapping the two view distance squares creates four rectangles:
+ // Two on the left, and two on the right. The ones on the left we consider the "removed" section
+ // and on the right the "added" section.
+ // https://i.imgur.com/MrnOBgI.png is a reference image. Note that the outside border is not actually
+ // exclusive to the regions they surround.
+
+ // 4 points of the rectangle
+ int maxX; // exclusive
+ int minX; // inclusive
+ int maxZ; // exclusive
+ int minZ; // inclusive
+
+ if (dx != 0) {
+ // handle right addition
+
+ maxX = toX + (oldViewDistance * right) + right; // exclusive
+ minX = fromX + (oldViewDistance * right) + right; // inclusive
+ maxZ = fromZ + (oldViewDistance * up) + up; // exclusive
+ minZ = toZ - (oldViewDistance * up); // inclusive
+
+ for (int currX = minX; currX != maxX; currX += right) {
+ for (int currZ = minZ; currZ != maxZ; currZ += up) {
+ this.addPlayerTo(player, currX, currZ);
+ }
+ }
+ }
+
+ if (dz != 0) {
+ // handle up addition
+
+ maxX = toX + (oldViewDistance * right) + right; // exclusive
+ minX = toX - (oldViewDistance * right); // inclusive
+ maxZ = toZ + (oldViewDistance * up) + up; // exclusive
+ minZ = fromZ + (oldViewDistance * up) + up; // inclusive
+
+ for (int currX = minX; currX != maxX; currX += right) {
+ for (int currZ = minZ; currZ != maxZ; currZ += up) {
+ this.addPlayerTo(player, currX, currZ);
+ }
+ }
+ }
+
+ if (dx != 0) {
+ // handle left removal
+
+ maxX = toX - (oldViewDistance * right); // exclusive
+ minX = fromX - (oldViewDistance * right); // inclusive
+ maxZ = fromZ + (oldViewDistance * up) + up; // exclusive
+ minZ = toZ - (oldViewDistance * up); // inclusive
+
+ for (int currX = minX; currX != maxX; currX += right) {
+ for (int currZ = minZ; currZ != maxZ; currZ += up) {
+ this.removePlayerFrom(player, currX, currZ);
+ }
+ }
+ }
+
+ if (dz != 0) {
+ // handle down removal
+
+ maxX = fromX + (oldViewDistance * right) + right; // exclusive
+ minX = fromX - (oldViewDistance * right); // inclusive
+ maxZ = toZ - (oldViewDistance * up); // exclusive
+ minZ = fromZ - (oldViewDistance * up); // inclusive
+
+ for (int currX = minX; currX != maxX; currX += right) {
+ for (int currZ = minZ; currZ != maxZ; currZ += up) {
+ this.removePlayerFrom(player, currX, currZ);
+ }
+ }
+ }
+ } else {
+ // different view distance
+ // for now :)
+ this.removePlayer(player, oldPosition, oldViewDistance);
+ this.addNewPlayer(player, newPosition, newViewDistance);
+ }
+ }
+
+ private void removePlayer(final ServerPlayer player, final SectionPos position, final int viewDistance) {
+ final int x = position.getX();
+ final int z = position.getZ();
+
+ for (int xoff = -viewDistance; xoff <= viewDistance; ++xoff) {
+ for (int zoff = -viewDistance; zoff <= viewDistance; ++zoff) {
+ this.removePlayerFrom(player, x + xoff, z + zoff);
+ }
+ }
+ }
+
+ private void addNewPlayer(final ServerPlayer player, final SectionPos position, final int viewDistance) {
+ final int x = position.getX();
+ final int z = position.getZ();
+
+ for (int xoff = -viewDistance; xoff <= viewDistance; ++xoff) {
+ for (int zoff = -viewDistance; zoff <= viewDistance; ++zoff) {
+ this.addPlayerTo(player, x + xoff, z + zoff);
+ }
+ }
+ }
+}
diff --git a/src/main/java/com/destroystokyo/paper/util/PooledHashSets.java b/src/main/java/com/destroystokyo/paper/util/PooledHashSets.java
new file mode 100644
index 0000000000000000000000000000000000000000..11de56afaf059b00fa5bec293516bcdce7c4b2b9
--- /dev/null
+++ b/src/main/java/com/destroystokyo/paper/util/PooledHashSets.java
@@ -0,0 +1,241 @@
+package com.destroystokyo.paper.util;
+
+import it.unimi.dsi.fastutil.objects.Object2ObjectOpenHashMap;
+import it.unimi.dsi.fastutil.objects.ObjectLinkedOpenHashSet;
+import java.lang.ref.WeakReference;
+import java.util.Iterator;
+
+/** @author Spottedleaf */
+public class PooledHashSets<E> {
+
+ // we really want to avoid that equals() check as much as possible...
+ protected final Object2ObjectOpenHashMap<PooledObjectLinkedOpenHashSet<E>, PooledObjectLinkedOpenHashSet<E>> mapPool = new Object2ObjectOpenHashMap<>(64, 0.25f);
+
+ protected void decrementReferenceCount(final PooledObjectLinkedOpenHashSet<E> current) {
+ if (current.referenceCount == 0) {
+ throw new IllegalStateException("Cannot decrement reference count for " + current);
+ }
+ if (current.referenceCount == -1 || --current.referenceCount > 0) {
+ return;
+ }
+
+ this.mapPool.remove(current);
+ return;
+ }
+
+ public PooledObjectLinkedOpenHashSet<E> findMapWith(final PooledObjectLinkedOpenHashSet<E> current, final E object) {
+ final PooledObjectLinkedOpenHashSet<E> cached = current.getAddCache(object);
+
+ if (cached != null) {
+ if (cached.referenceCount != -1) {
+ ++cached.referenceCount;
+ }
+
+ decrementReferenceCount(current);
+
+ return cached;
+ }
+
+ if (!current.add(object)) {
+ return current;
+ }
+
+ // we use get/put since we use a different key on put
+ PooledObjectLinkedOpenHashSet<E> ret = this.mapPool.get(current);
+
+ if (ret == null) {
+ ret = new PooledObjectLinkedOpenHashSet<>(current);
+ current.remove(object);
+ this.mapPool.put(ret, ret);
+ ret.referenceCount = 1;
+ } else {
+ if (ret.referenceCount != -1) {
+ ++ret.referenceCount;
+ }
+ current.remove(object);
+ }
+
+ current.updateAddCache(object, ret);
+
+ decrementReferenceCount(current);
+ return ret;
+ }
+
+ // rets null if current.size() == 1
+ public PooledObjectLinkedOpenHashSet<E> findMapWithout(final PooledObjectLinkedOpenHashSet<E> current, final E object) {
+ if (current.set.size() == 1) {
+ decrementReferenceCount(current);
+ return null;
+ }
+
+ final PooledObjectLinkedOpenHashSet<E> cached = current.getRemoveCache(object);
+
+ if (cached != null) {
+ if (cached.referenceCount != -1) {
+ ++cached.referenceCount;
+ }
+
+ decrementReferenceCount(current);
+
+ return cached;
+ }
+
+ if (!current.remove(object)) {
+ return current;
+ }
+
+ // we use get/put since we use a different key on put
+ PooledObjectLinkedOpenHashSet<E> ret = this.mapPool.get(current);
+
+ if (ret == null) {
+ ret = new PooledObjectLinkedOpenHashSet<>(current);
+ current.add(object);
+ this.mapPool.put(ret, ret);
+ ret.referenceCount = 1;
+ } else {
+ if (ret.referenceCount != -1) {
+ ++ret.referenceCount;
+ }
+ current.add(object);
+ }
+
+ current.updateRemoveCache(object, ret);
+
+ decrementReferenceCount(current);
+ return ret;
+ }
+
+ public static final class PooledObjectLinkedOpenHashSet<E> implements Iterable<E> {
+
+ private static final WeakReference NULL_REFERENCE = new WeakReference(null);
+
+ final ObjectLinkedOpenHashSet<E> set;
+ int referenceCount; // -1 if special
+ int hash; // optimize hashcode
+
+ // add cache
+ WeakReference<E> lastAddObject = NULL_REFERENCE;
+ WeakReference<PooledObjectLinkedOpenHashSet<E>> lastAddMap = NULL_REFERENCE;
+
+ // remove cache
+ WeakReference<E> lastRemoveObject = NULL_REFERENCE;
+ WeakReference<PooledObjectLinkedOpenHashSet<E>> lastRemoveMap = NULL_REFERENCE;
+
+ public PooledObjectLinkedOpenHashSet() {
+ this.set = new ObjectLinkedOpenHashSet<>(2, 0.6f);
+ }
+
+ public PooledObjectLinkedOpenHashSet(final E single) {
+ this();
+ this.referenceCount = -1;
+ this.add(single);
+ }
+
+ public PooledObjectLinkedOpenHashSet(final PooledObjectLinkedOpenHashSet<E> other) {
+ this.set = other.set.clone();
+ this.hash = other.hash;
+ }
+
+ // from https://github.com/Spottedleaf/ConcurrentUtil/blob/master/src/main/java/ca/spottedleaf/concurrentutil/util/IntegerUtil.java
+ // generated by https://github.com/skeeto/hash-prospector
+ static int hash0(int x) {
+ x *= 0x36935555;
+ x ^= x >>> 16;
+ return x;
+ }
+
+ public PooledObjectLinkedOpenHashSet<E> getAddCache(final E element) {
+ final E currentAdd = this.lastAddObject.get();
+
+ if (currentAdd == null || !(currentAdd == element || currentAdd.equals(element))) {
+ return null;
+ }
+
+ final PooledObjectLinkedOpenHashSet<E> map = this.lastAddMap.get();
+ if (map == null || map.referenceCount == 0) {
+ // we need to ret null if ref count is zero as calling code will assume the map is in use
+ return null;
+ }
+
+ return map;
+ }
+
+ public PooledObjectLinkedOpenHashSet<E> getRemoveCache(final E element) {
+ final E currentRemove = this.lastRemoveObject.get();
+
+ if (currentRemove == null || !(currentRemove == element || currentRemove.equals(element))) {
+ return null;
+ }
+
+ final PooledObjectLinkedOpenHashSet<E> map = this.lastRemoveMap.get();
+ if (map == null || map.referenceCount == 0) {
+ // we need to ret null if ref count is zero as calling code will assume the map is in use
+ return null;
+ }
+
+ return map;
+ }
+
+ public void updateAddCache(final E element, final PooledObjectLinkedOpenHashSet<E> map) {
+ this.lastAddObject = new WeakReference<>(element);
+ this.lastAddMap = new WeakReference<>(map);
+ }
+
+ public void updateRemoveCache(final E element, final PooledObjectLinkedOpenHashSet<E> map) {
+ this.lastRemoveObject = new WeakReference<>(element);
+ this.lastRemoveMap = new WeakReference<>(map);
+ }
+
+ boolean add(final E element) {
+ boolean added = this.set.add(element);
+
+ if (added) {
+ this.hash += hash0(element.hashCode());
+ }
+
+ return added;
+ }
+
+ boolean remove(Object element) {
+ boolean removed = this.set.remove(element);
+
+ if (removed) {
+ this.hash -= hash0(element.hashCode());
+ }
+
+ return removed;
+ }
+
+ @Override
+ public Iterator<E> iterator() {
+ return this.set.iterator();
+ }
+
+ @Override
+ public int hashCode() {
+ return this.hash;
+ }
+
+ @Override
+ public boolean equals(final Object other) {
+ if (!(other instanceof PooledObjectLinkedOpenHashSet)) {
+ return false;
+ }
+ if (this.referenceCount == 0) {
+ return other == this;
+ } else {
+ if (other == this) {
+ // Unfortunately we are never equal to our own instance while in use!
+ return false;
+ }
+ return this.hash == ((PooledObjectLinkedOpenHashSet)other).hash && this.set.equals(((PooledObjectLinkedOpenHashSet)other).set);
+ }
+ }
+
+ @Override
+ public String toString() {
+ return "PooledHashSet: size: " + this.set.size() + ", reference count: " + this.referenceCount + ", hash: " +
+ this.hashCode() + ", identity: " + System.identityHashCode(this) + " map: " + this.set.toString();
+ }
+ }
+}
diff --git a/src/main/java/net/minecraft/server/level/ChunkMap.java b/src/main/java/net/minecraft/server/level/ChunkMap.java
index 3e3de423696a85d0dbdf9171a82a39635f00cd59..ae1e347072bd898cebd00e66c8593f928a95a84c 100644
--- a/src/main/java/net/minecraft/server/level/ChunkMap.java
+++ b/src/main/java/net/minecraft/server/level/ChunkMap.java
@@ -150,6 +150,7 @@ public class ChunkMap extends ChunkStorage implements ChunkHolder.PlayerProvider
private final Long2ByteMap chunkTypeCache;
private final Queue<Runnable> unloadQueue;
int viewDistance;
+ public final com.destroystokyo.paper.util.PlayerMobDistanceMap playerMobDistanceMap; // Paper
// CraftBukkit start - recursion-safe executor for Chunk loadCallback() and unloadCallback()
public final CallbackExecutor callbackExecutor = new CallbackExecutor();
@@ -262,6 +263,7 @@ public class ChunkMap extends ChunkStorage implements ChunkHolder.PlayerProvider
this.dataRegionManager = new io.papermc.paper.chunk.SingleThreadChunkRegionManager(this.level, 2, (1.0 / 3.0), 1, 6, "Data", DataRegionData::new, DataRegionSectionData::new);
this.regionManagers.add(this.dataRegionManager);
// Paper end
+ this.playerMobDistanceMap = this.level.paperConfig.perPlayerMobSpawns ? new com.destroystokyo.paper.util.PlayerMobDistanceMap() : null; // Paper
}
protected ChunkGenerator generator() {
@@ -279,6 +281,25 @@ public class ChunkMap extends ChunkStorage implements ChunkHolder.PlayerProvider
});
}
+ // Paper start
+ public void updatePlayerMobTypeMap(Entity entity) {
+ if (!this.level.paperConfig.perPlayerMobSpawns) {
+ return;
+ }
+ int chunkX = (int)Math.floor(entity.getX()) >> 4;
+ int chunkZ = (int)Math.floor(entity.getZ()) >> 4;
+ int index = entity.getType().getCategory().ordinal();
+
+ for (ServerPlayer player : this.playerMobDistanceMap.getPlayersInRange(chunkX, chunkZ)) {
+ ++player.mobCounts[index];
+ }
+ }
+
+ public int getMobCountNear(ServerPlayer entityPlayer, net.minecraft.world.entity.MobCategory mobCategory) {
+ return entityPlayer.mobCounts[mobCategory.ordinal()];
+ }
+ // Paper end
+
private static double euclideanDistanceSquared(ChunkPos pos, Entity entity) {
double d0 = (double) SectionPos.sectionToBlockCoord(pos.x, 8);
double d1 = (double) SectionPos.sectionToBlockCoord(pos.z, 8);
diff --git a/src/main/java/net/minecraft/server/level/ServerChunkCache.java b/src/main/java/net/minecraft/server/level/ServerChunkCache.java
index 30b38f85870bd3fd5f04e8ed37c360ee3a10abad..dd0237a92a02d3239119234b3ef74328ce8e5b92 100644
--- a/src/main/java/net/minecraft/server/level/ServerChunkCache.java
+++ b/src/main/java/net/minecraft/server/level/ServerChunkCache.java
@@ -916,7 +916,22 @@ public class ServerChunkCache extends ChunkSource {
gameprofilerfiller.push("naturalSpawnCount");
this.level.timings.countNaturalMobs.startTiming(); // Paper - timings
int l = this.distanceManager.getNaturalSpawnChunkCount();
- NaturalSpawner.SpawnState spawnercreature_d = NaturalSpawner.createState(l, this.level.getAllEntities(), this::getFullChunk, new LocalMobCapCalculator(this.chunkMap));
+ // Paper start - per player mob spawning
+ NaturalSpawner.SpawnState spawnercreature_d; // moved down
+ if (this.chunkMap.playerMobDistanceMap != null) {
+ // update distance map
+ this.level.timings.playerMobDistanceMapUpdate.startTiming();
+ this.chunkMap.playerMobDistanceMap.update(this.level.players, this.chunkMap.viewDistance);
+ this.level.timings.playerMobDistanceMapUpdate.stopTiming();
+ // re-set mob counts
+ for (ServerPlayer player : this.level.players) {
+ Arrays.fill(player.mobCounts, 0);
+ }
+ spawnercreature_d = NaturalSpawner.createState(l, this.level.getAllEntities(), this::getFullChunk, new LocalMobCapCalculator(this.chunkMap), true);
+ } else {
+ spawnercreature_d = NaturalSpawner.createState(l, this.level.getAllEntities(), this::getFullChunk, new LocalMobCapCalculator(this.chunkMap), false);
+ }
+ // Paper end
this.level.timings.countNaturalMobs.stopTiming(); // Paper - timings
this.lastSpawnState = spawnercreature_d;
diff --git a/src/main/java/net/minecraft/server/level/ServerPlayer.java b/src/main/java/net/minecraft/server/level/ServerPlayer.java
index b193f8dfbe7b61c919ad5eb452d29885982e25e4..01b9edc8aaf472650f171f1b88229807bcfdc145 100644
--- a/src/main/java/net/minecraft/server/level/ServerPlayer.java
+++ b/src/main/java/net/minecraft/server/level/ServerPlayer.java
@@ -227,6 +227,11 @@ public class ServerPlayer extends Player {
public boolean queueHealthUpdatePacket = false;
public net.minecraft.network.protocol.game.ClientboundSetHealthPacket queuedHealthUpdatePacket;
// Paper end
+ // Paper start - mob spawning rework
+ public static final int MOBCATEGORY_TOTAL_ENUMS = net.minecraft.world.entity.MobCategory.values().length;
+ public final int[] mobCounts = new int[MOBCATEGORY_TOTAL_ENUMS]; // Paper
+ public final com.destroystokyo.paper.util.PooledHashSets.PooledObjectLinkedOpenHashSet<ServerPlayer> cachedSingleMobDistanceMap;
+ // Paper end
// CraftBukkit start
public String displayName;
@@ -316,6 +321,7 @@ public class ServerPlayer extends Player {
this.adventure$displayName = net.kyori.adventure.text.Component.text(this.getScoreboardName()); // Paper
this.bukkitPickUpLoot = true;
this.maxHealthCache = this.getMaxHealth();
+ this.cachedSingleMobDistanceMap = new com.destroystokyo.paper.util.PooledHashSets.PooledObjectLinkedOpenHashSet<>(this); // Paper
}
// Yes, this doesn't match Vanilla, but it's the best we can do for now.
diff --git a/src/main/java/net/minecraft/world/level/NaturalSpawner.java b/src/main/java/net/minecraft/world/level/NaturalSpawner.java
index 63deac19b4006c5d64596cd30e6641caaabc7c1d..63ba93538d990fdd4c9e8c491bb715adc8d57986 100644
--- a/src/main/java/net/minecraft/world/level/NaturalSpawner.java
+++ b/src/main/java/net/minecraft/world/level/NaturalSpawner.java
@@ -65,7 +65,13 @@ public final class NaturalSpawner {
private NaturalSpawner() {}
+ // Paper start - add countMobs parameter
public static NaturalSpawner.SpawnState createState(int spawningChunkCount, Iterable<Entity> entities, NaturalSpawner.ChunkGetter chunkSource, LocalMobCapCalculator localmobcapcalculator) {
+ return createState(spawningChunkCount, entities, chunkSource, localmobcapcalculator, false);
+ }
+
+ public static NaturalSpawner.SpawnState createState(int spawningChunkCount, Iterable<Entity> entities, NaturalSpawner.ChunkGetter chunkSource, LocalMobCapCalculator localmobcapcalculator, boolean countMobs) {
+ // Paper end
PotentialCalculator spawnercreatureprobabilities = new PotentialCalculator();
Object2IntOpenHashMap<MobCategory> object2intopenhashmap = new Object2IntOpenHashMap();
Iterator iterator = entities.iterator();
@@ -106,6 +112,11 @@ public final class NaturalSpawner {
}
object2intopenhashmap.addTo(enumcreaturetype, 1);
+ // Paper start
+ if (countMobs) {
+ chunk.level.getChunkSource().chunkMap.updatePlayerMobTypeMap(entity);
+ }
+ // Paper end
});
}
}
@@ -169,13 +180,30 @@ public final class NaturalSpawner {
continue;
}
- if ((spawnAnimals || !enumcreaturetype.isFriendly()) && (spawnMonsters || enumcreaturetype.isFriendly()) && (rareSpawn || !enumcreaturetype.isPersistent()) && info.canSpawnForCategory(enumcreaturetype, chunk.getPos(), limit)) {
+ // Paper start - only allow spawns upto the limit per chunk and update count afterwards
+ int currEntityCount = info.mobCategoryCounts.getInt(enumcreaturetype);
+ int k1 = limit * info.getSpawnableChunkCount() / NaturalSpawner.MAGIC_NUMBER;
+ int difference = k1 - currEntityCount;
+
+ if (world.paperConfig.perPlayerMobSpawns) {
+ int minDiff = Integer.MAX_VALUE;
+ for (net.minecraft.server.level.ServerPlayer entityplayer : world.getChunkSource().chunkMap.playerMobDistanceMap.getPlayersInRange(chunk.getPos())) {
+ minDiff = Math.min(limit - world.getChunkSource().chunkMap.getMobCountNear(entityplayer, enumcreaturetype), minDiff);
+ }
+ difference = (minDiff == Integer.MAX_VALUE) ? 0 : minDiff;
+ }
+ if ((spawnAnimals || !enumcreaturetype.isFriendly()) && (spawnMonsters || enumcreaturetype.isFriendly()) && (rareSpawn || !enumcreaturetype.isPersistent()) && difference > 0) {
+ // Paper end
// CraftBukkit end
Objects.requireNonNull(info);
NaturalSpawner.SpawnPredicate spawnercreature_c = info::canSpawn;
Objects.requireNonNull(info);
- NaturalSpawner.spawnCategoryForChunk(enumcreaturetype, world, chunk, spawnercreature_c, info::afterSpawn);
+ // Paper start
+ int spawnCount = NaturalSpawner.spawnCategoryForChunk(enumcreaturetype, world, chunk, spawnercreature_c, info::afterSpawn,
+ difference, world.paperConfig.perPlayerMobSpawns ? world.getChunkSource().chunkMap::updatePlayerMobTypeMap : null);
+ info.mobCategoryCounts.mergeInt(enumcreaturetype, spawnCount, Integer::sum);
+ // Paper end
}
}
@@ -183,12 +211,18 @@ public final class NaturalSpawner {
world.getProfiler().pop();
}
+ // Paper start - add parameters and int ret type
public static void spawnCategoryForChunk(MobCategory group, ServerLevel world, LevelChunk chunk, NaturalSpawner.SpawnPredicate checker, NaturalSpawner.AfterSpawnCallback runner) {
+ spawnCategoryForChunk(group, world, chunk, checker, runner);
+ }
+ public static int spawnCategoryForChunk(MobCategory group, ServerLevel world, LevelChunk chunk, NaturalSpawner.SpawnPredicate checker, NaturalSpawner.AfterSpawnCallback runner, int maxSpawns, Consumer<Entity> trackEntity) {
+ // Paper end - add parameters and int ret type
BlockPos blockposition = NaturalSpawner.getRandomPosWithin(world, chunk);
if (blockposition.getY() >= world.getMinBuildHeight() + 1) {
- NaturalSpawner.spawnCategoryForPosition(group, world, chunk, blockposition, checker, runner);
+ return NaturalSpawner.spawnCategoryForPosition(group, world, chunk, blockposition, checker, runner, maxSpawns, trackEntity); // Paper
}
+ return 0; // Paper
}
@VisibleForDebug
@@ -199,15 +233,21 @@ public final class NaturalSpawner {
});
}
+ // Paper start - add maxSpawns parameter and return spawned mobs
public static void spawnCategoryForPosition(MobCategory group, ServerLevel world, ChunkAccess chunk, BlockPos pos, NaturalSpawner.SpawnPredicate checker, NaturalSpawner.AfterSpawnCallback runner) {
+ spawnCategoryForPosition(group, world,chunk, pos, checker, runner);
+ }
+ public static int spawnCategoryForPosition(MobCategory group, ServerLevel world, ChunkAccess chunk, BlockPos pos, NaturalSpawner.SpawnPredicate checker, NaturalSpawner.AfterSpawnCallback runner, int maxSpawns, Consumer<Entity> trackEntity) {
+ // Paper end - add maxSpawns parameter and return spawned mobs
StructureFeatureManager structuremanager = world.structureFeatureManager();
ChunkGenerator chunkgenerator = world.getChunkSource().getGenerator();
int i = pos.getY();
BlockState iblockdata = world.getTypeIfLoadedAndInBounds(pos); // Paper - don't load chunks for mob spawn
+ int j = 0; // Paper - moved up
if (iblockdata != null && !iblockdata.isRedstoneConductor(chunk, pos)) { // Paper - don't load chunks for mob spawn
BlockPos.MutableBlockPos blockposition_mutableblockposition = new BlockPos.MutableBlockPos();
- int j = 0;
+ //int j = 0; // Paper - moved up
int k = 0;
while (k < 3) {
@@ -249,14 +289,14 @@ public final class NaturalSpawner {
// Paper start
Boolean doSpawning = isValidSpawnPostitionForType(world, group, structuremanager, chunkgenerator, biomesettingsmobs_c, blockposition_mutableblockposition, d2);
if (doSpawning == null) {
- return;
+ return j; // Paper
}
if (doSpawning && checker.test(biomesettingsmobs_c.type, blockposition_mutableblockposition, chunk)) {
// Paper end
Mob entityinsentient = NaturalSpawner.getMobForSpawn(world, biomesettingsmobs_c.type);
if (entityinsentient == null) {
- return;
+ return j; // Paper
}
entityinsentient.moveTo(d0, (double) i, d1, world.random.nextFloat() * 360.0F, 0.0F);
@@ -268,10 +308,15 @@ public final class NaturalSpawner {
++j;
++k1;
runner.run(entityinsentient, chunk);
+ // Paper start
+ if (trackEntity != null) {
+ trackEntity.accept(entityinsentient);
+ }
+ // Paper end
}
// CraftBukkit end
- if (j >= entityinsentient.getMaxSpawnClusterSize()) {
- return;
+ if (j >= entityinsentient.getMaxSpawnClusterSize() || j >= maxSpawns) { // Paper
+ return j; // Paper
}
if (entityinsentient.isMaxGroupSizeReached(k1)) {
@@ -293,6 +338,7 @@ public final class NaturalSpawner {
}
}
+ return j; // Paper
}
private static boolean isRightDistanceToPlayerAndSpawnPoint(ServerLevel world, ChunkAccess chunk, BlockPos.MutableBlockPos pos, double squaredDistance) {