PaperMC/Spigot-Server-Patches/0313-Optimize-World-Time-Updates.patch
Aikar ab347c4c96
Updated Upstream (Bukkit/CraftBukkit/Spigot)
Upstream has released updates that appears to apply and compile correctly.
This update has not been tested by PaperMC and as with ANY update, please do your own testing

Bukkit Changes:
42d5a714 SPIGOT-5899: Hoglins API similar to Piglins
2c1ee10e SPIGOT-5887: ClickType doesn't include off hand swaps
5ff7c7ce SPIGOT-5886: Missing BlockData

CraftBukkit Changes:
7560f5f5 SPIGOT-5905: Fix hex colours not being allowed in MOTD
d47c47ee SPIGOT-5889: Villager using composter should call EntityChangeBlockEvent
2fe6b4a3 SPIGOT-5899: Hoglins API similar to Piglins
e09dbeca SPIGOT-5887: ClickType doesn't include off hand swaps
23aac2a5 SPIGOT-5903: EntityDismountEvent cannot be triggered asynchronously
92cbf656 SPIGOT-5884: Tab completions lost on reloadData / minecraft:reload
fb4e54ad SPIGOT-5902: PlayerRespawnEvent places player at spawn before event is called
aa8f3d5a SPIGOT-5901: Structures are generated in all worlds based on the setting for the main world
a0c35937 SPIGOT-5895: PlayerChangedWorldEvent#getFrom is incorrect
89c0a5c3 SPIGOT-5886: Missing BlockData

Spigot Changes:
0287a20d SPIGOT-5903: EntityDismountEvent cannot be triggered asynchronously
2020-06-30 01:20:29 -04:00

42 lines
2.6 KiB
Diff

From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
From: Aikar <aikar@aikar.co>
Date: Fri, 2 Nov 2018 23:11:51 -0400
Subject: [PATCH] Optimize World Time Updates
Splits time updates into incremental updates as well as does
the updates per world, so that we can re-use the same packet
object for every player unless they have per-player time enabled.
diff --git a/src/main/java/net/minecraft/server/MinecraftServer.java b/src/main/java/net/minecraft/server/MinecraftServer.java
index f4c93a65c28eeca4a07aaf9b00507d5c6649d137..60067369f1d708ba53da9ad74be5a8330062a684 100644
--- a/src/main/java/net/minecraft/server/MinecraftServer.java
+++ b/src/main/java/net/minecraft/server/MinecraftServer.java
@@ -1196,12 +1196,24 @@ public abstract class MinecraftServer extends IAsyncTaskHandlerReentrant<TickTas
MinecraftTimings.timeUpdateTimer.startTiming(); // Spigot // Paper
// Send time updates to everyone, it will get the right time from the world the player is in.
- if (this.ticks % 20 == 0) {
- for (int i = 0; i < this.getPlayerList().players.size(); ++i) {
- EntityPlayer entityplayer = (EntityPlayer) this.getPlayerList().players.get(i);
- entityplayer.playerConnection.sendPacket(new PacketPlayOutUpdateTime(entityplayer.world.getTime(), entityplayer.getPlayerTime(), entityplayer.world.getGameRules().getBoolean(GameRules.DO_DAYLIGHT_CYCLE))); // Add support for per player time
+ // Paper start - optimize time updates
+ for (final WorldServer world : this.getWorlds()) {
+ final boolean doDaylight = world.getGameRules().getBoolean(GameRules.DO_DAYLIGHT_CYCLE);
+ final long dayTime = world.getDayTime();
+ long worldTime = world.getTime();
+ final PacketPlayOutUpdateTime worldPacket = new PacketPlayOutUpdateTime(worldTime, dayTime, doDaylight);
+ for (EntityHuman entityhuman : world.getPlayers()) {
+ if (!(entityhuman instanceof EntityPlayer) || (ticks + entityhuman.getId()) % 20 != 0) {
+ continue;
+ }
+ EntityPlayer entityplayer = (EntityPlayer) entityhuman;
+ long playerTime = entityplayer.getPlayerTime();
+ PacketPlayOutUpdateTime packet = (playerTime == dayTime) ? worldPacket :
+ new PacketPlayOutUpdateTime(worldTime, playerTime, doDaylight);
+ entityplayer.playerConnection.sendPacket(packet); // Add support for per player time
}
}
+ // Paper end
MinecraftTimings.timeUpdateTimer.stopTiming(); // Spigot // Paper
while (iterator.hasNext()) {