PaperMC/patches/server/0799-Add-Entity-Body-Yaw-API.patch
Spottedleaf 694b120d0b Remove Entity tracker field
Now the only tracker field is from the entity tracker
optimisations.
2024-07-28 15:28:52 -07:00

65 lines
2.2 KiB
Diff

From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
From: TheTuso <piotrekpasztor@gmail.com>
Date: Thu, 2 Feb 2023 16:40:41 +0100
Subject: [PATCH] Add Entity Body Yaw API
diff --git a/src/main/java/org/bukkit/craftbukkit/entity/CraftEntity.java b/src/main/java/org/bukkit/craftbukkit/entity/CraftEntity.java
index ac513d3162a0794f226abc80bff21c799fe5802c..7c7501b4b21530d0641774f64e87d7d1ca71a33c 100644
--- a/src/main/java/org/bukkit/craftbukkit/entity/CraftEntity.java
+++ b/src/main/java/org/bukkit/craftbukkit/entity/CraftEntity.java
@@ -1183,6 +1183,33 @@ public abstract class CraftEntity implements org.bukkit.entity.Entity {
}
// Paper end - entity powdered snow API
+ // Paper start - entity body yaw API
+ @Override
+ public double getX() {
+ return this.entity.getX();
+ }
+
+ @Override
+ public double getY() {
+ return this.entity.getY();
+ }
+
+ @Override
+ public double getZ() {
+ return this.entity.getZ();
+ }
+
+ @Override
+ public float getPitch() {
+ return this.entity.getXRot();
+ }
+
+ @Override
+ public float getYaw() {
+ return this.entity.getBukkitYaw();
+ }
+ // Paper end - entity body yaw API
+
// Paper start - missing entity api
@Override
public boolean isInvisible() { // Paper - moved up from LivingEntity
diff --git a/src/main/java/org/bukkit/craftbukkit/entity/CraftLivingEntity.java b/src/main/java/org/bukkit/craftbukkit/entity/CraftLivingEntity.java
index 89af84b8ff3aac5269dfb2b069a6e23742b82b4e..413a58d025cc7baf794e1f2866c3582504df4daf 100644
--- a/src/main/java/org/bukkit/craftbukkit/entity/CraftLivingEntity.java
+++ b/src/main/java/org/bukkit/craftbukkit/entity/CraftLivingEntity.java
@@ -1163,4 +1163,16 @@ public class CraftLivingEntity extends CraftEntity implements LivingEntity {
this.getHandle().frictionState = state;
}
// Paper end - friction API
+
+ // Paper start - body yaw API
+ @Override
+ public float getBodyYaw() {
+ return this.getHandle().getVisualRotationYInDegrees();
+ }
+
+ @Override
+ public void setBodyYaw(final float bodyYaw) {
+ this.getHandle().setYBodyRot(bodyYaw);
+ }
+ // Paper end - body yaw API
}