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27c7749f42
- Re-removes Bukkit#getServerName - This was (hopefully?) only added back for Timings v2. It should be kept in that scope. - Intend to let PlayerViewDistance API slip. Given the scope of the changes in this area it seems best to let this slip past initial release. It can be re-added when there is additional time to focus on it and the changed systems it relies on. If it is fixed prior to release this is implemented as a single shim patch that can be dropped.
30 lines
1.5 KiB
Diff
30 lines
1.5 KiB
Diff
From 4767b1bbc871b6a58aed21ca288b15924832fd4c Mon Sep 17 00:00:00 2001
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From: Aikar <aikar@aikar.co>
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Date: Sun, 24 Mar 2019 18:09:20 -0400
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Subject: [PATCH] don't go below 0 for pickupDelay, breaks picking up items
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vanilla checks for == 0
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diff --git a/src/main/java/net/minecraft/server/EntityItem.java b/src/main/java/net/minecraft/server/EntityItem.java
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index c5fefa060..43fc790a6 100644
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--- a/src/main/java/net/minecraft/server/EntityItem.java
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+++ b/src/main/java/net/minecraft/server/EntityItem.java
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@@ -59,6 +59,7 @@ public class EntityItem extends Entity {
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// CraftBukkit start - Use wall time for pickup and despawn timers
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int elapsedTicks = MinecraftServer.currentTick - this.lastTick;
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if (this.pickupDelay != 32767) this.pickupDelay -= elapsedTicks;
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+ this.pickupDelay = Math.max(0, this.pickupDelay); // Paper - don't go below 0
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if (this.age != -32768) this.age += elapsedTicks;
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this.lastTick = MinecraftServer.currentTick;
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// CraftBukkit end
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@@ -143,6 +144,7 @@ public class EntityItem extends Entity {
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// CraftBukkit start - Use wall time for pickup and despawn timers
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int elapsedTicks = MinecraftServer.currentTick - this.lastTick;
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if (this.pickupDelay != 32767) this.pickupDelay -= elapsedTicks;
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+ this.pickupDelay = Math.max(0, this.pickupDelay); // Paper - don't go below 0
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if (this.age != -32768) this.age += elapsedTicks;
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this.lastTick = MinecraftServer.currentTick;
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// CraftBukkit end
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--
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2.21.0
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