mirror of
https://github.com/PaperMC/Paper.git
synced 2024-12-30 16:19:03 +01:00
309 lines
13 KiB
Diff
309 lines
13 KiB
Diff
From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
|
|
From: Owen1212055 <23108066+Owen1212055@users.noreply.github.com>
|
|
Date: Sun, 5 Sep 2021 00:36:05 -0400
|
|
Subject: [PATCH] More Teleport API
|
|
|
|
|
|
diff --git a/src/main/java/io/papermc/paper/entity/LookAnchor.java b/src/main/java/io/papermc/paper/entity/LookAnchor.java
|
|
new file mode 100644
|
|
index 0000000000000000000000000000000000000000..0000000000000000000000000000000000000000
|
|
--- /dev/null
|
|
+++ b/src/main/java/io/papermc/paper/entity/LookAnchor.java
|
|
@@ -0,0 +0,0 @@
|
|
+package io.papermc.paper.entity;
|
|
+
|
|
+import io.papermc.paper.math.Position;
|
|
+import org.bukkit.entity.Entity;
|
|
+import org.bukkit.entity.LivingEntity;
|
|
+
|
|
+/**
|
|
+ * Represents what part of the entity should be used when determining where to face a position/entity.
|
|
+ *
|
|
+ * @see org.bukkit.entity.Player#lookAt(Position, LookAnchor)
|
|
+ * @see org.bukkit.entity.Player#lookAt(Entity, LookAnchor, LookAnchor)
|
|
+ */
|
|
+public enum LookAnchor {
|
|
+ /**
|
|
+ * Represents the entity's feet.
|
|
+ * @see LivingEntity#getLocation()
|
|
+ */
|
|
+ FEET,
|
|
+ /**
|
|
+ * Represents the entity's eyes.
|
|
+ * @see LivingEntity#getEyeLocation()
|
|
+ */
|
|
+ EYES;
|
|
+}
|
|
diff --git a/src/main/java/io/papermc/paper/entity/TeleportFlag.java b/src/main/java/io/papermc/paper/entity/TeleportFlag.java
|
|
new file mode 100644
|
|
index 0000000000000000000000000000000000000000..0000000000000000000000000000000000000000
|
|
--- /dev/null
|
|
+++ b/src/main/java/io/papermc/paper/entity/TeleportFlag.java
|
|
@@ -0,0 +0,0 @@
|
|
+package io.papermc.paper.entity;
|
|
+
|
|
+import org.bukkit.Location;
|
|
+import org.bukkit.event.player.PlayerTeleportEvent;
|
|
+
|
|
+/**
|
|
+ * Represents a flag that can be set on teleportation that may
|
|
+ * slightly modify the behavior.
|
|
+ *
|
|
+ * @see EntityState
|
|
+ * @see Relative
|
|
+ */
|
|
+public sealed interface TeleportFlag permits TeleportFlag.EntityState, TeleportFlag.Relative {
|
|
+
|
|
+ /**
|
|
+ * Note: These flags only work on {@link org.bukkit.entity.Player} entities.
|
|
+ * <p>
|
|
+ * Relative flags enable a player to not lose their velocity in the flag-specific axis/context when teleporting.
|
|
+ *
|
|
+ * @apiNote The relative flags exposed in the API do *not* mirror all flags known to vanilla, as relative flags concerning
|
|
+ * the position are non-applicable given teleports always expect an absolute location.
|
|
+ * @see org.bukkit.entity.Player#teleport(Location, PlayerTeleportEvent.TeleportCause, TeleportFlag...)
|
|
+ */
|
|
+ enum Relative implements TeleportFlag {
|
|
+ /**
|
|
+ * Configures the player to not lose velocity in their x axis during the teleport.
|
|
+ */
|
|
+ VELOCITY_X,
|
|
+ /**
|
|
+ * Configures the player to not lose velocity in their y axis during the teleport.
|
|
+ */
|
|
+ VELOCITY_Y,
|
|
+ /**
|
|
+ * Configures the player to not lose velocity in their z axis during the teleport.
|
|
+ */
|
|
+ VELOCITY_Z,
|
|
+ /**
|
|
+ * Configures the player to not lose velocity in their current rotation during the teleport.
|
|
+ */
|
|
+ VELOCITY_ROTATION;
|
|
+ /**
|
|
+ * Configures the player to not loose velocity in their x axis during the teleport.
|
|
+ * @deprecated Since 1.21.3, vanilla split up the relative teleport flags into velocity and position related
|
|
+ * ones. As the API does not deal with position relative flags, this name is no longer applicable.
|
|
+ * Use {@link #VELOCITY_X} instead.
|
|
+ */
|
|
+ @Deprecated(since = "1.21.3", forRemoval = true)
|
|
+ public static final Relative X = VELOCITY_X;
|
|
+ /**
|
|
+ * Configures the player to not loose velocity in their y axis during the teleport.
|
|
+ * @deprecated Since 1.21.3, vanilla split up the relative teleport flags into velocity and position related
|
|
+ * ones. As the API does not deal with position relative flags, this name is no longer applicable.
|
|
+ * Use {@link #VELOCITY_Y} instead.
|
|
+ */
|
|
+ @Deprecated(since = "1.21.3", forRemoval = true)
|
|
+ public static final Relative Y = VELOCITY_Y;
|
|
+ /**
|
|
+ * Configures the player to not loose velocity in their z axis during the teleport.
|
|
+ * @deprecated Since 1.21.3, vanilla split up the relative teleport flags into velocity and position related
|
|
+ * ones. As the API does not deal with position relative flags, this name is no longer applicable.
|
|
+ * Use {@link #VELOCITY_Z} instead.
|
|
+ */
|
|
+ @Deprecated(since = "1.21.3", forRemoval = true)
|
|
+ public static final Relative Z = VELOCITY_Z;
|
|
+ /**
|
|
+ * Represents the player's yaw
|
|
+ *
|
|
+ * @deprecated relative velocity flags now allow for the whole rotation to be relative, instead of the yaw and
|
|
+ * pitch having individual options. Use {@link #VELOCITY_ROTATION} instead.
|
|
+ */
|
|
+ @Deprecated(since = "1.21.3", forRemoval = true)
|
|
+ public static final Relative YAW = VELOCITY_ROTATION;
|
|
+ /**
|
|
+ * Represents the player's pitch
|
|
+ *
|
|
+ * @deprecated relative velocity flags now allow for the whole rotation to be relative, instead of the yaw and
|
|
+ * pitch having individual options. Use {@link #VELOCITY_ROTATION} instead.
|
|
+ */
|
|
+ @Deprecated(since = "1.21.3", forRemoval = true)
|
|
+ public static final Relative PITCH = VELOCITY_ROTATION;
|
|
+ }
|
|
+
|
|
+ /**
|
|
+ * Represents flags that effect the entity's state on
|
|
+ * teleportation.
|
|
+ */
|
|
+ enum EntityState implements TeleportFlag {
|
|
+ /**
|
|
+ * If all passengers should not be required to be removed prior to teleportation.
|
|
+ * <p>
|
|
+ * Note:
|
|
+ * Teleporting to a different world with this flag present while the entity has entities riding it
|
|
+ * will cause this teleportation to return false and not occur.
|
|
+ */
|
|
+ RETAIN_PASSENGERS,
|
|
+ /**
|
|
+ * If the entity should not be dismounted if they are riding another entity.
|
|
+ * <p>
|
|
+ * Note:
|
|
+ * Teleporting to a different world with this flag present while this entity is riding another entity will
|
|
+ * cause this teleportation to return false and not occur.
|
|
+ */
|
|
+ RETAIN_VEHICLE,
|
|
+ /**
|
|
+ * Indicates that a player should not have their current open inventory closed when teleporting.
|
|
+ * <p>
|
|
+ * Note:
|
|
+ * This option will be ignored when teleported to a different world.
|
|
+ */
|
|
+ RETAIN_OPEN_INVENTORY;
|
|
+ }
|
|
+
|
|
+}
|
|
diff --git a/src/main/java/org/bukkit/entity/Entity.java b/src/main/java/org/bukkit/entity/Entity.java
|
|
index 0000000000000000000000000000000000000000..0000000000000000000000000000000000000000 100644
|
|
--- a/src/main/java/org/bukkit/entity/Entity.java
|
|
+++ b/src/main/java/org/bukkit/entity/Entity.java
|
|
@@ -0,0 +0,0 @@ public interface Entity extends Metadatable, CommandSender, Nameable, Persistent
|
|
*
|
|
* @param yaw the yaw
|
|
* @param pitch the pitch
|
|
- * @throws UnsupportedOperationException if used for players
|
|
*/
|
|
public void setRotation(float yaw, float pitch);
|
|
|
|
+ // Paper start - Teleport API
|
|
+ /**
|
|
+ * Teleports this entity to the given location.
|
|
+ *
|
|
+ * @param location New location to teleport this entity to
|
|
+ * @param teleportFlags Flags to be used in this teleportation
|
|
+ * @return <code>true</code> if the teleport was successful
|
|
+ */
|
|
+ default boolean teleport(@NotNull Location location, @NotNull io.papermc.paper.entity.TeleportFlag @NotNull... teleportFlags) {
|
|
+ return this.teleport(location, TeleportCause.PLUGIN, teleportFlags);
|
|
+ }
|
|
+
|
|
+ /**
|
|
+ * Teleports this entity to the given location.
|
|
+ *
|
|
+ * @param location New location to teleport this entity to
|
|
+ * @param cause The cause of this teleportation
|
|
+ * @param teleportFlags Flags to be used in this teleportation
|
|
+ * @return <code>true</code> if the teleport was successful
|
|
+ */
|
|
+ boolean teleport(@NotNull Location location, @NotNull TeleportCause cause, @NotNull io.papermc.paper.entity.TeleportFlag @NotNull... teleportFlags);
|
|
+ // Paper end - Teleport API
|
|
+
|
|
/**
|
|
* Teleports this entity to the given location. If this entity is riding a
|
|
* vehicle, it will be dismounted prior to teleportation.
|
|
diff --git a/src/main/java/org/bukkit/entity/Player.java b/src/main/java/org/bukkit/entity/Player.java
|
|
index 0000000000000000000000000000000000000000..0000000000000000000000000000000000000000 100644
|
|
--- a/src/main/java/org/bukkit/entity/Player.java
|
|
+++ b/src/main/java/org/bukkit/entity/Player.java
|
|
@@ -0,0 +0,0 @@ public interface Player extends HumanEntity, Conversable, OfflinePlayer, PluginM
|
|
String getClientBrandName();
|
|
// Paper end
|
|
|
|
+ // Paper start - Teleport API
|
|
+ /**
|
|
+ * Sets the player's rotation.
|
|
+ *
|
|
+ * @param yaw the yaw
|
|
+ * @param pitch the pitch
|
|
+ */
|
|
+ void setRotation(float yaw, float pitch);
|
|
+
|
|
+ /**
|
|
+ * Causes the player to look towards the given position.
|
|
+ *
|
|
+ * @param x x coordinate
|
|
+ * @param y y coordinate
|
|
+ * @param z z coordinate
|
|
+ * @param playerAnchor What part of the player should face the given position
|
|
+ */
|
|
+ void lookAt(double x, double y, double z, @NotNull io.papermc.paper.entity.LookAnchor playerAnchor);
|
|
+
|
|
+ /**
|
|
+ * Causes the player to look towards the given position.
|
|
+ *
|
|
+ * @param position Position to look at in the player's current world
|
|
+ * @param playerAnchor What part of the player should face the given position
|
|
+ */
|
|
+ default void lookAt(@NotNull io.papermc.paper.math.Position position, @NotNull io.papermc.paper.entity.LookAnchor playerAnchor) {
|
|
+ this.lookAt(position.x(), position.y(), position.z(), playerAnchor);
|
|
+ }
|
|
+
|
|
+ /**
|
|
+ * Causes the player to look towards the given entity.
|
|
+ *
|
|
+ * @param entity Entity to look at
|
|
+ * @param playerAnchor What part of the player should face the entity
|
|
+ * @param entityAnchor What part of the entity the player should face
|
|
+ */
|
|
+ void lookAt(@NotNull org.bukkit.entity.Entity entity, @NotNull io.papermc.paper.entity.LookAnchor playerAnchor, @NotNull io.papermc.paper.entity.LookAnchor entityAnchor);
|
|
+ // Paper end - Teleport API
|
|
+
|
|
@NotNull
|
|
@Override
|
|
Spigot spigot();
|
|
diff --git a/src/main/java/org/bukkit/event/player/PlayerTeleportEvent.java b/src/main/java/org/bukkit/event/player/PlayerTeleportEvent.java
|
|
index 0000000000000000000000000000000000000000..0000000000000000000000000000000000000000 100644
|
|
--- a/src/main/java/org/bukkit/event/player/PlayerTeleportEvent.java
|
|
+++ b/src/main/java/org/bukkit/event/player/PlayerTeleportEvent.java
|
|
@@ -0,0 +0,0 @@ public class PlayerTeleportEvent extends PlayerMoveEvent {
|
|
private static final HandlerList handlers = new HandlerList();
|
|
private TeleportCause cause = TeleportCause.UNKNOWN;
|
|
|
|
+ // Paper start - Teleport API
|
|
+ private boolean dismounted = true;
|
|
+ private final java.util.Set<io.papermc.paper.entity.TeleportFlag.Relative> teleportFlagSet;
|
|
+ // Paper end
|
|
+
|
|
public PlayerTeleportEvent(@NotNull final Player player, @NotNull final Location from, @Nullable final Location to) {
|
|
super(player, from, to);
|
|
+ teleportFlagSet = java.util.Collections.emptySet(); // Paper - Teleport API
|
|
}
|
|
|
|
public PlayerTeleportEvent(@NotNull final Player player, @NotNull final Location from, @Nullable final Location to, @NotNull final TeleportCause cause) {
|
|
@@ -0,0 +0,0 @@ public class PlayerTeleportEvent extends PlayerMoveEvent {
|
|
this.cause = cause;
|
|
}
|
|
|
|
+ // Paper start - Teleport API
|
|
+ @org.jetbrains.annotations.ApiStatus.Internal
|
|
+ public PlayerTeleportEvent(@NotNull final Player player, @NotNull final Location from, @Nullable final Location to, @NotNull final TeleportCause cause, @NotNull java.util.Set<io.papermc.paper.entity.TeleportFlag.@NotNull Relative> teleportFlagSet) {
|
|
+ super(player, from, to);
|
|
+ this.teleportFlagSet = teleportFlagSet;
|
|
+ this.cause = cause;
|
|
+ }
|
|
+ // Paper end
|
|
+
|
|
/**
|
|
* Gets the cause of this teleportation event
|
|
*
|
|
@@ -0,0 +0,0 @@ public class PlayerTeleportEvent extends PlayerMoveEvent {
|
|
UNKNOWN;
|
|
}
|
|
|
|
+ // Paper start - Teleport API
|
|
+ /**
|
|
+ * Gets if the player will be dismounted in this teleportation.
|
|
+ *
|
|
+ * @return dismounted or not
|
|
+ * @deprecated dismounting on tp is no longer controlled by the server
|
|
+ */
|
|
+ @Deprecated(forRemoval = true)
|
|
+ public boolean willDismountPlayer() {
|
|
+ return this.dismounted;
|
|
+ }
|
|
+
|
|
+ /**
|
|
+ * Returns the relative teleportation flags used in this teleportation.
|
|
+ * This determines which axis the player will not lose their velocity in.
|
|
+ *
|
|
+ * @return an immutable set of relative teleportation flags
|
|
+ */
|
|
+ @NotNull
|
|
+ public java.util.Set<io.papermc.paper.entity.TeleportFlag.@NotNull Relative> getRelativeTeleportationFlags() {
|
|
+ return this.teleportFlagSet;
|
|
+ }
|
|
+ // Paper end
|
|
+
|
|
@NotNull
|
|
@Override
|
|
public HandlerList getHandlers() {
|