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265ac2bbb1
light queue is actually buggy, so re-enabling the config. however, if anyone is ok with the buggy behavior, made the max time lost due to light queue configurable. We want to get to making the ligth queue default if we can make it work perfectly. also applying neighbor optimizations to use the faster method for light checks.
34 lines
No EOL
1.9 KiB
Diff
34 lines
No EOL
1.9 KiB
Diff
From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
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From: vemacs <d@nkmem.es>
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Date: Thu, 3 Mar 2016 01:19:22 -0600
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Subject: [PATCH] All chunks are slime spawn chunks toggle
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diff --git a/src/main/java/com/destroystokyo/paper/PaperWorldConfig.java b/src/main/java/com/destroystokyo/paper/PaperWorldConfig.java
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index e28d5b19a3..3528b674fc 100644
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--- a/src/main/java/com/destroystokyo/paper/PaperWorldConfig.java
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+++ b/src/main/java/com/destroystokyo/paper/PaperWorldConfig.java
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@@ -0,0 +0,0 @@ public class PaperWorldConfig {
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private void disableChestCatDetection() {
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disableChestCatDetection = getBoolean("game-mechanics.disable-chest-cat-detection", false);
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}
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+
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+ public boolean allChunksAreSlimeChunks;
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+ private void allChunksAreSlimeChunks() {
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+ allChunksAreSlimeChunks = getBoolean("all-chunks-are-slime-chunks", false);
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+ }
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}
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diff --git a/src/main/java/net/minecraft/server/EntitySlime.java b/src/main/java/net/minecraft/server/EntitySlime.java
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index 9e0df95607..238f3c7926 100644
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--- a/src/main/java/net/minecraft/server/EntitySlime.java
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+++ b/src/main/java/net/minecraft/server/EntitySlime.java
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@@ -0,0 +0,0 @@ public class EntitySlime extends EntityInsentient implements IMonster {
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}
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ChunkCoordIntPair chunkcoordintpair = new ChunkCoordIntPair(blockposition);
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- boolean flag1 = SeededRandom.a(chunkcoordintpair.x, chunkcoordintpair.z, generatoraccess.getSeed(), world.spigotConfig.slimeSeed).nextInt(10) == 0; // Spigot
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+ boolean flag1 = world.paperConfig.allChunksAreSlimeChunks || SeededRandom.a(chunkcoordintpair.x, chunkcoordintpair.z, generatoraccess.getSeed(), world.spigotConfig.slimeSeed).nextInt(10) == 0; // Spigot // Paper - add allChunksAreSlime
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if (this.random.nextInt(10) == 0 && flag1 && this.locY < 40.0D) {
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return super.a(generatoraccess, flag);
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--
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