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344d299d69
While Velocity supports BungeeCord-style IP forwarding, it is not secure. Users have a lot of problems setting up firewalls or setting up plugins like IPWhitelist. Further, the BungeeCord IP forwarding protocol still retains essentially its original form, when there is brand new support for custom login plugin messages in 1.13. Velocity's modern IP forwarding uses an HMAC-SHA256 code to ensure authenticity of messages, is packed into a binary format that is smaller than BungeeCord's forwarding, and is integrated into the Minecraft login process by using the 1.13 login plugin message packet.
116 lines
No EOL
6.3 KiB
Diff
116 lines
No EOL
6.3 KiB
Diff
From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
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From: Aikar <aikar@aikar.co>
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Date: Wed, 13 Apr 2016 02:10:49 -0400
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Subject: [PATCH] Configurable Player Collision
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diff --git a/src/main/java/com/destroystokyo/paper/PaperConfig.java b/src/main/java/com/destroystokyo/paper/PaperConfig.java
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index b4dba7247..1d32b93c8 100644
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--- a/src/main/java/com/destroystokyo/paper/PaperConfig.java
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+++ b/src/main/java/com/destroystokyo/paper/PaperConfig.java
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@@ -0,0 +0,0 @@ public class PaperConfig {
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private static void regionFileCacheSize() {
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regionFileCacheSize = getInt("settings.region-file-cache-size", 256);
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}
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+
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+ public static boolean enablePlayerCollisions = true;
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+ private static void enablePlayerCollisions() {
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+ enablePlayerCollisions = getBoolean("settings.enable-player-collisions", true);
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+ }
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}
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diff --git a/src/main/java/net/minecraft/server/MinecraftServer.java b/src/main/java/net/minecraft/server/MinecraftServer.java
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index 8056dc40d..74c84dda6 100644
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--- a/src/main/java/net/minecraft/server/MinecraftServer.java
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+++ b/src/main/java/net/minecraft/server/MinecraftServer.java
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@@ -0,0 +0,0 @@ public abstract class MinecraftServer implements IAsyncTaskHandler, IMojangStati
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this.a(this.getWorldServer(DimensionManager.OVERWORLD).worldMaps);
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// CraftBukkit end
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+ // Paper start - Handle collideRule team for player collision toggle
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+ final Scoreboard scoreboard = this.getScoreboard();
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+ final java.util.Collection<String> toRemove = scoreboard.getTeams().stream().filter(team -> team.getName().startsWith("collideRule_")).map(ScoreboardTeam::getName).collect(java.util.stream.Collectors.toList());
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+ for (String teamName : toRemove) {
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+ scoreboard.removeTeam(scoreboard.getTeam(teamName)); // Clean up after ourselves
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+ }
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+
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+ if (!com.destroystokyo.paper.PaperConfig.enablePlayerCollisions) {
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+ this.getPlayerList().collideRuleTeamName = org.apache.commons.lang3.StringUtils.left("collideRule_" + java.util.concurrent.ThreadLocalRandom.current().nextInt(), 16);
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+ ScoreboardTeam collideTeam = scoreboard.createTeam(this.getPlayerList().collideRuleTeamName);
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+ collideTeam.setCanSeeFriendlyInvisibles(false); // Because we want to mimic them not being on a team at all
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+ }
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+ // Paper end
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}
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protected void a(File file, WorldData worlddata) {
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diff --git a/src/main/java/net/minecraft/server/PacketPlayOutScoreboardTeam.java b/src/main/java/net/minecraft/server/PacketPlayOutScoreboardTeam.java
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index f7a9b9d88..7befd80cf 100644
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--- a/src/main/java/net/minecraft/server/PacketPlayOutScoreboardTeam.java
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+++ b/src/main/java/net/minecraft/server/PacketPlayOutScoreboardTeam.java
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@@ -0,0 +0,0 @@ public class PacketPlayOutScoreboardTeam implements Packet<PacketListenerPlayOut
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packetdataserializer.a(this.b);
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packetdataserializer.writeByte(this.j);
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packetdataserializer.a(this.e);
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- packetdataserializer.a(this.f);
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+ packetdataserializer.a(!com.destroystokyo.paper.PaperConfig.enablePlayerCollisions ? "never" : this.f); // Paper
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packetdataserializer.a((Enum)this.g);
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packetdataserializer.a(this.c);
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packetdataserializer.a(this.d);
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diff --git a/src/main/java/net/minecraft/server/PlayerList.java b/src/main/java/net/minecraft/server/PlayerList.java
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index 2154c0516..baf870ac2 100644
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--- a/src/main/java/net/minecraft/server/PlayerList.java
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+++ b/src/main/java/net/minecraft/server/PlayerList.java
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@@ -0,0 +0,0 @@ public abstract class PlayerList {
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// CraftBukkit start
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private CraftServer cserver;
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private final Map<String,EntityPlayer> playersByName = new org.spigotmc.CaseInsensitiveMap<EntityPlayer>();
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+ @Nullable String collideRuleTeamName; // Paper - Team name used for collideRule
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public PlayerList(MinecraftServer minecraftserver) {
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this.cserver = minecraftserver.server = new CraftServer(minecraftserver, this);
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@@ -0,0 +0,0 @@ public abstract class PlayerList {
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}
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entityplayer.syncInventory();
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+ // Paper start - Add to collideRule team if needed
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+ final Scoreboard scoreboard = this.getServer().getWorldServer(DimensionManager.OVERWORLD).getScoreboard();
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+ final ScoreboardTeam collideRuleTeam = scoreboard.getTeam(collideRuleTeamName);
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+ if (this.collideRuleTeamName != null && collideRuleTeam != null && entityplayer.getTeam() == null) {
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+ scoreboard.addPlayerToTeam(entityplayer.getName(), collideRuleTeam);
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+ }
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+ // Paper end
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// CraftBukkit - Moved from above, added world
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PlayerList.f.info("{}[{}] logged in with entity id {} at ([{}]{}, {}, {})", entityplayer.getDisplayName().getString(), s1, Integer.valueOf(entityplayer.getId()), entityplayer.world.worldData.getName(), Double.valueOf(entityplayer.locX), Double.valueOf(entityplayer.locY), Double.valueOf(entityplayer.locZ));
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}
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@@ -0,0 +0,0 @@ public abstract class PlayerList {
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entityplayer.playerTick();// SPIGOT-924
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// CraftBukkit end
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+ // Paper start - Remove from collideRule team if needed
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+ if (this.collideRuleTeamName != null) {
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+ final Scoreboard scoreBoard = this.server.getWorldServer(DimensionManager.OVERWORLD).getScoreboard();
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+ final ScoreboardTeam team = scoreBoard.getTeam(this.collideRuleTeamName);
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+ if (entityplayer.getTeam() == team && team != null) {
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+ scoreBoard.removePlayerFromTeam(entityplayer.getName(), team);
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+ }
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+ }
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+ // Paper end
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+
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this.savePlayerFile(entityplayer);
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if (entityplayer.isPassenger()) {
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Entity entity = entityplayer.getRootVehicle();
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@@ -0,0 +0,0 @@ public abstract class PlayerList {
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player.playerConnection.disconnect(this.server.server.getShutdownMessage()); // CraftBukkit - add custom shutdown message
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}
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// CraftBukkit end
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-
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+ // Paper start - Remove collideRule team if it exists
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+ if (this.collideRuleTeamName != null) {
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+ final Scoreboard scoreboard = this.getServer().getWorldServer(DimensionManager.OVERWORLD).getScoreboard();
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+ final ScoreboardTeam team = scoreboard.getTeam(this.collideRuleTeamName);
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+ if (team != null) scoreboard.removeTeam(team);
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+ }
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+ // Paper end
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}
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// CraftBukkit start
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--
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