PaperMC/Spigot-Server-Patches/Configurable-flying-kick-messages.patch
Andrew Steinborn 344d299d69 Add Velocity IP forwarding support (#1557)
While Velocity supports BungeeCord-style IP forwarding, it is not secure. Users
have a lot of problems setting up firewalls or setting up plugins like IPWhitelist.
Further, the BungeeCord IP forwarding protocol still retains essentially its original
form, when there is brand new support for custom login plugin messages in 1.13.

Velocity's modern IP forwarding uses an HMAC-SHA256 code to ensure authenticity
of messages, is packed into a binary format that is smaller than BungeeCord's
forwarding, and is integrated into the Minecraft login process by using the 1.13
login plugin message packet.
2018-10-18 20:44:59 -04:00

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From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
From: Riley Park <rileysebastianpark@gmail.com>
Date: Tue, 20 Sep 2016 00:58:01 +0000
Subject: [PATCH] Configurable flying kick messages
diff --git a/src/main/java/com/destroystokyo/paper/PaperConfig.java b/src/main/java/com/destroystokyo/paper/PaperConfig.java
index 4c0a9f18c..c278ac98d 100644
--- a/src/main/java/com/destroystokyo/paper/PaperConfig.java
+++ b/src/main/java/com/destroystokyo/paper/PaperConfig.java
@@ -0,0 +0,0 @@ public class PaperConfig {
}
packetInSpamThreshold = getInt("settings.incoming-packet-spam-threshold", 300);
}
+
+ public static String flyingKickPlayerMessage = "Flying is not enabled on this server";
+ public static String flyingKickVehicleMessage = "Flying is not enabled on this server";
+ private static void flyingKickMessages() {
+ flyingKickPlayerMessage = getString("messages.kick.flying-player", flyingKickPlayerMessage);
+ flyingKickVehicleMessage = getString("messages.kick.flying-vehicle", flyingKickVehicleMessage);
+ }
}
diff --git a/src/main/java/net/minecraft/server/PlayerConnection.java b/src/main/java/net/minecraft/server/PlayerConnection.java
index 598b747ec..552f1355c 100644
--- a/src/main/java/net/minecraft/server/PlayerConnection.java
+++ b/src/main/java/net/minecraft/server/PlayerConnection.java
@@ -0,0 +0,0 @@ public class PlayerConnection implements PacketListenerPlayIn, ITickable {
if (this.B) {
if (++this.C > 80) {
PlayerConnection.LOGGER.warn("{} was kicked for floating too long!", this.player.getDisplayName().getString());
- this.disconnect(new ChatMessage("multiplayer.disconnect.flying", new Object[0]));
+ this.disconnect(com.destroystokyo.paper.PaperConfig.flyingKickPlayerMessage); // Paper - use configurable kick message
return;
}
} else {
@@ -0,0 +0,0 @@ public class PlayerConnection implements PacketListenerPlayIn, ITickable {
if (this.D && this.player.getRootVehicle().bO() == this.player) {
if (++this.E > 80) {
PlayerConnection.LOGGER.warn("{} was kicked for floating a vehicle too long!", this.player.getDisplayName().getString());
- this.disconnect(new ChatMessage("multiplayer.disconnect.flying", new Object[0]));
+ this.disconnect(com.destroystokyo.paper.PaperConfig.flyingKickVehicleMessage); // Paper - use configurable kick message
return;
}
} else {
--