PaperMC/Spigot-Server-Patches/Toggleable-player-crits-helps-mitigate-hacked-client.patch
Shane Freeder d2ff9c662c Updated Upstream (Bukkit/CraftBukkit/Spigot)
Upstream has released updates that appears to apply and compile correctly.
This update has not been tested by PaperMC and as with ANY update, please do your own testing

Bukkit Changes:
9d0221aa API to get client side view distance.
9be7f0ea SPIGOT-4395: Additions to PlayerBedEnterEvent.
01e534c6 Minor cosmetic cleanups to imports etc

CraftBukkit Changes:
96c461b3 API to get client side view distance.
e2785f4e Remove note about development build
a8000588 SPIGOT-4395: Additions to PlayerBedEnterEvent.

Spigot Changes:
117d4f7e Rebuild patches
2018-11-03 00:23:27 +00:00

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1.8 KiB
Diff

From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
From: MiniDigger | Martin <admin@minidigger.dev>
Date: Sat, 10 Mar 2018 00:50:24 +0100
Subject: [PATCH] Toggleable player crits, helps mitigate hacked clients.
diff --git a/src/main/java/com/destroystokyo/paper/PaperWorldConfig.java b/src/main/java/com/destroystokyo/paper/PaperWorldConfig.java
index 67b4d576a9..02c52958c8 100644
--- a/src/main/java/com/destroystokyo/paper/PaperWorldConfig.java
+++ b/src/main/java/com/destroystokyo/paper/PaperWorldConfig.java
@@ -0,0 +0,0 @@ public class PaperWorldConfig {
disableChestCatDetection = getBoolean("game-mechanics.disable-chest-cat-detection", false);
}
+ public boolean disablePlayerCrits;
+ private void disablePlayerCrits() {
+ disablePlayerCrits = getBoolean("game-mechanics.disable-player-crits", false);
+ }
+
public boolean allChunksAreSlimeChunks;
private void allChunksAreSlimeChunks() {
allChunksAreSlimeChunks = getBoolean("all-chunks-are-slime-chunks", false);
diff --git a/src/main/java/net/minecraft/server/EntityHuman.java b/src/main/java/net/minecraft/server/EntityHuman.java
index b047e8e8b1..b9e6a18293 100644
--- a/src/main/java/net/minecraft/server/EntityHuman.java
+++ b/src/main/java/net/minecraft/server/EntityHuman.java
@@ -0,0 +0,0 @@ public abstract class EntityHuman extends EntityLiving {
boolean flag2 = flag && this.fallDistance > 0.0F && !this.onGround && !this.z_() && !this.isInWater() && !this.hasEffect(MobEffects.BLINDNESS) && !this.isPassenger() && entity instanceof EntityLiving;
+ flag2 = flag2 && !world.paperConfig.disablePlayerCrits; // Paper
flag2 = flag2 && !this.isSprinting();
if (flag2) {
f *= 1.5F;
--