PaperMC/patches/api/0225-Expose-LivingEntity-hurt-direction.patch
Riley Park f17519338b
Expose server build information (#10729)
* Expose server build information

* squash patches

* final tweaks

---------

Co-authored-by: Jake Potrebic <jake.m.potrebic@gmail.com>
Co-authored-by: masmc05 <masmc05@gmail.com>
2024-05-15 17:06:59 -07:00

54 lines
1.9 KiB
Diff

From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
From: Mark Vainomaa <mikroskeem@mikroskeem.eu>
Date: Sun, 13 Dec 2020 05:32:12 +0200
Subject: [PATCH] Expose LivingEntity hurt direction
diff --git a/src/main/java/org/bukkit/entity/HumanEntity.java b/src/main/java/org/bukkit/entity/HumanEntity.java
index 5ecfb98540c00da05b13bc5370debb89c52cc76f..083d5798ccc7f37c6df5e234c7ef233202102b8f 100644
--- a/src/main/java/org/bukkit/entity/HumanEntity.java
+++ b/src/main/java/org/bukkit/entity/HumanEntity.java
@@ -348,6 +348,16 @@ public interface HumanEntity extends LivingEntity, AnimalTamer, InventoryHolder
*/
public void setCooldown(@NotNull Material material, int ticks);
+ // Paper start
+ /**
+ * Sets player hurt direction
+ *
+ * @param hurtDirection hurt direction
+ */
+ @Override
+ void setHurtDirection(float hurtDirection);
+ // Paper end
+
/**
* Get the sleep ticks of the player. This value may be capped.
*
diff --git a/src/main/java/org/bukkit/entity/LivingEntity.java b/src/main/java/org/bukkit/entity/LivingEntity.java
index ac8d9e3238a4d47170ba8e79bc5f259cbfd3fa33..b75b79512a8fd7054f0c0c08e34f6900309e522c 100644
--- a/src/main/java/org/bukkit/entity/LivingEntity.java
+++ b/src/main/java/org/bukkit/entity/LivingEntity.java
@@ -1201,4 +1201,22 @@ public interface LivingEntity extends Attributable, Damageable, ProjectileSource
*/
void playPickupItemAnimation(@NotNull Item item, int quantity);
// Paper end - pickup animation API
+
+ // Paper start - hurt direction API
+ /**
+ * Gets player hurt direction
+ *
+ * @return hurt direction
+ */
+ float getHurtDirection();
+
+ /**
+ * Sets player hurt direction
+ *
+ * @param hurtDirection hurt direction
+ * @deprecated use {@link Player#setHurtDirection(float)}
+ */
+ @Deprecated
+ void setHurtDirection(float hurtDirection);
+ // Paper end - hurt direction API
}