mirror of
https://github.com/PaperMC/Paper.git
synced 2024-11-22 15:17:17 +01:00
699 lines
41 KiB
Diff
699 lines
41 KiB
Diff
From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
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From: Spottedleaf <Spottedleaf@users.noreply.github.com>
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Date: Tue, 5 May 2020 21:23:34 -0700
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Subject: [PATCH] No-Tick view distance implementation
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Implements world view distance getters/setters
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Per-Player is absent due to difficulty of maintaining
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the diff required to make it happen.
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diff --git a/src/main/java/co/aikar/timings/TimingsExport.java b/src/main/java/co/aikar/timings/TimingsExport.java
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index ee53453440177537fc653ea156785d7591498614..cfe293881f68c8db337c3a48948362bb7b3e3522 100644
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--- a/src/main/java/co/aikar/timings/TimingsExport.java
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+++ b/src/main/java/co/aikar/timings/TimingsExport.java
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@@ -152,7 +152,8 @@ public class TimingsExport extends Thread {
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pair("gamerules", toObjectMapper(world.getWorld().getGameRules(), rule -> {
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return pair(rule, world.getWorld().getGameRuleValue(rule));
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})),
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- pair("ticking-distance", world.getChunkSource().chunkMap.getEffectiveViewDistance())
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+ pair("ticking-distance", world.getChunkSource().chunkMap.getEffectiveViewDistance()),
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+ pair("notick-viewdistance", world.getChunkSource().chunkMap.getEffectiveNoTickViewDistance())
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));
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}));
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diff --git a/src/main/java/com/destroystokyo/paper/PaperWorldConfig.java b/src/main/java/com/destroystokyo/paper/PaperWorldConfig.java
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index 367bea78d479b73b35a324c58f8f9b981d9c8ccf..604a0b423ce7863ad872e111257ac2fe8d635d5a 100644
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--- a/src/main/java/com/destroystokyo/paper/PaperWorldConfig.java
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+++ b/src/main/java/com/destroystokyo/paper/PaperWorldConfig.java
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@@ -531,6 +531,11 @@ public class PaperWorldConfig {
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lightQueueSize = getInt("light-queue-size", lightQueueSize);
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}
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+ public int noTickViewDistance;
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+ private void viewDistance() {
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+ this.noTickViewDistance = this.getInt("viewdistances.no-tick-view-distance", -1);
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+ }
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+
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public boolean antiXray;
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public EngineMode engineMode;
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public int maxBlockHeight;
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diff --git a/src/main/java/net/minecraft/server/MCUtil.java b/src/main/java/net/minecraft/server/MCUtil.java
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index 2fe519d4059fac06781c30e140895b604e13104f..1d469a9ea0049687d7686f88382ac14514ad3bee 100644
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--- a/src/main/java/net/minecraft/server/MCUtil.java
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+++ b/src/main/java/net/minecraft/server/MCUtil.java
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@@ -641,7 +641,8 @@ public final class MCUtil {
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});
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worldData.addProperty("name", world.getWorld().getName());
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- worldData.addProperty("view-distance", world.spigotConfig.viewDistance);
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+ worldData.addProperty("view-distance", world.getChunkSource().chunkMap.getEffectiveViewDistance());
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+ worldData.addProperty("no-view-distance", world.getChunkSource().chunkMap.getRawNoTickViewDistance());
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worldData.addProperty("keep-spawn-loaded", world.keepSpawnInMemory);
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worldData.addProperty("keep-spawn-loaded-range", world.paperConfig.keepLoadedRange);
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worldData.addProperty("visible-chunk-count", visibleChunks.size());
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diff --git a/src/main/java/net/minecraft/server/level/ChunkHolder.java b/src/main/java/net/minecraft/server/level/ChunkHolder.java
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index 47b3f4d84a9c7c730d07442ec69c064243d71ee1..84f370e887a3e7ff49296bdf8d6d8de9cc194cfb 100644
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--- a/src/main/java/net/minecraft/server/level/ChunkHolder.java
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+++ b/src/main/java/net/minecraft/server/level/ChunkHolder.java
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@@ -75,6 +75,17 @@ public class ChunkHolder {
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boolean isUpdateQueued = false; // Paper
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private final ChunkMap chunkMap; // Paper
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+ // Paper start - no-tick view distance
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+ public final LevelChunk getSendingChunk() {
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+ // it's important that we use getChunkAtIfLoadedImmediately to mirror the chunk sending logic used
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+ // in Chunk's neighbour callback
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+ LevelChunk ret = this.chunkMap.level.getChunkSource().getChunkAtIfLoadedImmediately(this.pos.x, this.pos.z);
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+ if (ret != null && ret.areNeighboursLoaded(1)) {
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+ return ret;
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+ }
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+ return null;
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+ }
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+ // Paper end - no-tick view distance
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public ChunkHolder(ChunkPos pos, int level, LevelHeightAccessor world, LevelLightEngine lightingProvider, ChunkHolder.LevelChangeListener levelUpdateListener, ChunkHolder.PlayerProvider playersWatchingChunkProvider) {
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this.futures = new AtomicReferenceArray(ChunkHolder.CHUNK_STATUSES.size());
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@@ -204,7 +215,7 @@ public class ChunkHolder {
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}
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public void blockChanged(BlockPos pos) {
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- LevelChunk chunk = this.getTickingChunk();
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+ LevelChunk chunk = this.getSendingChunk(); // Paper - no-tick view distance
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if (chunk != null) {
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int i = this.levelHeightAccessor.getSectionIndex(pos.getY());
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@@ -220,7 +231,7 @@ public class ChunkHolder {
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}
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public void sectionLightChanged(LightLayer lightType, int y) {
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- LevelChunk chunk = this.getTickingChunk();
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+ LevelChunk chunk = this.getSendingChunk(); // Paper - no-tick view distance
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if (chunk != null) {
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chunk.setUnsaved(true);
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@@ -310,9 +321,48 @@ public class ChunkHolder {
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}
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public void broadcast(Packet<?> packet, boolean onlyOnWatchDistanceEdge) {
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- this.playerProvider.getPlayers(this.pos, onlyOnWatchDistanceEdge).forEach((entityplayer) -> {
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- entityplayer.connection.send(packet);
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- });
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+ // Paper start - per player view distance
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+ // there can be potential desync with player's last mapped section and the view distance map, so use the
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+ // view distance map here.
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+ com.destroystokyo.paper.util.misc.PlayerAreaMap viewDistanceMap = this.chunkMap.playerViewDistanceBroadcastMap;
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+ com.destroystokyo.paper.util.misc.PooledLinkedHashSets.PooledObjectLinkedOpenHashSet<ServerPlayer> players = viewDistanceMap.getObjectsInRange(this.pos);
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+ if (players == null) {
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+ return;
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+ }
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+
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+ if (onlyOnWatchDistanceEdge) { // flag -> border only
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+ Object[] backingSet = players.getBackingSet();
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+ for (int i = 0, len = backingSet.length; i < len; ++i) {
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+ Object temp = backingSet[i];
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+ if (!(temp instanceof ServerPlayer)) {
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+ continue;
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+ }
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+ ServerPlayer player = (ServerPlayer)temp;
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+
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+ int viewDistance = viewDistanceMap.getLastViewDistance(player);
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+ long lastPosition = viewDistanceMap.getLastCoordinate(player);
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+
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+ int distX = Math.abs(net.minecraft.server.MCUtil.getCoordinateX(lastPosition) - this.pos.x);
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+ int distZ = Math.abs(net.minecraft.server.MCUtil.getCoordinateZ(lastPosition) - this.pos.z);
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+
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+ if (Math.max(distX, distZ) == viewDistance) {
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+ player.connection.send(packet);
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+ }
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+ }
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+ } else {
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+ Object[] backingSet = players.getBackingSet();
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+ for (int i = 0, len = backingSet.length; i < len; ++i) {
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+ Object temp = backingSet[i];
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+ if (!(temp instanceof ServerPlayer)) {
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+ continue;
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+ }
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+ ServerPlayer player = (ServerPlayer)temp;
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+ player.connection.send(packet);
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+ }
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+ }
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+
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+ return;
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+ // Paper end - per player view distance
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}
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public CompletableFuture<Either<ChunkAccess, ChunkHolder.ChunkLoadingFailure>> getOrScheduleFuture(ChunkStatus targetStatus, ChunkMap chunkStorage) {
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diff --git a/src/main/java/net/minecraft/server/level/ChunkMap.java b/src/main/java/net/minecraft/server/level/ChunkMap.java
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index 5bbdf56179d2e5fd0b42c37c84c9d4bc5faaee24..f6ff29613d09b82185c2b2132d1ed34b0f71c222 100644
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--- a/src/main/java/net/minecraft/server/level/ChunkMap.java
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+++ b/src/main/java/net/minecraft/server/level/ChunkMap.java
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@@ -169,21 +169,68 @@ public class ChunkMap extends ChunkStorage implements ChunkHolder.PlayerProvider
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// Paper start - distance maps
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private final com.destroystokyo.paper.util.misc.PooledLinkedHashSets<ServerPlayer> pooledLinkedPlayerHashSets = new com.destroystokyo.paper.util.misc.PooledLinkedHashSets<>();
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+ // Paper start - no-tick view distance
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+ int noTickViewDistance;
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+ public final int getRawNoTickViewDistance() {
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+ return this.noTickViewDistance;
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+ }
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+ public final int getEffectiveNoTickViewDistance() {
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+ return this.noTickViewDistance == -1 ? this.getEffectiveViewDistance() : this.noTickViewDistance;
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+ }
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+ public final int getLoadViewDistance() {
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+ return Math.max(this.getEffectiveViewDistance(), this.getEffectiveNoTickViewDistance());
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+ }
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+
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+ public final com.destroystokyo.paper.util.misc.PlayerAreaMap playerViewDistanceBroadcastMap;
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+ public final com.destroystokyo.paper.util.misc.PlayerAreaMap playerViewDistanceTickMap;
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+ public final com.destroystokyo.paper.util.misc.PlayerAreaMap playerViewDistanceNoTickMap;
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+ // Paper end - no-tick view distance
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void addPlayerToDistanceMaps(ServerPlayer player) {
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int chunkX = MCUtil.getChunkCoordinate(player.getX());
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int chunkZ = MCUtil.getChunkCoordinate(player.getZ());
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// Note: players need to be explicitly added to distance maps before they can be updated
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+ // Paper start - no-tick view distance
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+ int effectiveTickViewDistance = this.getEffectiveViewDistance();
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+ int effectiveNoTickViewDistance = Math.max(this.getEffectiveNoTickViewDistance(), effectiveTickViewDistance);
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+
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+ if (!this.skipPlayer(player)) {
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+ this.playerViewDistanceTickMap.add(player, chunkX, chunkZ, effectiveTickViewDistance);
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+ this.playerViewDistanceNoTickMap.add(player, chunkX, chunkZ, effectiveNoTickViewDistance + 2); // clients need chunk 1 neighbour, and we need another 1 for sending those extra neighbours (as we require neighbours to send)
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+ }
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+
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+ player.needsChunkCenterUpdate = true;
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+ this.playerViewDistanceBroadcastMap.add(player, chunkX, chunkZ, effectiveNoTickViewDistance + 1); // clients need an extra neighbour to render the full view distance configured
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+ player.needsChunkCenterUpdate = false;
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+ // Paper end - no-tick view distance
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}
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void removePlayerFromDistanceMaps(ServerPlayer player) {
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+ // Paper start - no-tick view distance
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+ this.playerViewDistanceBroadcastMap.remove(player);
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+ this.playerViewDistanceTickMap.remove(player);
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+ this.playerViewDistanceNoTickMap.remove(player);
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+ // Paper end - no-tick view distance
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}
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void updateMaps(ServerPlayer player) {
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int chunkX = MCUtil.getChunkCoordinate(player.getX());
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int chunkZ = MCUtil.getChunkCoordinate(player.getZ());
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// Note: players need to be explicitly added to distance maps before they can be updated
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+ // Paper start - no-tick view distance
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+ int effectiveTickViewDistance = this.getEffectiveViewDistance();
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+ int effectiveNoTickViewDistance = Math.max(this.getEffectiveNoTickViewDistance(), effectiveTickViewDistance);
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+
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+ if (!this.skipPlayer(player)) {
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+ this.playerViewDistanceTickMap.update(player, chunkX, chunkZ, effectiveTickViewDistance);
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+ this.playerViewDistanceNoTickMap.update(player, chunkX, chunkZ, effectiveNoTickViewDistance + 2); // clients need chunk 1 neighbour, and we need another 1 for sending those extra neighbours (as we require neighbours to send)
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+ }
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+
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+ player.needsChunkCenterUpdate = true;
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+ this.playerViewDistanceBroadcastMap.update(player, chunkX, chunkZ, effectiveNoTickViewDistance + 1); // clients need an extra neighbour to render the full view distance configured
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+ player.needsChunkCenterUpdate = false;
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+ // Paper end - no-tick view distance
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}
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// Paper end
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// Paper start
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@@ -257,6 +304,45 @@ public class ChunkMap extends ChunkStorage implements ChunkHolder.PlayerProvider
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this.dataRegionManager = new io.papermc.paper.chunk.SingleThreadChunkRegionManager(this.level, 2, (1.0 / 3.0), 1, 6, "Data", DataRegionData::new, DataRegionSectionData::new);
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this.regionManagers.add(this.dataRegionManager);
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// Paper end
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+ // Paper start - no-tick view distance
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+ this.setNoTickViewDistance(this.level.paperConfig.noTickViewDistance);
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+ this.playerViewDistanceTickMap = new com.destroystokyo.paper.util.misc.PlayerAreaMap(this.pooledLinkedPlayerHashSets,
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+ (ServerPlayer player, int rangeX, int rangeZ, int currPosX, int currPosZ, int prevPosX, int prevPosZ,
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+ com.destroystokyo.paper.util.misc.PooledLinkedHashSets.PooledObjectLinkedOpenHashSet<ServerPlayer> newState) -> {
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+ if (newState.size() != 1) {
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+ return;
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+ }
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+ LevelChunk chunk = ChunkMap.this.level.getChunkSource().getChunkAtIfLoadedMainThreadNoCache(rangeX, rangeZ);
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+ if (chunk == null || !chunk.areNeighboursLoaded(2)) {
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+ return;
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+ }
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+
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+ ChunkPos chunkPos = new ChunkPos(rangeX, rangeZ);
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+ ChunkMap.this.level.getChunkSource().addTicketAtLevel(TicketType.PLAYER, chunkPos, 31, chunkPos); // entity ticking level, TODO check on update
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+ },
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+ (ServerPlayer player, int rangeX, int rangeZ, int currPosX, int currPosZ, int prevPosX, int prevPosZ,
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+ com.destroystokyo.paper.util.misc.PooledLinkedHashSets.PooledObjectLinkedOpenHashSet<ServerPlayer> newState) -> {
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+ if (newState != null) {
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+ return;
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+ }
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+ ChunkPos chunkPos = new ChunkPos(rangeX, rangeZ);
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+ ChunkMap.this.level.getChunkSource().removeTicketAtLevel(TicketType.PLAYER, chunkPos, 31, chunkPos); // entity ticking level, TODO check on update
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+ });
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+ this.playerViewDistanceNoTickMap = new com.destroystokyo.paper.util.misc.PlayerAreaMap(this.pooledLinkedPlayerHashSets);
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+ this.playerViewDistanceBroadcastMap = new com.destroystokyo.paper.util.misc.PlayerAreaMap(this.pooledLinkedPlayerHashSets,
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+ (ServerPlayer player, int rangeX, int rangeZ, int currPosX, int currPosZ, int prevPosX, int prevPosZ,
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+ com.destroystokyo.paper.util.misc.PooledLinkedHashSets.PooledObjectLinkedOpenHashSet<ServerPlayer> newState) -> {
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+ if (player.needsChunkCenterUpdate) {
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+ player.needsChunkCenterUpdate = false;
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+ player.connection.send(new ClientboundSetChunkCacheCenterPacket(currPosX, currPosZ));
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+ }
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+ ChunkMap.this.updateChunkTracking(player, new ChunkPos(rangeX, rangeZ), new Packet[2], false, true); // unloaded, loaded
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+ },
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+ (ServerPlayer player, int rangeX, int rangeZ, int currPosX, int currPosZ, int prevPosX, int prevPosZ,
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+ com.destroystokyo.paper.util.misc.PooledLinkedHashSets.PooledObjectLinkedOpenHashSet<ServerPlayer> newState) -> {
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+ ChunkMap.this.updateChunkTracking(player, new ChunkPos(rangeX, rangeZ), null, true, false); // unloaded, loaded
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+ });
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+ // Paper end - no-tick view distance
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}
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private static double euclideanDistanceSquared(ChunkPos pos, Entity entity) {
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@@ -954,14 +1040,10 @@ public class ChunkMap extends ChunkStorage implements ChunkHolder.PlayerProvider
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completablefuture1.thenAcceptAsync((either) -> {
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either.ifLeft((chunk) -> {
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this.tickingGenerated.getAndIncrement();
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- Packet<?>[] apacket = new Packet[2];
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-
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- this.getPlayers(chunkcoordintpair, false).forEach((entityplayer) -> {
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- this.playerLoadedChunk(entityplayer, apacket, chunk);
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- });
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+ // Paper - no-tick view distance - moved to Chunk neighbour update
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});
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}, (runnable) -> {
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- this.mainThreadMailbox.tell(ChunkTaskPriorityQueueSorter.message(holder, runnable));
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+ this.mainThreadMailbox.tell(ChunkTaskPriorityQueueSorter.message(holder, runnable)); // Paper - diff on change, this is the scheduling method copied in Chunk used to schedule chunk broadcasts (on change it needs to be copied again)
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});
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return completablefuture1;
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}
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@@ -1054,27 +1136,34 @@ public class ChunkMap extends ChunkStorage implements ChunkHolder.PlayerProvider
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}
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public void setViewDistance(int watchDistance) {
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- int j = Mth.clamp(watchDistance + 1, 3, 33);
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+ int j = Mth.clamp(watchDistance + 1, 3, 33); // Paper - diff on change, these make the lower view distance limit 2 and the upper 32
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if (j != this.viewDistance) {
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int k = this.viewDistance;
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this.viewDistance = j;
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- this.distanceManager.updatePlayerTickets(this.viewDistance);
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- ObjectIterator objectiterator = this.updatingChunkMap.values().iterator();
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+ this.setNoTickViewDistance(this.getRawNoTickViewDistance()); // Paper - no-tick view distance - propagate changes to no-tick, which does the actual chunk loading/sending
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+ }
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- while (objectiterator.hasNext()) {
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- ChunkHolder playerchunk = (ChunkHolder) objectiterator.next();
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- ChunkPos chunkcoordintpair = playerchunk.getPos();
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- Packet<?>[] apacket = new Packet[2];
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+ }
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- this.getPlayers(chunkcoordintpair, false).forEach((entityplayer) -> {
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- int l = ChunkMap.checkerboardDistance(chunkcoordintpair, entityplayer, true);
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- boolean flag = l <= k;
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- boolean flag1 = l <= this.viewDistance;
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+ // Paper start - no-tick view distance
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+ public final void setNoTickViewDistance(int viewDistance) {
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+ viewDistance = viewDistance == -1 ? -1 : Mth.clamp(viewDistance, 2, 32);
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- this.updateChunkTracking(entityplayer, chunkcoordintpair, apacket, flag, flag1);
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- });
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+ this.noTickViewDistance = viewDistance;
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+ int loadViewDistance = this.getLoadViewDistance();
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+ this.distanceManager.setNoTickViewDistance(loadViewDistance + 2 + 2); // add 2 to account for the change to 31 -> 33 tickets // see notes in the distance map updating for the other + 2
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+
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+ if (this.level != null && this.level.players != null) { // this can be called from constructor, where these aren't set
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+ for (ServerPlayer player : this.level.players) {
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+ net.minecraft.server.network.ServerGamePacketListenerImpl connection = player.connection;
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+ if (connection != null) {
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+ // moved in from PlayerList
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+ connection.send(new net.minecraft.network.protocol.game.ClientboundSetChunkCacheRadiusPacket(loadViewDistance));
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+ }
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+ this.updateMaps(player);
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+ // Paper end - no-tick view distance
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}
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}
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@@ -1086,7 +1175,7 @@ public class ChunkMap extends ChunkStorage implements ChunkHolder.PlayerProvider
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ChunkHolder playerchunk = this.getVisibleChunkIfPresent(pos.toLong());
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if (playerchunk != null) {
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- LevelChunk chunk = playerchunk.getTickingChunk();
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+ LevelChunk chunk = playerchunk.getSendingChunk(); // Paper - no-tick view distance
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if (chunk != null) {
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this.playerLoadedChunk(player, packets, chunk);
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@@ -1293,13 +1382,7 @@ public class ChunkMap extends ChunkStorage implements ChunkHolder.PlayerProvider
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this.removePlayerFromDistanceMaps(player); // Paper - distance maps
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}
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- for (int k = i - this.viewDistance; k <= i + this.viewDistance; ++k) {
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- for (int l = j - this.viewDistance; l <= j + this.viewDistance; ++l) {
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- ChunkPos chunkcoordintpair = new ChunkPos(k, l);
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-
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- this.updateChunkTracking(player, chunkcoordintpair, new Packet[2], !added, added);
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- }
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- }
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+ // Paper - broadcast view distance map handles this (see remove/add calls above)
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}
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@@ -1307,7 +1390,7 @@ public class ChunkMap extends ChunkStorage implements ChunkHolder.PlayerProvider
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SectionPos sectionposition = SectionPos.of((Entity) player);
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player.setLastSectionPos(sectionposition);
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- player.connection.send(new ClientboundSetChunkCacheCenterPacket(sectionposition.x(), sectionposition.z()));
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+ // player.connection.send(new ClientboundSetChunkCacheCenterPacket(sectionposition.x(), sectionposition.z())); // Paper - distance map handles this now
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return sectionposition;
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}
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@@ -1362,6 +1445,7 @@ public class ChunkMap extends ChunkStorage implements ChunkHolder.PlayerProvider
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int k1;
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int l1;
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+ /* // Paper start - replaced by distance map
|
|
if (Math.abs(i1 - i) <= this.viewDistance * 2 && Math.abs(j1 - j) <= this.viewDistance * 2) {
|
|
k1 = Math.min(i, i1) - this.viewDistance;
|
|
l1 = Math.min(j, j1) - this.viewDistance;
|
|
@@ -1400,6 +1484,7 @@ public class ChunkMap extends ChunkStorage implements ChunkHolder.PlayerProvider
|
|
}
|
|
}
|
|
}
|
|
+ */ // Paper end - replaced by distance map
|
|
|
|
this.updateMaps(player); // Paper - distance maps
|
|
|
|
@@ -1407,11 +1492,46 @@ public class ChunkMap extends ChunkStorage implements ChunkHolder.PlayerProvider
|
|
|
|
@Override
|
|
public Stream<ServerPlayer> getPlayers(ChunkPos chunkPos, boolean onlyOnWatchDistanceEdge) {
|
|
- return this.playerMap.getPlayers(chunkPos.toLong()).filter((entityplayer) -> {
|
|
- int i = ChunkMap.checkerboardDistance(chunkPos, entityplayer, true);
|
|
-
|
|
- return i > this.viewDistance ? false : !onlyOnWatchDistanceEdge || i == this.viewDistance;
|
|
- });
|
|
+ // Paper start - per player view distance
|
|
+ // there can be potential desync with player's last mapped section and the view distance map, so use the
|
|
+ // view distance map here.
|
|
+ com.destroystokyo.paper.util.misc.PooledLinkedHashSets.PooledObjectLinkedOpenHashSet<ServerPlayer> inRange = this.playerViewDistanceBroadcastMap.getObjectsInRange(chunkPos);
|
|
+
|
|
+ if (inRange == null) {
|
|
+ return Stream.empty();
|
|
+ }
|
|
+ // all current cases are inlined so we wont hit this code, it's just in case plugins or future updates use it
|
|
+ List<ServerPlayer> players = new java.util.ArrayList<>();
|
|
+ Object[] backingSet = inRange.getBackingSet();
|
|
+
|
|
+ if (onlyOnWatchDistanceEdge) { // flag -> border only
|
|
+ for (int i = 0, len = backingSet.length; i < len; ++i) {
|
|
+ Object temp = backingSet[i];
|
|
+ if (!(temp instanceof ServerPlayer)) {
|
|
+ continue;
|
|
+ }
|
|
+ ServerPlayer player = (ServerPlayer)temp;
|
|
+ int viewDistance = this.playerViewDistanceBroadcastMap.getLastViewDistance(player);
|
|
+ long lastPosition = this.playerViewDistanceBroadcastMap.getLastCoordinate(player);
|
|
+
|
|
+ int distX = Math.abs(MCUtil.getCoordinateX(lastPosition) - chunkPos.x);
|
|
+ int distZ = Math.abs(MCUtil.getCoordinateZ(lastPosition) - chunkPos.z);
|
|
+ if (Math.max(distX, distZ) == viewDistance) {
|
|
+ players.add(player);
|
|
+ }
|
|
+ }
|
|
+ } else {
|
|
+ for (int i = 0, len = backingSet.length; i < len; ++i) {
|
|
+ Object temp = backingSet[i];
|
|
+ if (!(temp instanceof ServerPlayer)) {
|
|
+ continue;
|
|
+ }
|
|
+ ServerPlayer player = (ServerPlayer)temp;
|
|
+ players.add(player);
|
|
+ }
|
|
+ }
|
|
+ return players.stream();
|
|
+ // Paper end - per player view distance
|
|
}
|
|
|
|
public void addEntity(Entity entity) {
|
|
@@ -1532,6 +1652,47 @@ public class ChunkMap extends ChunkStorage implements ChunkHolder.PlayerProvider
|
|
|
|
}
|
|
|
|
+ // Paper start
|
|
+ private static int getLightMask(final LevelChunk chunk) {
|
|
+ final net.minecraft.world.level.chunk.LevelChunkSection[] chunkSections = chunk.getSections();
|
|
+ int mask = 0;
|
|
+
|
|
+ for (int i = 0; i < chunkSections.length; ++i) {
|
|
+ /*
|
|
+
|
|
+
|
|
+Lightmasks have 18 bits, from the -1 (void) section until the 17th (air) section.
|
|
+Sections go from 0..16. Now whenever a section is not empty, it can potentially change lighting for the section itself, the section below and the section above, hence the bitmask 111b, which is 7d.
|
|
+
|
|
+ */
|
|
+ mask |= (net.minecraft.world.level.chunk.LevelChunkSection.isEmpty(chunkSections[i]) ? 0 : 7) << i;
|
|
+ }
|
|
+
|
|
+ return mask;
|
|
+ }
|
|
+
|
|
+ private static int getCeilingLightMask(final LevelChunk chunk) {
|
|
+ int mask = getLightMask(chunk);
|
|
+
|
|
+ /*
|
|
+ It is similar to get highest bit, it would turn an 001010 into an 001111 so basically the highest bit and all below.
|
|
+ We then invert this, so we'd have 110000 and compare that to the "main" chunk.
|
|
+ This is because the bug only appears when the current chunks lightmaps are higher than those of the neighbors, thus we can omit sending neighbors which are lower than the current chunks lights.
|
|
+
|
|
+ so TLDR is that getCeilingLightMask returns a light mask with all bits set below the highest affected section. We could also count the number of leading zeros and invert them, somehow.
|
|
+ @TODO: Implement Leafs suggestion
|
|
+ either use Integer#numberOfLeadingZeros or document what this bithack is supposed to be doing then
|
|
+ */
|
|
+ mask |= mask >> 1;
|
|
+ mask |= mask >> 2;
|
|
+ mask |= mask >> 4;
|
|
+ mask |= mask >> 8;
|
|
+ mask |= mask >> 16;
|
|
+
|
|
+ return mask;
|
|
+ }
|
|
+ // Paper end
|
|
+
|
|
public void playerLoadedChunk(ServerPlayer player, Packet<?>[] packets, LevelChunk chunk) {
|
|
if (packets[0] == null) {
|
|
packets[0] = new ClientboundLevelChunkPacket(chunk, chunk.level.chunkPacketBlockController.shouldModify(player, chunk)); // Paper - Ani-Xray - Bypass
|
|
diff --git a/src/main/java/net/minecraft/server/level/DistanceManager.java b/src/main/java/net/minecraft/server/level/DistanceManager.java
|
|
index 45c7ebe67019cdbe88b6617a95d5c40d3a68286c..38eebda226e007c8910e04f502ce218cdfe1d456 100644
|
|
--- a/src/main/java/net/minecraft/server/level/DistanceManager.java
|
|
+++ b/src/main/java/net/minecraft/server/level/DistanceManager.java
|
|
@@ -275,8 +275,8 @@ public abstract class DistanceManager {
|
|
return s;
|
|
}
|
|
|
|
- protected void updatePlayerTickets(int viewDistance) {
|
|
- this.playerTicketManager.updateViewDistance(viewDistance);
|
|
+ protected void setNoTickViewDistance(int i) { // Paper - force abi breakage on usage change
|
|
+ this.playerTicketManager.updateViewDistance(i);
|
|
}
|
|
|
|
public int getNaturalSpawnChunkCount() {
|
|
@@ -503,7 +503,7 @@ public abstract class DistanceManager {
|
|
|
|
private void onLevelChange(long pos, int distance, boolean oldWithinViewDistance, boolean withinViewDistance) {
|
|
if (oldWithinViewDistance != withinViewDistance) {
|
|
- Ticket<?> ticket = new Ticket<>(TicketType.PLAYER, DistanceManager.PLAYER_TICKET_LEVEL, new ChunkPos(pos));
|
|
+ Ticket<?> ticket = new Ticket<>(TicketType.PLAYER, 33, new ChunkPos(pos)); // Paper - no-tick view distance
|
|
|
|
if (withinViewDistance) {
|
|
DistanceManager.this.ticketThrottlerInput.tell(ChunkTaskPriorityQueueSorter.message(() -> {
|
|
diff --git a/src/main/java/net/minecraft/server/level/ServerPlayer.java b/src/main/java/net/minecraft/server/level/ServerPlayer.java
|
|
index e8cfc0856c33dab2d94bfebd0cc70823a2a4b69c..97d6963b6c7f0fb71324ac760df940fbf03e321f 100644
|
|
--- a/src/main/java/net/minecraft/server/level/ServerPlayer.java
|
|
+++ b/src/main/java/net/minecraft/server/level/ServerPlayer.java
|
|
@@ -242,6 +242,7 @@ public class ServerPlayer extends Player {
|
|
public PlayerNaturallySpawnCreaturesEvent playerNaturallySpawnedEvent; // Paper
|
|
|
|
public final com.destroystokyo.paper.util.misc.PooledLinkedHashSets.PooledObjectLinkedOpenHashSet<ServerPlayer> cachedSingleHashSet; // Paper
|
|
+ boolean needsChunkCenterUpdate; // Paper - no-tick view distance
|
|
|
|
public ServerPlayer(MinecraftServer server, ServerLevel world, GameProfile profile) {
|
|
super(world, world.getSharedSpawnPos(), world.getSharedSpawnAngle(), profile);
|
|
diff --git a/src/main/java/net/minecraft/server/players/PlayerList.java b/src/main/java/net/minecraft/server/players/PlayerList.java
|
|
index a2eb7689eafe20db59357ab3fad0e59cdef3481a..c0e8e863708ac794b7271765cdae99dc4df14caa 100644
|
|
--- a/src/main/java/net/minecraft/server/players/PlayerList.java
|
|
+++ b/src/main/java/net/minecraft/server/players/PlayerList.java
|
|
@@ -244,7 +244,7 @@ public abstract class PlayerList {
|
|
boolean flag1 = gamerules.getBoolean(GameRules.RULE_REDUCEDDEBUGINFO);
|
|
|
|
// Spigot - view distance
|
|
- playerconnection.send(new ClientboundLoginPacket(player.getId(), player.gameMode.getGameModeForPlayer(), player.gameMode.getPreviousGameModeForPlayer(), BiomeManager.obfuscateSeed(worldserver1.getSeed()), worlddata.isHardcore(), this.server.levelKeys(), this.registryHolder, worldserver1.dimensionType(), worldserver1.dimension(), this.getMaxPlayers(), worldserver1.spigotConfig.viewDistance, flag1, !flag, worldserver1.isDebug(), worldserver1.isFlat()));
|
|
+ playerconnection.send(new ClientboundLoginPacket(player.getId(), player.gameMode.getGameModeForPlayer(), player.gameMode.getPreviousGameModeForPlayer(), BiomeManager.obfuscateSeed(worldserver1.getSeed()), worlddata.isHardcore(), this.server.levelKeys(), this.registryHolder, worldserver1.dimensionType(), worldserver1.dimension(), this.getMaxPlayers(), worldserver1.getChunkSource().chunkMap.getLoadViewDistance(), flag1, !flag, worldserver1.isDebug(), worldserver1.isFlat())); // Paper - no-tick view distance
|
|
player.getBukkitEntity().sendSupportedChannels(); // CraftBukkit
|
|
playerconnection.send(new ClientboundCustomPayloadPacket(ClientboundCustomPayloadPacket.BRAND, (new FriendlyByteBuf(Unpooled.buffer())).writeUtf(this.getServer().getServerModName())));
|
|
playerconnection.send(new ClientboundChangeDifficultyPacket(worlddata.getDifficulty(), worlddata.isDifficultyLocked()));
|
|
@@ -798,7 +798,7 @@ public abstract class PlayerList {
|
|
// CraftBukkit start
|
|
LevelData worlddata = worldserver1.getLevelData();
|
|
entityplayer1.connection.send(new ClientboundRespawnPacket(worldserver1.dimensionType(), worldserver1.dimension(), BiomeManager.obfuscateSeed(worldserver1.getSeed()), entityplayer1.gameMode.getGameModeForPlayer(), entityplayer1.gameMode.getPreviousGameModeForPlayer(), worldserver1.isDebug(), worldserver1.isFlat(), flag));
|
|
- entityplayer1.connection.send(new ClientboundSetChunkCacheRadiusPacket(worldserver1.spigotConfig.viewDistance)); // Spigot
|
|
+ entityplayer1.connection.send(new ClientboundSetChunkCacheRadiusPacket(worldserver1.getChunkSource().chunkMap.getLoadViewDistance())); // Spigot // Paper - no-tick view distance
|
|
entityplayer1.setLevel(worldserver1);
|
|
entityplayer1.unsetRemoved();
|
|
entityplayer1.connection.teleport(new Location(worldserver1.getWorld(), entityplayer1.getX(), entityplayer1.getY(), entityplayer1.getZ(), entityplayer1.getYRot(), entityplayer1.getXRot()));
|
|
@@ -1283,7 +1283,7 @@ public abstract class PlayerList {
|
|
|
|
public void setViewDistance(int viewDistance) {
|
|
this.viewDistance = viewDistance;
|
|
- this.broadcastAll(new ClientboundSetChunkCacheRadiusPacket(viewDistance));
|
|
+ //this.sendAll(new PacketPlayOutViewDistance(i)); // Paper - move into setViewDistance
|
|
Iterator iterator = this.server.getAllLevels().iterator();
|
|
|
|
while (iterator.hasNext()) {
|
|
diff --git a/src/main/java/net/minecraft/world/level/Level.java b/src/main/java/net/minecraft/world/level/Level.java
|
|
index 35209090439d5ab3bf5c37de28a39e60d482b64c..f196a184c05d5f87faee78323343d1fe19287c07 100644
|
|
--- a/src/main/java/net/minecraft/world/level/Level.java
|
|
+++ b/src/main/java/net/minecraft/world/level/Level.java
|
|
@@ -519,8 +519,13 @@ public abstract class Level implements LevelAccessor, AutoCloseable {
|
|
this.setBlocksDirty(blockposition, iblockdata1, iblockdata2);
|
|
}
|
|
|
|
- if ((i & 2) != 0 && (!this.isClientSide || (i & 4) == 0) && (this.isClientSide || chunk == null || (chunk.getFullStatus() != null && chunk.getFullStatus().isOrAfter(ChunkHolder.FullChunkStatus.TICKING)))) { // allow chunk to be null here as chunk.isReady() is false when we send our notification during block placement
|
|
+ if ((i & 2) != 0 && (!this.isClientSide || (i & 4) == 0) && (this.isClientSide || chunk == null || (chunk.getFullStatus() != null && chunk.getFullStatus().isOrAfter(ChunkHolder.FullChunkStatus.TICKING)))) { // allow chunk to be null here as chunk.isReady() is false when we send our notification during block placement // Paper - diff on change, see below
|
|
this.sendBlockUpdated(blockposition, iblockdata1, iblockdata, i);
|
|
+ // Paper start - per player view distance - allow block updates for non-ticking chunks in player view distance
|
|
+ // if copied from above
|
|
+ } else if ((i & 2) != 0 && (!this.isClientSide || (i & 4) == 0) && (this.isClientSide || chunk == null || ((ServerLevel)this).getChunkSource().chunkMap.playerViewDistanceBroadcastMap.getObjectsInRange(MCUtil.getCoordinateKey(blockposition)) != null)) {
|
|
+ ((ServerLevel)this).getChunkSource().blockChanged(blockposition);
|
|
+ // Paper end - per player view distance
|
|
}
|
|
|
|
if ((i & 1) != 0) {
|
|
diff --git a/src/main/java/net/minecraft/world/level/chunk/LevelChunk.java b/src/main/java/net/minecraft/world/level/chunk/LevelChunk.java
|
|
index 515e28eea8cbab261320352ee0db9b877807f3ed..83ed84f89a036d3768b22a36bc8a0bfc2bc29ec7 100644
|
|
--- a/src/main/java/net/minecraft/world/level/chunk/LevelChunk.java
|
|
+++ b/src/main/java/net/minecraft/world/level/chunk/LevelChunk.java
|
|
@@ -33,7 +33,10 @@ import net.minecraft.core.Registry;
|
|
import net.minecraft.core.SectionPos;
|
|
import net.minecraft.nbt.CompoundTag;
|
|
import net.minecraft.network.FriendlyByteBuf;
|
|
+import net.minecraft.network.protocol.Packet;
|
|
import net.minecraft.server.level.ChunkHolder;
|
|
+import net.minecraft.server.level.ChunkMap;
|
|
+import net.minecraft.server.level.ChunkTaskPriorityQueueSorter;
|
|
import net.minecraft.server.level.ServerChunkCache;
|
|
import net.minecraft.server.level.ServerLevel;
|
|
import net.minecraft.util.profiling.ProfilerFiller;
|
|
@@ -227,7 +230,51 @@ public class LevelChunk implements ChunkAccess {
|
|
}
|
|
|
|
protected void onNeighbourChange(final long bitsetBefore, final long bitsetAfter) {
|
|
+ // Paper start - no-tick view distance
|
|
+ ServerChunkCache chunkProviderServer = ((ServerLevel)this.level).getChunkSource();
|
|
+ ChunkMap chunkMap = chunkProviderServer.chunkMap;
|
|
+ // this code handles the addition of ticking tickets - the distance map handles the removal
|
|
+ if (!areNeighboursLoaded(bitsetBefore, 2) && areNeighboursLoaded(bitsetAfter, 2)) {
|
|
+ if (chunkMap.playerViewDistanceTickMap.getObjectsInRange(this.coordinateKey) != null) {
|
|
+ // now we're ready for entity ticking
|
|
+ chunkProviderServer.mainThreadProcessor.execute(() -> {
|
|
+ // double check that this condition still holds.
|
|
+ if (LevelChunk.this.areNeighboursLoaded(2) && chunkMap.playerViewDistanceTickMap.getObjectsInRange(LevelChunk.this.coordinateKey) != null) {
|
|
+ chunkProviderServer.addTicketAtLevel(net.minecraft.server.level.TicketType.PLAYER, LevelChunk.this.chunkPos, 31, LevelChunk.this.chunkPos); // 31 -> entity ticking, TODO check on update
|
|
+ }
|
|
+ });
|
|
+ }
|
|
+ }
|
|
|
|
+ // this code handles the chunk sending
|
|
+ if (!areNeighboursLoaded(bitsetBefore, 1) && areNeighboursLoaded(bitsetAfter, 1)) {
|
|
+ if (chunkMap.playerViewDistanceBroadcastMap.getObjectsInRange(this.coordinateKey) != null) {
|
|
+ // now we're ready to send
|
|
+ chunkMap.mainThreadMailbox.tell(ChunkTaskPriorityQueueSorter.message(chunkMap.getUpdatingChunkIfPresent(this.coordinateKey), (() -> { // Copied frm PlayerChunkMap
|
|
+ // double check that this condition still holds.
|
|
+ if (!LevelChunk.this.areNeighboursLoaded(1)) {
|
|
+ return;
|
|
+ }
|
|
+ com.destroystokyo.paper.util.misc.PooledLinkedHashSets.PooledObjectLinkedOpenHashSet<net.minecraft.server.level.ServerPlayer> inRange = chunkMap.playerViewDistanceBroadcastMap.getObjectsInRange(LevelChunk.this.coordinateKey);
|
|
+ if (inRange == null) {
|
|
+ return;
|
|
+ }
|
|
+
|
|
+ // broadcast
|
|
+ Object[] backingSet = inRange.getBackingSet();
|
|
+ Packet[] chunkPackets = new Packet[2];
|
|
+ for (int index = 0, len = backingSet.length; index < len; ++index) {
|
|
+ Object temp = backingSet[index];
|
|
+ if (!(temp instanceof net.minecraft.server.level.ServerPlayer)) {
|
|
+ continue;
|
|
+ }
|
|
+ net.minecraft.server.level.ServerPlayer player = (net.minecraft.server.level.ServerPlayer)temp;
|
|
+ chunkMap.playerLoadedChunk(player, chunkPackets, LevelChunk.this);
|
|
+ }
|
|
+ })));
|
|
+ }
|
|
+ }
|
|
+ // Paper end - no-tick view distance
|
|
}
|
|
|
|
public final boolean isAnyNeighborsLoaded() {
|
|
@@ -1011,7 +1058,7 @@ public class LevelChunk implements ChunkAccess {
|
|
BlockState iblockdata = this.getBlockState(blockposition);
|
|
BlockState iblockdata1 = Block.updateFromNeighbourShapes(iblockdata, (LevelAccessor) this.level, blockposition);
|
|
|
|
- this.level.setBlock(blockposition, iblockdata1, 20);
|
|
+ this.level.setBlock(blockposition, iblockdata1, 20 | 2); // Paper - We send chunks before they're ticking ready, so we need to notify here
|
|
}
|
|
|
|
this.postProcessing[i].clear();
|
|
diff --git a/src/main/java/org/bukkit/craftbukkit/CraftWorld.java b/src/main/java/org/bukkit/craftbukkit/CraftWorld.java
|
|
index d580a66dd741b63dd8ed89d7b976b1612cfb4d90..01ac6e7e7b4b6c61d01684c77ecc2238afcaa8f1 100644
|
|
--- a/src/main/java/org/bukkit/craftbukkit/CraftWorld.java
|
|
+++ b/src/main/java/org/bukkit/craftbukkit/CraftWorld.java
|
|
@@ -1922,10 +1922,39 @@ public class CraftWorld extends CraftRegionAccessor implements World {
|
|
// Spigot start
|
|
@Override
|
|
public int getViewDistance() {
|
|
- return world.spigotConfig.viewDistance;
|
|
+ return getHandle().getChunkSource().chunkMap.getEffectiveViewDistance(); // Paper - no-tick view distance
|
|
}
|
|
// Spigot end
|
|
|
|
+ // Paper start - per player view distance
|
|
+ @Override
|
|
+ public void setViewDistance(int viewDistance) {
|
|
+ if (viewDistance < 2 || viewDistance > 32) {
|
|
+ throw new IllegalArgumentException("View distance " + viewDistance + " is out of range of [2, 32]");
|
|
+ }
|
|
+ net.minecraft.server.level.ChunkMap chunkMap = getHandle().getChunkSource().chunkMap;
|
|
+ if (viewDistance != chunkMap.getEffectiveViewDistance()) {
|
|
+ chunkMap.setViewDistance(viewDistance);
|
|
+ }
|
|
+ }
|
|
+
|
|
+ @Override
|
|
+ public int getNoTickViewDistance() {
|
|
+ return getHandle().getChunkSource().chunkMap.getEffectiveNoTickViewDistance();
|
|
+ }
|
|
+
|
|
+ @Override
|
|
+ public void setNoTickViewDistance(int viewDistance) {
|
|
+ if ((viewDistance < 2 || viewDistance > 32) && viewDistance != -1) {
|
|
+ throw new IllegalArgumentException("View distance " + viewDistance + " is out of range of [2, 32]");
|
|
+ }
|
|
+ net.minecraft.server.level.ChunkMap chunkMap = getHandle().getChunkSource().chunkMap;
|
|
+ if (viewDistance != chunkMap.getRawNoTickViewDistance()) {
|
|
+ chunkMap.setNoTickViewDistance(viewDistance);
|
|
+ }
|
|
+ }
|
|
+ // Paper end - per player view distance
|
|
+
|
|
// Spigot start
|
|
private final org.bukkit.World.Spigot spigot = new org.bukkit.World.Spigot()
|
|
{
|
|
diff --git a/src/main/java/org/spigotmc/ActivationRange.java b/src/main/java/org/spigotmc/ActivationRange.java
|
|
index e0302f82356e8cba848aa8cec1e821e02abbd6f6..85449fc6d19974622588e7f13e1dc78c8dffbeee 100644
|
|
--- a/src/main/java/org/spigotmc/ActivationRange.java
|
|
+++ b/src/main/java/org/spigotmc/ActivationRange.java
|
|
@@ -188,7 +188,7 @@ public class ActivationRange
|
|
maxRange = Math.max( maxRange, waterActivationRange );
|
|
maxRange = Math.max( maxRange, villagerActivationRange );
|
|
// Paper end
|
|
- maxRange = Math.min( ( world.spigotConfig.viewDistance << 4 ) - 8, maxRange );
|
|
+ maxRange = Math.min( ( ((net.minecraft.server.level.ServerLevel)world).getChunkSource().chunkMap.getEffectiveViewDistance() << 4 ) - 8, maxRange ); // Paper - no-tick view distance
|
|
|
|
for ( Player player : world.players() )
|
|
{
|