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ef0e5a642d
Upstream has released updates that appear to apply and compile correctly. This update has not been tested by PaperMC and as with ANY update, please do your own testing Bukkit Changes: 9ae3f10f SPIGOT-3842: Add Player#fireworkBoost() and expand Firework API 48c0c547 PR-786: Add methods to get sounds from entities CraftBukkit Changes: 5cc9c022a SPIGOT-7152: Handle hand item changing during air interact event 4ffa1acf6 SPIGOT-7154: Players get kicked when interacting with a conversation 4daa21123 SPIGOT-3842: Add Player#fireworkBoost() and expand Firework API e5d6a9bbf PR-1100: Add methods to get sounds from entities b7e9f1c8b SPIGOT-7146: Reduce use of Material switch in ItemMeta Spigot Changes: 4c157bb4 Rebuild patches
34 lines
1.8 KiB
Diff
34 lines
1.8 KiB
Diff
From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
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From: William Blake Galbreath <Blake.Galbreath@GMail.com>
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Date: Sun, 26 Jan 2020 16:30:19 -0600
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Subject: [PATCH] Bees get gravity in void. Fixes MC-167279
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diff --git a/src/main/java/net/minecraft/world/entity/animal/Bee.java b/src/main/java/net/minecraft/world/entity/animal/Bee.java
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index bdc9911f5a72d2f23a3a01d0420ac9ba6cb78570..d94f045d7fe928c256c5d3e1af02ac73d7897f5a 100644
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--- a/src/main/java/net/minecraft/world/entity/animal/Bee.java
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+++ b/src/main/java/net/minecraft/world/entity/animal/Bee.java
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@@ -143,7 +143,22 @@ public class Bee extends Animal implements NeutralMob, FlyingAnimal {
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public Bee(EntityType<? extends Bee> type, Level world) {
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super(type, world);
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this.remainingCooldownBeforeLocatingNewFlower = Mth.nextInt(this.random, 20, 60);
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- this.moveControl = new FlyingMoveControl(this, 20, true);
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+ // Paper start - apply gravity to bees when they get stuck in the void, fixes MC-167279
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+ class BeeFlyingMoveControl extends FlyingMoveControl {
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+ public BeeFlyingMoveControl(final Mob entity, final int maxPitchChange, final boolean noGravity) {
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+ super(entity, maxPitchChange, noGravity);
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+ }
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+
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+ @Override
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+ public void tick() {
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+ if (this.mob.getY() <= Bee.this.level.getMinBuildHeight()) {
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+ this.mob.setNoGravity(false);
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+ }
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+ super.tick();
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+ }
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+ }
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+ this.moveControl = new BeeFlyingMoveControl(this, 20, true);
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+ // Paper end
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this.lookControl = new Bee.BeeLookControl(this);
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this.setPathfindingMalus(BlockPathTypes.DANGER_FIRE, -1.0F);
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this.setPathfindingMalus(BlockPathTypes.WATER, -1.0F);
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