PaperMC/patches/server/0699-Configurable-item-frame-map-cursor-update-interval.patch
Nassim Jahnke ef0e5a642d
Updated Upstream (Bukkit/CraftBukkit/Spigot)
Upstream has released updates that appear to apply and compile correctly.
This update has not been tested by PaperMC and as with ANY update, please do your own testing

Bukkit Changes:
9ae3f10f SPIGOT-3842: Add Player#fireworkBoost() and expand Firework API
48c0c547 PR-786: Add methods to get sounds from entities

CraftBukkit Changes:
5cc9c022a SPIGOT-7152: Handle hand item changing during air interact event
4ffa1acf6 SPIGOT-7154: Players get kicked when interacting with a conversation
4daa21123 SPIGOT-3842: Add Player#fireworkBoost() and expand Firework API
e5d6a9bbf PR-1100: Add methods to get sounds from entities
b7e9f1c8b SPIGOT-7146: Reduce use of Material switch in ItemMeta

Spigot Changes:
4c157bb4 Rebuild patches
2022-09-12 13:31:45 +02:00

19 lines
1.5 KiB
Diff

From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
From: Warrior <50800980+Warriorrrr@users.noreply.github.com>
Date: Fri, 13 Aug 2021 01:14:38 +0200
Subject: [PATCH] Configurable item frame map cursor update interval
diff --git a/src/main/java/net/minecraft/server/level/ServerEntity.java b/src/main/java/net/minecraft/server/level/ServerEntity.java
index 5246d427973f34843046e59c198785c73fccec33..c84ec3b93f2783de7a2815f23a9f1de89c1ab109 100644
--- a/src/main/java/net/minecraft/server/level/ServerEntity.java
+++ b/src/main/java/net/minecraft/server/level/ServerEntity.java
@@ -100,7 +100,7 @@ public class ServerEntity {
if (true || this.tickCount % 10 == 0) { // CraftBukkit - Moved below, should always enter this block
ItemStack itemstack = entityitemframe.getItem();
- if (this.tickCount % 10 == 0 && itemstack.getItem() instanceof MapItem) { // CraftBukkit - Moved this.tickCounter % 10 logic here so item frames do not enter the other blocks
+ if (this.level.paperConfig().maps.itemFrameCursorUpdateInterval > 0 && this.tickCount % this.level.paperConfig().maps.itemFrameCursorUpdateInterval == 0 && itemstack.getItem() instanceof MapItem) { // CraftBukkit - Moved this.tickCounter % 10 logic here so item frames do not enter the other blocks // Paper - Make item frame map cursor update interval configurable
Integer integer = MapItem.getMapId(itemstack);
MapItemSavedData worldmap = MapItem.getSavedData(integer, this.level);