PaperMC/Spigot-Server-Patches/Fix-AIOOBE-in-inventory-handling.patch
Aikar 8778a2ef97 Current Chunk for Entity and Block Entities, counts by entity type
This enables us a fast reference to the entities current chunk instead
of having to look it up by hashmap lookups.

We also store counts by type to further enable other performance optimizations in later patches.
2018-07-04 03:55:24 -04:00

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From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
From: Brokkonaut <hannos17@gmx.de>
Date: Sun, 4 Sep 2016 16:35:43 -0500
Subject: [PATCH] Fix AIOOBE in inventory handling
diff --git a/src/main/java/net/minecraft/server/PlayerConnection.java b/src/main/java/net/minecraft/server/PlayerConnection.java
index e66584deb..f5fb86414 100644
--- a/src/main/java/net/minecraft/server/PlayerConnection.java
+++ b/src/main/java/net/minecraft/server/PlayerConnection.java
@@ -0,0 +0,0 @@ public class PlayerConnection implements PacketListenerPlayIn, ITickable {
case CLONE:
if (packetplayinwindowclick.c() == 2) {
click = ClickType.MIDDLE;
- if (packetplayinwindowclick.b() == -999) {
+ if (packetplayinwindowclick.b() < 0) { // Paper - GH-404
action = InventoryAction.NOTHING;
} else {
Slot slot = this.player.activeContainer.getSlot(packetplayinwindowclick.b());
--