PaperMC/Spigot-Server-Patches/0156-Auto-Save-Improvements.patch
2017-06-11 12:03:07 -05:00

219 lines
10 KiB
Diff

From 3671ff69353181fc48828de00f6b2b95a5d2055a Mon Sep 17 00:00:00 2001
From: Aikar <aikar@aikar.co>
Date: Mon, 19 Sep 2016 23:16:39 -0400
Subject: [PATCH] Auto Save Improvements
Makes Auto Save Rate setting configurable per-world. If the auto save rate is left -1, the global bukkit.yml value will be used.
Process auto save every tick instead of once per auto tick interval, so that chunk saves will distribute over many ticks instead of all at once.
Re-introduce a cap per tick for auto save (Spigot disabled the vanilla cap) and make it configurable.
Adds incremental player auto saving too
diff --git a/src/main/java/com/destroystokyo/paper/PaperConfig.java b/src/main/java/com/destroystokyo/paper/PaperConfig.java
index 621c585e7..da0984a35 100644
--- a/src/main/java/com/destroystokyo/paper/PaperConfig.java
+++ b/src/main/java/com/destroystokyo/paper/PaperConfig.java
@@ -251,4 +251,9 @@ public class PaperConfig {
flyingKickPlayerMessage = getString("messages.kick.flying-player", flyingKickPlayerMessage);
flyingKickVehicleMessage = getString("messages.kick.flying-vehicle", flyingKickVehicleMessage);
}
+
+ public static int playerAutoSaveRate = -1;
+ private static void playerAutoSaveRate() {
+ playerAutoSaveRate = getInt("settings.player-auto-save-rate", -1);
+ }
}
diff --git a/src/main/java/com/destroystokyo/paper/PaperWorldConfig.java b/src/main/java/com/destroystokyo/paper/PaperWorldConfig.java
index cec9ea74c..39f8a0a2c 100644
--- a/src/main/java/com/destroystokyo/paper/PaperWorldConfig.java
+++ b/src/main/java/com/destroystokyo/paper/PaperWorldConfig.java
@@ -2,6 +2,7 @@ package com.destroystokyo.paper;
import java.util.List;
+import net.minecraft.server.MinecraftServer;
import org.bukkit.configuration.file.YamlConfiguration;
import org.spigotmc.SpigotWorldConfig;
@@ -360,4 +361,19 @@ public class PaperWorldConfig {
private void elytraHitWallDamage() {
elytraHitWallDamage = getBoolean("elytra-hit-wall-damage", true);
}
+
+ public int autoSavePeriod = -1;
+ private void autoSavePeriod() {
+ autoSavePeriod = getInt("auto-save-interval", -1);
+ if (autoSavePeriod > 0) {
+ log("Auto Save Interval: " +autoSavePeriod + " (" + (autoSavePeriod / 20) + "s)");
+ } else if (autoSavePeriod < 0) {
+ autoSavePeriod = MinecraftServer.getServer().autosavePeriod;
+ }
+ }
+
+ public int maxAutoSaveChunksPerTick = 24;
+ private void maxAutoSaveChunksPerTick() {
+ maxAutoSaveChunksPerTick = getInt("max-auto-save-chunks-per-tick", 24);
+ }
}
diff --git a/src/main/java/net/minecraft/server/Chunk.java b/src/main/java/net/minecraft/server/Chunk.java
index a0b5cd56b..f98d380f6 100644
--- a/src/main/java/net/minecraft/server/Chunk.java
+++ b/src/main/java/net/minecraft/server/Chunk.java
@@ -962,11 +962,9 @@ public class Chunk {
if (this.t && this.world.getTime() != this.lastSaved || this.s) {
return true;
}
- } else if (this.t && this.world.getTime() >= this.lastSaved + MinecraftServer.getServer().autosavePeriod * 4) { // Spigot - Only save if we've passed 2 auto save intervals without modification
- return true;
}
-
- return this.s;
+ // This !flag section should say if s(isModified) or t(hasEntities), then check auto save
+ return ((this.s || this.t) && this.world.getTime() >= this.lastSaved + world.paperConfig.autoSavePeriod); // Paper - Make world configurable and incremental
}
public Random a(long i) {
diff --git a/src/main/java/net/minecraft/server/ChunkProviderServer.java b/src/main/java/net/minecraft/server/ChunkProviderServer.java
index 9836c0c5a..39f0f5a17 100644
--- a/src/main/java/net/minecraft/server/ChunkProviderServer.java
+++ b/src/main/java/net/minecraft/server/ChunkProviderServer.java
@@ -1,5 +1,6 @@
package net.minecraft.server;
+import com.destroystokyo.paper.PaperConfig;
import com.google.common.collect.Lists;
import com.google.common.collect.Sets;
import it.unimi.dsi.fastutil.longs.Long2ObjectMap;
@@ -266,7 +267,7 @@ public class ChunkProviderServer implements IChunkProvider {
this.saveChunk(chunk);
chunk.f(false);
++i;
- if (i == 24 && !flag && false) { // Spigot
+ if (!flag && i >= world.paperConfig.maxAutoSaveChunksPerTick) { // Spigot - // Paper - Incremental Auto Save - cap max per tick
return false;
}
}
diff --git a/src/main/java/net/minecraft/server/EntityPlayer.java b/src/main/java/net/minecraft/server/EntityPlayer.java
index 8fe324cf7..4cfd8961a 100644
--- a/src/main/java/net/minecraft/server/EntityPlayer.java
+++ b/src/main/java/net/minecraft/server/EntityPlayer.java
@@ -32,6 +32,7 @@ public class EntityPlayer extends EntityHuman implements ICrafting {
private static final Logger bV = LogManager.getLogger();
public String locale = null; // PAIL: private -> public // Paper - default to null
+ public long lastSave = MinecraftServer.currentTick; // Paper
public PlayerConnection playerConnection;
public final MinecraftServer server;
public final PlayerInteractManager playerInteractManager;
diff --git a/src/main/java/net/minecraft/server/MinecraftServer.java b/src/main/java/net/minecraft/server/MinecraftServer.java
index 31ead8849..9fc484ce1 100644
--- a/src/main/java/net/minecraft/server/MinecraftServer.java
+++ b/src/main/java/net/minecraft/server/MinecraftServer.java
@@ -118,6 +118,7 @@ public abstract class MinecraftServer implements ICommandListener, Runnable, IAs
public final Thread primaryThread;
public java.util.Queue<Runnable> processQueue = new java.util.concurrent.ConcurrentLinkedQueue<Runnable>();
public int autosavePeriod;
+ public boolean serverAutoSave = false; // Paper
// CraftBukkit end
// Spigot start
public final SlackActivityAccountant slackActivityAccountant = new SlackActivityAccountant();
@@ -765,22 +766,30 @@ public abstract class MinecraftServer implements ICommandListener, Runnable, IAs
this.q.b().a(agameprofile);
}
- if (autosavePeriod > 0 && this.ticks % autosavePeriod == 0) { // CraftBukkit
this.methodProfiler.a("save");
- this.v.savePlayers();
+
+ serverAutoSave = (autosavePeriod > 0 && this.ticks % autosavePeriod == 0); // Paper
+ int playerSaveInterval = com.destroystokyo.paper.PaperConfig.playerAutoSaveRate;
+ if (playerSaveInterval < 0) {
+ playerSaveInterval = autosavePeriod;
+ }
+ if (playerSaveInterval > 0) { // CraftBukkit // Paper
+ this.v.savePlayers(playerSaveInterval);
// Spigot Start
+ } // Paper - Incremental Auto Saving
+
// We replace this with saving each individual world as this.saveChunks(...) is broken,
// and causes the main thread to sleep for random amounts of time depending on chunk activity
// Also pass flag to only save modified chunks
server.playerCommandState = true;
for (World world : worlds) {
- world.getWorld().save(false);
+ if (world.paperConfig.autoSavePeriod > 0) world.getWorld().save(false); // Paper - Incremental / Configurable Auto Saving
}
server.playerCommandState = false;
// this.saveChunks(true);
// Spigot End
this.methodProfiler.b();
- }
+ //} // Paper - Incremental Auto Saving
this.methodProfiler.a("tallying");
// Spigot start
diff --git a/src/main/java/net/minecraft/server/PlayerList.java b/src/main/java/net/minecraft/server/PlayerList.java
index 8fcf4d9c0..7882eabaa 100644
--- a/src/main/java/net/minecraft/server/PlayerList.java
+++ b/src/main/java/net/minecraft/server/PlayerList.java
@@ -339,6 +339,7 @@ public abstract class PlayerList {
}
protected void savePlayerFile(EntityPlayer entityplayer) {
+ entityplayer.lastSave = MinecraftServer.currentTick; // Paper
this.playerFileData.save(entityplayer);
ServerStatisticManager serverstatisticmanager = (ServerStatisticManager) this.o.get(entityplayer.getUniqueID());
@@ -1230,13 +1231,23 @@ public abstract class PlayerList {
}
+ // Paper start
public void savePlayers() {
+ savePlayers(null);
+ }
+
+ public void savePlayers(Integer interval) {
+ long now = MinecraftServer.currentTick;
MinecraftTimings.savePlayers.startTiming(); // Paper
for (int i = 0; i < this.players.size(); ++i) {
- this.savePlayerFile((EntityPlayer) this.players.get(i));
+ EntityPlayer entityplayer = this.players.get(i);
+ if (interval == null || now - entityplayer.lastSave >= interval) {
+ this.savePlayerFile(entityplayer);
+ }
}
MinecraftTimings.savePlayers.stopTiming(); // Paper
}
+ // Paper end
public void addWhitelist(GameProfile gameprofile) {
this.whitelist.add(new WhiteListEntry(gameprofile));
diff --git a/src/main/java/net/minecraft/server/WorldServer.java b/src/main/java/net/minecraft/server/WorldServer.java
index e37847e6c..6ef1a262c 100644
--- a/src/main/java/net/minecraft/server/WorldServer.java
+++ b/src/main/java/net/minecraft/server/WorldServer.java
@@ -1050,8 +1050,9 @@ public class WorldServer extends World implements IAsyncTaskHandler {
ChunkProviderServer chunkproviderserver = this.getChunkProviderServer();
if (chunkproviderserver.e()) {
- org.bukkit.Bukkit.getPluginManager().callEvent(new org.bukkit.event.world.WorldSaveEvent(getWorld())); // CraftBukkit
+ if (flag) org.bukkit.Bukkit.getPluginManager().callEvent(new org.bukkit.event.world.WorldSaveEvent(getWorld())); // CraftBukkit // Paper - Incremental Auto Saving - Only fire event on full save
timings.worldSave.startTiming(); // Paper
+ if (flag || server.serverAutoSave) { // Paper
if (iprogressupdate != null) {
iprogressupdate.a("Saving level");
}
@@ -1060,6 +1061,7 @@ public class WorldServer extends World implements IAsyncTaskHandler {
if (iprogressupdate != null) {
iprogressupdate.c("Saving chunks");
}
+ } // Paper
timings.worldSaveChunks.startTiming(); // Paper
chunkproviderserver.a(flag);
--
2.13.1