PaperMC/Spigot-Server-Patches/Delay-unsafe-actions-until-after-entity-ticking-is-d.patch
Aikar 56d8694bd9 Add Urgent API for Async Chunks API and use it for Async Teleport
This also cleans up the implementation of Async Chunks to get rid of most
Consumer callbacks and instead return futures.

This lets us propogate errors correctly up the future chain
(barring one isn't lost even deeper in the chain...)

So exceptions can now bubble to plugins using getChunkAtAsync
2020-05-09 22:30:28 -04:00

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2 KiB
Diff

From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
From: Aikar <aikar@aikar.co>
Date: Sat, 11 Apr 2020 21:23:42 -0400
Subject: [PATCH] Delay unsafe actions until after entity ticking is done
This will help prevent many cases of unregistering entities during entity ticking
diff --git a/src/main/java/net/minecraft/server/WorldServer.java b/src/main/java/net/minecraft/server/WorldServer.java
index 0000000000000000000000000000000000000000..0000000000000000000000000000000000000000 100644
--- a/src/main/java/net/minecraft/server/WorldServer.java
+++ b/src/main/java/net/minecraft/server/WorldServer.java
@@ -0,0 +0,0 @@ public class WorldServer extends World {
private final Queue<Entity> entitiesToAdd = Queues.newArrayDeque();
public final List<EntityPlayer> players = Lists.newArrayList(); // Paper - private -> public
boolean tickingEntities;
+ // Paper start
+ List<java.lang.Runnable> afterEntityTickingTasks = Lists.newArrayList();
+ public void doIfNotEntityTicking(java.lang.Runnable run) {
+ if (tickingEntities) {
+ afterEntityTickingTasks.add(run);
+ } else {
+ run.run();
+ }
+ }
+ // Paper end
private final MinecraftServer server;
private final WorldNBTStorage dataManager;
public boolean savingDisabled;
@@ -0,0 +0,0 @@ public class WorldServer extends World {
timings.entityTick.stopTiming(); // Spigot
this.tickingEntities = false;
+ // Paper start
+ for (java.lang.Runnable run : this.afterEntityTickingTasks) {
+ try {
+ run.run();
+ } catch (Exception e) {
+ LOGGER.error("Error in After Entity Ticking Task", e);
+ }
+ }
+ this.afterEntityTickingTasks.clear();
+ // Paper end
this.getMinecraftServer().midTickLoadChunks(); // Paper
try (co.aikar.timings.Timing ignored = this.timings.newEntities.startTiming()) { // Paper - timings