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a207d14a0e
Signed-off-by: Mariell Hoversholm <proximyst@proximyst.com>
20 lines
1.2 KiB
Diff
20 lines
1.2 KiB
Diff
From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
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From: Callahan <mr.callahhh@gmail.com>
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Date: Mon, 13 Jan 2020 23:47:28 -0600
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Subject: [PATCH] Prevent sync chunk loads when villagers try to find beds
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diff --git a/src/main/java/net/minecraft/world/entity/ai/behavior/SleepInBed.java b/src/main/java/net/minecraft/world/entity/ai/behavior/SleepInBed.java
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index 5151c794985a135d3bd794bbafdf524ab9f670de..9a582fb4b96b2d0406cc86e473e8bf8c4e488e37 100644
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--- a/src/main/java/net/minecraft/world/entity/ai/behavior/SleepInBed.java
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+++ b/src/main/java/net/minecraft/world/entity/ai/behavior/SleepInBed.java
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@@ -46,7 +46,8 @@ public class SleepInBed extends Behavior<LivingEntity> {
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}
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}
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- BlockState iblockdata = world.getBlockState(globalpos.getBlockPosition());
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+ BlockState iblockdata = world.getTypeIfLoaded(globalpos.getBlockPosition()); // Paper
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+ if (iblockdata == null) { return false; } // Paper
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return globalpos.getBlockPosition().a((Position) entity.position(), 2.0D) && iblockdata.getBlock().is((Tag) BlockTags.BEDS) && !(Boolean) iblockdata.getValue(BedBlock.OCCUPIED);
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}
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