mirror of
https://github.com/PaperMC/Paper.git
synced 2025-01-04 02:01:44 +01:00
0708fa363b
Upstream has released updates that appears to apply and compile correctly. This update has not been tested by PaperMC and as with ANY update, please do your own testing CraftBukkit Changes:eb2e6578
SPIGOT-5116: Fix concurrent modification exception inside ChunkMapDistance989f9b3d
SPIGOT-4849: Fix server crash when accessing chunks during chunk load/unload/populate eventsf554183c
SPIGOT-5171: Don't fire PlayerTeleportEvent if not actually moving2349feb8
SPIGOT-5163: Cancelling PlayerBucketFillEvent visually removes the targeted block Spigot Changes: 9a643a6a Remove DataWatcher Locking
26 lines
1.5 KiB
Diff
26 lines
1.5 KiB
Diff
From ae421885ee7a0da3bd1423a3f077abbcf915ecb9 Mon Sep 17 00:00:00 2001
|
|
From: Aikar <aikar@aikar.co>
|
|
Date: Tue, 5 Jun 2018 22:47:26 -0400
|
|
Subject: [PATCH] WitchReadyPotionEvent
|
|
|
|
|
|
diff --git a/src/main/java/net/minecraft/server/EntityWitch.java b/src/main/java/net/minecraft/server/EntityWitch.java
|
|
index 0c641d915..d383b0ab4 100644
|
|
--- a/src/main/java/net/minecraft/server/EntityWitch.java
|
|
+++ b/src/main/java/net/minecraft/server/EntityWitch.java
|
|
@@ -121,7 +121,11 @@ public class EntityWitch extends EntityRaider implements IRangedEntity {
|
|
}
|
|
|
|
if (potionregistry != null) {
|
|
- this.setSlot(EnumItemSlot.MAINHAND, PotionUtil.a(new ItemStack(Items.POTION), potionregistry));
|
|
+ // Paper start
|
|
+ ItemStack potion = PotionUtil.a(new ItemStack(Items.POTION), potionregistry);
|
|
+ org.bukkit.inventory.ItemStack bukkitStack = com.destroystokyo.paper.event.entity.WitchReadyPotionEvent.process((org.bukkit.entity.Witch) this.getBukkitEntity(), org.bukkit.craftbukkit.inventory.CraftItemStack.asCraftMirror(potion));
|
|
+ this.setSlot(EnumItemSlot.MAINHAND, org.bukkit.craftbukkit.inventory.CraftItemStack.asNMSCopy(bukkitStack));
|
|
+ // Paper end
|
|
this.bB = this.getItemInMainHand().k();
|
|
this.s(true);
|
|
this.world.a((EntityHuman) null, this.locX, this.locY, this.locZ, SoundEffects.ENTITY_WITCH_DRINK, this.getSoundCategory(), 1.0F, 0.8F + this.random.nextFloat() * 0.4F);
|
|
--
|
|
2.22.0
|
|
|