mirror of
https://github.com/PaperMC/Paper.git
synced 2024-12-12 09:51:12 +01:00
0708fa363b
Upstream has released updates that appears to apply and compile correctly. This update has not been tested by PaperMC and as with ANY update, please do your own testing CraftBukkit Changes:eb2e6578
SPIGOT-5116: Fix concurrent modification exception inside ChunkMapDistance989f9b3d
SPIGOT-4849: Fix server crash when accessing chunks during chunk load/unload/populate eventsf554183c
SPIGOT-5171: Don't fire PlayerTeleportEvent if not actually moving2349feb8
SPIGOT-5163: Cancelling PlayerBucketFillEvent visually removes the targeted block Spigot Changes: 9a643a6a Remove DataWatcher Locking
35 lines
1.5 KiB
Diff
35 lines
1.5 KiB
Diff
From 123f34e27d522d3b77cb0453131e63dcf70d66fc Mon Sep 17 00:00:00 2001
|
|
From: Aikar <aikar@aikar.co>
|
|
Date: Sat, 6 Apr 2019 10:16:48 -0400
|
|
Subject: [PATCH] Optimize Captured TileEntity Lookup
|
|
|
|
upstream was doing a containsKey/get pattern, and always doing it at that.
|
|
that scenario is only even valid if were in the middle of a block place.
|
|
|
|
Optimize to check if the captured list even has values in it, and also to
|
|
just do a get call since the value can never be null.
|
|
|
|
diff --git a/src/main/java/net/minecraft/server/World.java b/src/main/java/net/minecraft/server/World.java
|
|
index 3269d095b..b1b276683 100644
|
|
--- a/src/main/java/net/minecraft/server/World.java
|
|
+++ b/src/main/java/net/minecraft/server/World.java
|
|
@@ -1081,12 +1081,13 @@ public abstract class World implements IIBlockAccess, GeneratorAccess, AutoClose
|
|
return null;
|
|
} else {
|
|
// CraftBukkit start
|
|
- if (capturedTileEntities.containsKey(blockposition)) {
|
|
- return capturedTileEntities.get(blockposition);
|
|
+ TileEntity tileentity = null; // Paper
|
|
+ if (!capturedTileEntities.isEmpty() && (tileentity = capturedTileEntities.get(blockposition)) != null) { // Paper
|
|
+ return tileentity; // Paper
|
|
}
|
|
// CraftBukkit end
|
|
|
|
- TileEntity tileentity = null;
|
|
+ //TileEntity tileentity = null; // Paper - move up
|
|
|
|
if (this.tickingTileEntities) {
|
|
tileentity = this.B(blockposition);
|
|
--
|
|
2.22.0
|
|
|