PaperMC/patches/server/Improve-death-events.patch
2023-06-07 15:12:41 -07:00

444 lines
22 KiB
Diff

From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
From: Phoenix616 <mail@moep.tv>
Date: Tue, 21 Aug 2018 01:39:35 +0100
Subject: [PATCH] Improve death events
This adds the ability to cancel the death events and to modify the sound
an entity makes when dying. (In cases were no sound should it will be
called with shouldPlaySound set to false allowing unsilencing of silent
entities)
It makes handling of entity deaths a lot nicer as you no longer need
to listen on the damage event and calculate if the entity dies yourself
to cancel the death which has the benefit of also receiving the dropped
items and experience which is otherwise only properly possible by using
internal code.
== AT ==
public net.minecraft.world.entity.LivingEntity getDeathSound()Lnet/minecraft/sounds/SoundEvent;
public net.minecraft.world.entity.LivingEntity getSoundVolume()F
diff --git a/src/main/java/net/minecraft/server/level/ServerPlayer.java b/src/main/java/net/minecraft/server/level/ServerPlayer.java
index 0000000000000000000000000000000000000000..0000000000000000000000000000000000000000 100644
--- a/src/main/java/net/minecraft/server/level/ServerPlayer.java
+++ b/src/main/java/net/minecraft/server/level/ServerPlayer.java
@@ -0,0 +0,0 @@ public class ServerPlayer extends Player {
public int latency;
public boolean wonGame;
private int containerUpdateDelay; // Paper
+ // Paper start - cancellable death event
+ public boolean queueHealthUpdatePacket = false;
+ public net.minecraft.network.protocol.game.ClientboundSetHealthPacket queuedHealthUpdatePacket;
+ // Paper end
// CraftBukkit start
public String displayName;
@@ -0,0 +0,0 @@ public class ServerPlayer extends Player {
String deathmessage = defaultMessage.getString();
this.keepLevel = keepInventory; // SPIGOT-2222: pre-set keepLevel
org.bukkit.event.entity.PlayerDeathEvent event = CraftEventFactory.callPlayerDeathEvent(this, loot, PaperAdventure.asAdventure(defaultMessage), defaultMessage.getString(), keepInventory); // Paper - Adventure
+ // Paper start - cancellable death event
+ if (event.isCancelled()) {
+ // make compatible with plugins that might have already set the health in an event listener
+ if (this.getHealth() <= 0) {
+ this.setHealth((float) event.getReviveHealth());
+ }
+ return;
+ }
+ // Paper end
// SPIGOT-943 - only call if they have an inventory open
if (this.containerMenu != this.inventoryMenu) {
@@ -0,0 +0,0 @@ public class ServerPlayer extends Player {
}
}
}
-
- return super.hurt(source, amount);
+ // Paper start - cancellable death events
+ //return super.hurt(source, amount);
+ this.queueHealthUpdatePacket = true;
+ boolean damaged = super.hurt(source, amount);
+ this.queueHealthUpdatePacket = false;
+ if (this.queuedHealthUpdatePacket != null) {
+ this.connection.send(this.queuedHealthUpdatePacket);
+ this.queuedHealthUpdatePacket = null;
+ }
+ return damaged;
+ // Paper end
}
}
}
diff --git a/src/main/java/net/minecraft/world/entity/LivingEntity.java b/src/main/java/net/minecraft/world/entity/LivingEntity.java
index 0000000000000000000000000000000000000000..0000000000000000000000000000000000000000 100644
--- a/src/main/java/net/minecraft/world/entity/LivingEntity.java
+++ b/src/main/java/net/minecraft/world/entity/LivingEntity.java
@@ -0,0 +0,0 @@ public abstract class LivingEntity extends Entity implements Attackable {
public Set<UUID> collidableExemptions = new HashSet<>();
public boolean bukkitPickUpLoot;
public org.bukkit.craftbukkit.entity.CraftLivingEntity getBukkitLivingEntity() { return (org.bukkit.craftbukkit.entity.CraftLivingEntity) super.getBukkitEntity(); } // Paper
+ public boolean silentDeath = false; // Paper - mark entity as dying silently for cancellable death event
@Override
public float getBukkitYaw() {
@@ -0,0 +0,0 @@ public abstract class LivingEntity extends Entity implements Attackable {
if (knockbackCancelled) this.level().broadcastEntityEvent(this, (byte) 2); // Paper - Disable explosion knockback
if (this.isDeadOrDying()) {
if (!this.checkTotemDeathProtection(source)) {
- SoundEvent soundeffect = this.getDeathSound();
-
- if (flag1 && soundeffect != null) {
- this.playSound(soundeffect, this.getSoundVolume(), this.getVoicePitch());
- }
+ // Paper start - moved into CraftEventFactory event caller for cancellable death event
+ this.silentDeath = !flag1; // mark entity as dying silently
+ // Paper end
this.die(source);
+ this.silentDeath = false; // Paper - cancellable death event - reset to default
}
} else if (flag1) {
this.playHurtSound(source);
@@ -0,0 +0,0 @@ public abstract class LivingEntity extends Entity implements Attackable {
if (!this.isRemoved() && !this.dead) {
Entity entity = damageSource.getEntity();
LivingEntity entityliving = this.getKillCredit();
-
+ /* // Paper - move down to make death event cancellable - this is the awardKillScore below
if (this.deathScore >= 0 && entityliving != null) {
entityliving.awardKillScore(this, this.deathScore, damageSource);
}
@@ -0,0 +0,0 @@ public abstract class LivingEntity extends Entity implements Attackable {
if (!this.level().isClientSide && this.hasCustomName()) {
if (org.spigotmc.SpigotConfig.logNamedDeaths) LivingEntity.LOGGER.info("Named entity {} died: {}", this, this.getCombatTracker().getDeathMessage().getString()); // Spigot
}
+ */ // Paper - move down to make death event cancellable - this is the awardKillScore below
this.dead = true;
- this.getCombatTracker().recheckStatus();
+ // Paper - moved into if below
Level world = this.level();
if (world instanceof ServerLevel) {
ServerLevel worldserver = (ServerLevel) world;
+ // Paper - move below into if for onKill
+
+ // Paper start
+ org.bukkit.event.entity.EntityDeathEvent deathEvent = this.dropAllDeathLoot(damageSource);
+ if (deathEvent == null || !deathEvent.isCancelled()) {
+ if (this.deathScore >= 0 && entityliving != null) {
+ entityliving.awardKillScore(this, this.deathScore, damageSource);
+ }
+ // Paper start - clear equipment if event is not cancelled
+ if (this instanceof Mob) {
+ for (EquipmentSlot slot : this.clearedEquipmentSlots) {
+ this.setItemSlot(slot, ItemStack.EMPTY);
+ }
+ this.clearedEquipmentSlots.clear();
+ }
+ // Paper end
+
+ if (this.isSleeping()) {
+ this.stopSleeping();
+ }
- if (entity == null || entity.killedEntity(worldserver, this)) {
+ if (!this.level().isClientSide && this.hasCustomName()) {
+ if (org.spigotmc.SpigotConfig.logNamedDeaths) LivingEntity.LOGGER.info("Named entity {} died: {}", this, this.getCombatTracker().getDeathMessage().getString()); // Spigot
+ }
+
+ this.getCombatTracker().recheckStatus();
+ if (entity != null) {
+ entity.killedEntity((ServerLevel) this.level(), this);
+ }
this.gameEvent(GameEvent.ENTITY_DIE);
- this.dropAllDeathLoot(damageSource);
- this.createWitherRose(entityliving);
}
- this.level().broadcastEntityEvent(this, (byte) 3);
+ // Paper end
+ this.createWitherRose(entityliving);
}
+ // Paper start
+ if (this.dead) { // Paper
+ this.level().broadcastEntityEvent(this, (byte) 3);
this.setPose(Pose.DYING);
+ }
+ // Paper end
}
}
@@ -0,0 +0,0 @@ public abstract class LivingEntity extends Entity implements Attackable {
if (!this.level().isClientSide) {
boolean flag = false;
- if (adversary instanceof WitherBoss) {
+ if (this.dead && adversary instanceof WitherBoss) { // Paper
if (this.level().getGameRules().getBoolean(GameRules.RULE_MOBGRIEFING)) {
BlockPos blockposition = this.blockPosition();
BlockState iblockdata = Blocks.WITHER_ROSE.defaultBlockState();
@@ -0,0 +0,0 @@ public abstract class LivingEntity extends Entity implements Attackable {
}
}
- protected void dropAllDeathLoot(DamageSource source) {
+ // Paper start
+ protected boolean clearEquipmentSlots = true;
+ protected Set<EquipmentSlot> clearedEquipmentSlots = new java.util.HashSet<>();
+ protected org.bukkit.event.entity.EntityDeathEvent dropAllDeathLoot(DamageSource source) {
+ // Paper end
Entity entity = source.getEntity();
int i;
@@ -0,0 +0,0 @@ public abstract class LivingEntity extends Entity implements Attackable {
this.dropEquipment(); // CraftBukkit - from below
if (this.shouldDropLoot() && this.level().getGameRules().getBoolean(GameRules.RULE_DOMOBLOOT)) {
this.dropFromLootTable(source, flag);
+ // Paper start
+ final boolean prev = this.clearEquipmentSlots;
+ this.clearEquipmentSlots = false;
+ this.clearedEquipmentSlots.clear();
+ // Paper end
this.dropCustomDeathLoot(source, i, flag);
+ this.clearEquipmentSlots = prev; // Paper
}
// CraftBukkit start - Call death event
- CraftEventFactory.callEntityDeathEvent(this, this.drops);
+ org.bukkit.event.entity.EntityDeathEvent deathEvent = CraftEventFactory.callEntityDeathEvent(this, this.drops); // Paper
+ this.postDeathDropItems(deathEvent); // Paper
this.drops = new ArrayList<>();
// CraftBukkit end
// this.dropInventory();// CraftBukkit - moved up
this.dropExperience();
+ return deathEvent; // Paper
}
protected void dropEquipment() {}
+ protected void postDeathDropItems(org.bukkit.event.entity.EntityDeathEvent event) {} // Paper - method for post death logic that cannot be ran before the event is potentially cancelled
// CraftBukkit start
public int getExpReward() {
diff --git a/src/main/java/net/minecraft/world/entity/Mob.java b/src/main/java/net/minecraft/world/entity/Mob.java
index 0000000000000000000000000000000000000000..0000000000000000000000000000000000000000 100644
--- a/src/main/java/net/minecraft/world/entity/Mob.java
+++ b/src/main/java/net/minecraft/world/entity/Mob.java
@@ -0,0 +0,0 @@ public abstract class Mob extends LivingEntity implements Targeting {
}
this.spawnAtLocation(itemstack);
+ if (this.clearEquipmentSlots) { // Paper
this.setItemSlot(enumitemslot, ItemStack.EMPTY);
+ // Paper start
+ } else {
+ this.clearedEquipmentSlots.add(enumitemslot);
+ }
+ // Paper end
}
}
diff --git a/src/main/java/net/minecraft/world/entity/animal/Fox.java b/src/main/java/net/minecraft/world/entity/animal/Fox.java
index 0000000000000000000000000000000000000000..0000000000000000000000000000000000000000 100644
--- a/src/main/java/net/minecraft/world/entity/animal/Fox.java
+++ b/src/main/java/net/minecraft/world/entity/animal/Fox.java
@@ -0,0 +0,0 @@ public class Fox extends Animal implements VariantHolder<Fox.Type> {
}
@Override
- protected void dropAllDeathLoot(DamageSource source) {
- ItemStack itemstack = this.getItemBySlot(EquipmentSlot.MAINHAND);
+ // Paper start - Cancellable death event
+ protected org.bukkit.event.entity.EntityDeathEvent dropAllDeathLoot(DamageSource source) {
+ ItemStack itemstack = this.getItemBySlot(EquipmentSlot.MAINHAND).copy(); // Paper - modified by supercall
+
+ org.bukkit.event.entity.EntityDeathEvent deathEvent = super.dropAllDeathLoot(source);
+
+ // Below is code to drop
+
+ if (deathEvent == null || deathEvent.isCancelled()) {
+ return deathEvent;
+ }
+ // Paper end
if (!itemstack.isEmpty()) {
this.spawnAtLocation(itemstack);
this.setItemSlot(EquipmentSlot.MAINHAND, ItemStack.EMPTY);
}
- super.dropAllDeathLoot(source);
+ return deathEvent; // Paper
}
public static boolean isPathClear(Fox fox, LivingEntity chasedEntity) {
diff --git a/src/main/java/net/minecraft/world/entity/animal/horse/AbstractChestedHorse.java b/src/main/java/net/minecraft/world/entity/animal/horse/AbstractChestedHorse.java
index 0000000000000000000000000000000000000000..0000000000000000000000000000000000000000 100644
--- a/src/main/java/net/minecraft/world/entity/animal/horse/AbstractChestedHorse.java
+++ b/src/main/java/net/minecraft/world/entity/animal/horse/AbstractChestedHorse.java
@@ -0,0 +0,0 @@ public abstract class AbstractChestedHorse extends AbstractHorse {
this.spawnAtLocation(Blocks.CHEST);
}
- this.setChest(false);
+ //this.setCarryingChest(false); // Paper - moved to post death logic
}
}
+ // Paper start
+ protected void postDeathDropItems(org.bukkit.event.entity.EntityDeathEvent event) {
+ if (this.hasChest() && (event == null || !event.isCancelled())) {
+ this.setChest(false);
+ }
+ }
+ // Paper end
+
@Override
public void addAdditionalSaveData(CompoundTag nbt) {
super.addAdditionalSaveData(nbt);
diff --git a/src/main/java/net/minecraft/world/entity/decoration/ArmorStand.java b/src/main/java/net/minecraft/world/entity/decoration/ArmorStand.java
index 0000000000000000000000000000000000000000..0000000000000000000000000000000000000000 100644
--- a/src/main/java/net/minecraft/world/entity/decoration/ArmorStand.java
+++ b/src/main/java/net/minecraft/world/entity/decoration/ArmorStand.java
@@ -0,0 +0,0 @@ public class ArmorStand extends LivingEntity {
this.gameEvent(GameEvent.ENTITY_DAMAGE, source.getEntity());
this.lastHit = i;
} else {
- this.brokenByPlayer(source);
+ org.bukkit.event.entity.EntityDeathEvent event = this.brokenByPlayer(source); // Paper
this.showBreakingParticles();
+ if (!event.isCancelled()) // Paper
this.discard(); // CraftBukkit - SPIGOT-4890: remain as this.discard() since above damagesource method will call death event
}
@@ -0,0 +0,0 @@ public class ArmorStand extends LivingEntity {
}
- private void brokenByPlayer(DamageSource damageSource) {
+ private org.bukkit.event.entity.EntityDeathEvent brokenByPlayer(DamageSource damageSource) { // Paper
ItemStack itemstack = new ItemStack(Items.ARMOR_STAND);
if (this.hasCustomName()) {
@@ -0,0 +0,0 @@ public class ArmorStand extends LivingEntity {
}
drops.add(org.bukkit.craftbukkit.inventory.CraftItemStack.asBukkitCopy(itemstack)); // CraftBukkit - add to drops
- this.brokenByAnything(damageSource);
+ return this.brokenByAnything(damageSource); // Paper
}
- private void brokenByAnything(DamageSource damageSource) {
+ private org.bukkit.event.entity.EntityDeathEvent brokenByAnything(DamageSource damageSource) { // Paper
this.playBrokenSound();
// this.dropAllDeathLoot(damagesource); // CraftBukkit - moved down
@@ -0,0 +0,0 @@ public class ArmorStand extends LivingEntity {
this.armorItems.set(i, ItemStack.EMPTY);
}
}
- this.dropAllDeathLoot(damageSource); // CraftBukkit - moved from above
+ return this.dropAllDeathLoot(damageSource); // CraftBukkit - moved from above // Paper
}
@@ -0,0 +0,0 @@ public class ArmorStand extends LivingEntity {
@Override
public void kill() {
- org.bukkit.craftbukkit.event.CraftEventFactory.callEntityDeathEvent(this, drops); // CraftBukkit - call event
+ org.bukkit.event.entity.EntityDeathEvent event = org.bukkit.craftbukkit.event.CraftEventFactory.callEntityDeathEvent(this, drops); // CraftBukkit - call event // Paper - make cancellable
+ if (event.isCancelled()) return; // Paper - make cancellable
this.remove(Entity.RemovalReason.KILLED);
this.gameEvent(GameEvent.ENTITY_DIE);
}
diff --git a/src/main/java/org/bukkit/craftbukkit/entity/CraftPlayer.java b/src/main/java/org/bukkit/craftbukkit/entity/CraftPlayer.java
index 0000000000000000000000000000000000000000..0000000000000000000000000000000000000000 100644
--- a/src/main/java/org/bukkit/craftbukkit/entity/CraftPlayer.java
+++ b/src/main/java/org/bukkit/craftbukkit/entity/CraftPlayer.java
@@ -0,0 +0,0 @@ public class CraftPlayer extends CraftHumanEntity implements Player {
}
public void sendHealthUpdate() {
- this.getHandle().connection.send(new ClientboundSetHealthPacket(this.getScaledHealth(), this.getHandle().getFoodData().getFoodLevel(), this.getHandle().getFoodData().getSaturationLevel()));
+ // Paper start - cancellable death event
+ ClientboundSetHealthPacket packet = new ClientboundSetHealthPacket(this.getScaledHealth(), this.getHandle().getFoodData().getFoodLevel(), this.getHandle().getFoodData().getSaturationLevel());
+ if (this.getHandle().queueHealthUpdatePacket) {
+ this.getHandle().queuedHealthUpdatePacket = packet;
+ } else {
+ this.getHandle().connection.send(packet);
+ }
+ // Paper end
}
public void injectScaledMaxHealth(Collection<AttributeInstance> collection, boolean force) {
diff --git a/src/main/java/org/bukkit/craftbukkit/event/CraftEventFactory.java b/src/main/java/org/bukkit/craftbukkit/event/CraftEventFactory.java
index 0000000000000000000000000000000000000000..0000000000000000000000000000000000000000 100644
--- a/src/main/java/org/bukkit/craftbukkit/event/CraftEventFactory.java
+++ b/src/main/java/org/bukkit/craftbukkit/event/CraftEventFactory.java
@@ -0,0 +0,0 @@ public class CraftEventFactory {
public static EntityDeathEvent callEntityDeathEvent(net.minecraft.world.entity.LivingEntity victim, List<org.bukkit.inventory.ItemStack> drops) {
CraftLivingEntity entity = (CraftLivingEntity) victim.getBukkitEntity();
EntityDeathEvent event = new EntityDeathEvent(entity, drops, victim.getExpReward());
+ populateFields(victim, event); // Paper - make cancellable
CraftWorld world = (CraftWorld) entity.getWorld();
Bukkit.getServer().getPluginManager().callEvent(event);
+ // Paper start - make cancellable
+ if (event.isCancelled()) {
+ return event;
+ }
+ playDeathSound(victim, event);
+ // Paper end
victim.expToDrop = event.getDroppedExp();
for (org.bukkit.inventory.ItemStack stack : event.getDrops()) {
@@ -0,0 +0,0 @@ public class CraftEventFactory {
PlayerDeathEvent event = new PlayerDeathEvent(entity, drops, victim.getExpReward(), 0, deathMessage, stringDeathMessage); // Paper - Adventure
event.setKeepInventory(keepInventory);
event.setKeepLevel(victim.keepLevel); // SPIGOT-2222: pre-set keepLevel
+ populateFields(victim, event); // Paper - make cancellable
org.bukkit.World world = entity.getWorld();
Bukkit.getServer().getPluginManager().callEvent(event);
+ // Paper start - make cancellable
+ if (event.isCancelled()) {
+ return event;
+ }
+ playDeathSound(victim, event);
+ // Paper end
victim.keepLevel = event.getKeepLevel();
victim.newLevel = event.getNewLevel();
@@ -0,0 +0,0 @@ public class CraftEventFactory {
return event;
}
+ // Paper start - helper methods for making death event cancellable
+ // Add information to death event
+ private static void populateFields(net.minecraft.world.entity.LivingEntity victim, EntityDeathEvent event) {
+ event.setReviveHealth(event.getEntity().getAttribute(org.bukkit.attribute.Attribute.GENERIC_MAX_HEALTH).getValue());
+ event.setShouldPlayDeathSound(!victim.silentDeath && !victim.isSilent());
+ net.minecraft.sounds.SoundEvent soundEffect = victim.getDeathSound();
+ event.setDeathSound(soundEffect != null ? org.bukkit.craftbukkit.CraftSound.getBukkit(soundEffect) : null);
+ event.setDeathSoundCategory(org.bukkit.SoundCategory.valueOf(victim.getSoundSource().name()));
+ event.setDeathSoundVolume(victim.getSoundVolume());
+ event.setDeathSoundPitch(victim.getVoicePitch());
+ }
+
+ // Play death sound manually
+ private static void playDeathSound(net.minecraft.world.entity.LivingEntity victim, EntityDeathEvent event) {
+ if (event.shouldPlayDeathSound() && event.getDeathSound() != null && event.getDeathSoundCategory() != null) {
+ net.minecraft.world.entity.player.Player source = victim instanceof net.minecraft.world.entity.player.Player ? (net.minecraft.world.entity.player.Player) victim : null;
+ double x = event.getEntity().getLocation().getX();
+ double y = event.getEntity().getLocation().getY();
+ double z = event.getEntity().getLocation().getZ();
+ net.minecraft.sounds.SoundEvent soundEffect = org.bukkit.craftbukkit.CraftSound.getSoundEffect(event.getDeathSound());
+ net.minecraft.sounds.SoundSource soundCategory = net.minecraft.sounds.SoundSource.valueOf(event.getDeathSoundCategory().name());
+ victim.level.playSound(source, x, y, z, soundEffect, soundCategory, event.getDeathSoundVolume(), event.getDeathSoundPitch());
+ }
+ }
+ // Paper end
/**
* Server methods
*/