PaperMC/paper-server
Aikar 07c767b6f4 LootTable API and replenishable lootables
Provides an API to control the loot table for an object.
Also provides a feature that any Lootable Inventory (Chests in Structures)
can automatically replenish after a given time.

This feature is good for long term worlds so that newer players
do not suffer with "Every chest has been looted"

== AT ==
public org.bukkit.craftbukkit.block.CraftBlockEntityState getTileEntity()Lnet/minecraft/world/level/block/entity/BlockEntity;
public org.bukkit.craftbukkit.block.CraftLootable setLootTable(Lorg/bukkit/loot/LootTable;J)V
public org.bukkit.craftbukkit.entity.CraftMinecartContainer setLootTable(Lorg/bukkit/loot/LootTable;J)V
2016-05-01 21:19:14 -04:00
..
patches/sources LootTable API and replenishable lootables 2016-05-01 21:19:14 -04:00
src LootTable API and replenishable lootables 2016-05-01 21:19:14 -04:00
.gitignore Setup Gradle project 2020-12-10 20:54:19 -08:00
build.gradle.kts Expose server build information 2016-03-01 14:32:43 -06:00
LGPL.txt
LICENCE.txt