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344d299d69
While Velocity supports BungeeCord-style IP forwarding, it is not secure. Users have a lot of problems setting up firewalls or setting up plugins like IPWhitelist. Further, the BungeeCord IP forwarding protocol still retains essentially its original form, when there is brand new support for custom login plugin messages in 1.13. Velocity's modern IP forwarding uses an HMAC-SHA256 code to ensure authenticity of messages, is packed into a binary format that is smaller than BungeeCord's forwarding, and is integrated into the Minecraft login process by using the 1.13 login plugin message packet.
45 lines
No EOL
2.6 KiB
Diff
45 lines
No EOL
2.6 KiB
Diff
From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
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From: Riley Park <rileysebastianpark@gmail.com>
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Date: Tue, 20 Sep 2016 00:58:01 +0000
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Subject: [PATCH] Configurable flying kick messages
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diff --git a/src/main/java/com/destroystokyo/paper/PaperConfig.java b/src/main/java/com/destroystokyo/paper/PaperConfig.java
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index 4c0a9f18c..c278ac98d 100644
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--- a/src/main/java/com/destroystokyo/paper/PaperConfig.java
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+++ b/src/main/java/com/destroystokyo/paper/PaperConfig.java
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@@ -0,0 +0,0 @@ public class PaperConfig {
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}
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packetInSpamThreshold = getInt("settings.incoming-packet-spam-threshold", 300);
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}
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+
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+ public static String flyingKickPlayerMessage = "Flying is not enabled on this server";
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+ public static String flyingKickVehicleMessage = "Flying is not enabled on this server";
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+ private static void flyingKickMessages() {
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+ flyingKickPlayerMessage = getString("messages.kick.flying-player", flyingKickPlayerMessage);
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+ flyingKickVehicleMessage = getString("messages.kick.flying-vehicle", flyingKickVehicleMessage);
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+ }
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}
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diff --git a/src/main/java/net/minecraft/server/PlayerConnection.java b/src/main/java/net/minecraft/server/PlayerConnection.java
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index 598b747ec..552f1355c 100644
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--- a/src/main/java/net/minecraft/server/PlayerConnection.java
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+++ b/src/main/java/net/minecraft/server/PlayerConnection.java
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@@ -0,0 +0,0 @@ public class PlayerConnection implements PacketListenerPlayIn, ITickable {
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if (this.B) {
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if (++this.C > 80) {
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PlayerConnection.LOGGER.warn("{} was kicked for floating too long!", this.player.getDisplayName().getString());
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- this.disconnect(new ChatMessage("multiplayer.disconnect.flying", new Object[0]));
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+ this.disconnect(com.destroystokyo.paper.PaperConfig.flyingKickPlayerMessage); // Paper - use configurable kick message
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return;
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}
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} else {
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@@ -0,0 +0,0 @@ public class PlayerConnection implements PacketListenerPlayIn, ITickable {
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if (this.D && this.player.getRootVehicle().bO() == this.player) {
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if (++this.E > 80) {
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PlayerConnection.LOGGER.warn("{} was kicked for floating a vehicle too long!", this.player.getDisplayName().getString());
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- this.disconnect(new ChatMessage("multiplayer.disconnect.flying", new Object[0]));
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+ this.disconnect(com.destroystokyo.paper.PaperConfig.flyingKickVehicleMessage); // Paper - use configurable kick message
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return;
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}
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} else {
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--
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