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1c0fdc2824
even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even more work
57 lines
3 KiB
Diff
57 lines
3 KiB
Diff
From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
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From: Aikar <aikar@aikar.co>
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Date: Sun, 22 Jan 2017 18:07:56 -0500
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Subject: [PATCH] Cap Entity Collisions
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Limit a single entity to colliding a max of configurable times per tick.
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This will alleviate issues where living entities are hoarded in 1x1 pens
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This is not tied to the maxEntityCramming rule. Cramming will still apply
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just as it does in Vanilla, but entity pushing logic will be capped.
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You can set this to 0 to disable collisions.
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diff --git a/src/main/java/com/destroystokyo/paper/PaperWorldConfig.java b/src/main/java/com/destroystokyo/paper/PaperWorldConfig.java
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index 0000000000000000000000000000000000000000..0000000000000000000000000000000000000000 100644
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--- a/src/main/java/com/destroystokyo/paper/PaperWorldConfig.java
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+++ b/src/main/java/com/destroystokyo/paper/PaperWorldConfig.java
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@@ -0,0 +0,0 @@ public class PaperWorldConfig {
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log("Treasure Maps will return already discovered locations");
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}
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}
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+
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+ public int maxCollisionsPerEntity;
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+ private void maxEntityCollision() {
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+ maxCollisionsPerEntity = getInt( "max-entity-collisions", this.spigotConfig.getInt("max-entity-collisions", 8) );
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+ log( "Max Entity Collisions: " + maxCollisionsPerEntity );
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+ }
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}
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diff --git a/src/main/java/net/minecraft/world/entity/Entity.java b/src/main/java/net/minecraft/world/entity/Entity.java
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index 0000000000000000000000000000000000000000..0000000000000000000000000000000000000000 100644
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--- a/src/main/java/net/minecraft/world/entity/Entity.java
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+++ b/src/main/java/net/minecraft/world/entity/Entity.java
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@@ -0,0 +0,0 @@ public abstract class Entity implements Nameable, EntityAccess, CommandSource, n
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public final org.spigotmc.ActivationRange.ActivationType activationType = org.spigotmc.ActivationRange.initializeEntityActivationType(this);
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public final boolean defaultActivationState;
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public long activatedTick = Integer.MIN_VALUE;
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+ protected int numCollisions = 0; // Paper
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public void inactiveTick() { }
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// Spigot end
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diff --git a/src/main/java/net/minecraft/world/entity/LivingEntity.java b/src/main/java/net/minecraft/world/entity/LivingEntity.java
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index 0000000000000000000000000000000000000000..0000000000000000000000000000000000000000 100644
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--- a/src/main/java/net/minecraft/world/entity/LivingEntity.java
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+++ b/src/main/java/net/minecraft/world/entity/LivingEntity.java
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@@ -0,0 +0,0 @@ public abstract class LivingEntity extends Entity {
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}
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}
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- for (j = 0; j < list.size(); ++j) {
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+ this.numCollisions = Math.max(0, this.numCollisions - this.level.paperConfig.maxCollisionsPerEntity); // Paper
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+ for (j = 0; j < list.size() && this.numCollisions < this.level.paperConfig.maxCollisionsPerEntity; ++j) { // Paper
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Entity entity = (Entity) list.get(j);
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+ entity.numCollisions++; // Paper
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+ this.numCollisions++; // Paper
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this.doPush(entity);
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}
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