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9bafd0634e
At the time this was re-added, there was concern around how the JIT would handle the system property that enabled it. This shouldn't be a problem, and as such we no longer need to block access to it. The Vanilla Method Profiler will not provide much to most users however there is no harm in providing it as an option. For most users, the recommended and supported method for determining performance issues with Paper will continue to be Timings.
51 lines
No EOL
1.9 KiB
Diff
51 lines
No EOL
1.9 KiB
Diff
From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
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From: Aikar <aikar@aikar.co>
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Date: Fri, 19 Jan 2018 00:36:25 -0500
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Subject: [PATCH] Add SkullMeta.setPlayerProfile API
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This allows you to create already filled textures on Skulls to avoid texture lookups
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which commonly cause rate limit issues with Mojang API
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diff --git a/src/main/java/org/bukkit/craftbukkit/inventory/CraftMetaSkull.java b/src/main/java/org/bukkit/craftbukkit/inventory/CraftMetaSkull.java
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index e2ea49cd..dbc08335 100644
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--- a/src/main/java/org/bukkit/craftbukkit/inventory/CraftMetaSkull.java
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+++ b/src/main/java/org/bukkit/craftbukkit/inventory/CraftMetaSkull.java
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@@ -0,0 +0,0 @@ package org.bukkit.craftbukkit.inventory;
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import java.util.Map;
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+import com.destroystokyo.paper.profile.CraftPlayerProfile;
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+import com.destroystokyo.paper.profile.PlayerProfile;
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import net.minecraft.server.GameProfileSerializer;
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import net.minecraft.server.NBTBase;
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import net.minecraft.server.NBTTagCompound;
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@@ -0,0 +0,0 @@ import org.bukkit.inventory.meta.SkullMeta;
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import com.google.common.collect.ImmutableMap.Builder;
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import com.mojang.authlib.GameProfile;
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+import javax.annotation.Nullable;
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+
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@DelegateDeserialization(SerializableMeta.class)
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class CraftMetaSkull extends CraftMetaItem implements SkullMeta {
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@@ -0,0 +0,0 @@ class CraftMetaSkull extends CraftMetaItem implements SkullMeta {
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return hasOwner() ? profile.getName() : null;
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}
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+ // Paper start
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+ @Override
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+ public void setPlayerProfile(@Nullable PlayerProfile profile) {
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+ this.profile = (profile == null) ? null : CraftPlayerProfile.asAuthlibCopy(profile);
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+ }
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+
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+ @Nullable
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+ @Override
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+ public PlayerProfile getPlayerProfile() {
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+ return profile != null ? CraftPlayerProfile.asBukkitCopy(profile) : null;
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+ }
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+ // Paper end
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+
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@Override
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public OfflinePlayer getOwningPlayer() {
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if (hasOwner()) {
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--
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