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d1a72eac31
Upstream has released updates that appear to apply and compile correctly. This update has not been tested by PaperMC and as with ANY update, please do your own testing Bukkit Changes: 1fc1020a PR-1049: Add MenuType API 8ae2e3be PR-1055: Expand riptiding API cac68bfb SPIGOT-7890: AttributeModifier#getUniqueId() doesn't match the UUID passed to its constructor 7004fcf2 SPIGOT-7886: Fix mistake in AttributeModifier UUID shim 1ac7f950 PR-1054: Add FireworkMeta#hasPower 4cfb565f SPIGOT-7873: Add powered state for skulls CraftBukkit Changes: bbb30e7a8 SPIGOT-7894: NPE when sending tile entity update ba21e9472 SPIGOT-7895: PlayerItemBreakEvent not firing 0fb24bbe0 SPIGOT-7875: Fix PlayerItemConsumeEvent cancellation causing client-side desync 815066449 SPIGOT-7891: Can't remove second ingredient of MerchantRecipe 45c206f2c PR-1458: Add MenuType API 19c8ef9ae SPIGOT-7867: Merchant instanceof AbstractVillager always returns false 4e006d28f PR-1468: Expand riptiding API bd8aded7d Ignore checks in CraftPlayerProfile for ResolvableProfile used in profile components 8679620b5 SPIGOT-7889: Fix tool component deserialisation without speed and/or correct-for-drops 8d5222691 SPIGOT-7882, PR-1467: Fix conversion of name in Profile Component to empty if it is missing 63f91669a SPIGOT-7887: Remove duplicate ProjectileHitEvent for fireballs 7070de8c8 SPIGOT-7878: Server#getLootTable does not return null on invalid loot table 060ee6cae SPIGOT-7876: Can't kick player or disconnect player in PlayerLoginEvent when checking for cookies 7ccb86cc0 PR-1465: Add FireworkMeta#hasPower 804ad6491 SPIGOT-7873: Add powered state for skulls f9610cdcb Improve minecart movement Spigot Changes: a759b629 Rebuild patches Co-authored-by: Jake Potrebic <jake.m.potrebic@gmail.com>
30 lines
2.2 KiB
Diff
30 lines
2.2 KiB
Diff
From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
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From: Shane Freeder <theboyetronic@gmail.com>
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Date: Sun, 18 Apr 2021 21:27:01 +0100
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Subject: [PATCH] Add bypass host check
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Paper.bypassHostCheck
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Seriously, fix your firewalls. -.-
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diff --git a/src/main/java/net/minecraft/server/network/ServerHandshakePacketListenerImpl.java b/src/main/java/net/minecraft/server/network/ServerHandshakePacketListenerImpl.java
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index 0c1bdf2329936ce479a2cc53e8a46bd2ad685ec1..a5bbea6a073e00c10c3c5facd997eb8473fd9a5f 100644
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--- a/src/main/java/net/minecraft/server/network/ServerHandshakePacketListenerImpl.java
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+++ b/src/main/java/net/minecraft/server/network/ServerHandshakePacketListenerImpl.java
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@@ -32,6 +32,7 @@ public class ServerHandshakePacketListenerImpl implements ServerHandshakePacketL
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private static final Component IGNORE_STATUS_REASON = Component.translatable("disconnect.ignoring_status_request");
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private final MinecraftServer server;
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private final Connection connection;
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+ private static final boolean BYPASS_HOSTCHECK = Boolean.getBoolean("Paper.bypassHostCheck"); // Paper
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public ServerHandshakePacketListenerImpl(MinecraftServer server, Connection connection) {
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this.server = server;
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@@ -164,7 +165,7 @@ public class ServerHandshakePacketListenerImpl implements ServerHandshakePacketL
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String[] split = packet.hostName().split("\00");
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if (!handledByEvent && proxyLogicEnabled) { // Paper
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// if (org.spigotmc.SpigotConfig.bungee) { // Paper - comment out, we check above!
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- if ( ( split.length == 3 || split.length == 4 ) && ( ServerHandshakePacketListenerImpl.HOST_PATTERN.matcher( split[1] ).matches() ) ) {
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+ if ( ( split.length == 3 || split.length == 4 ) && ( ServerHandshakePacketListenerImpl.BYPASS_HOSTCHECK || ServerHandshakePacketListenerImpl.HOST_PATTERN.matcher( split[1] ).matches() ) ) { // Paper - Add bypass host check
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this.connection.hostname = split[0];
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this.connection.address = new java.net.InetSocketAddress(split[1], ((java.net.InetSocketAddress) this.connection.getRemoteAddress()).getPort());
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this.connection.spoofedUUID = com.mojang.util.UndashedUuid.fromStringLenient( split[2] );
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