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d1a72eac31
Upstream has released updates that appear to apply and compile correctly. This update has not been tested by PaperMC and as with ANY update, please do your own testing Bukkit Changes: 1fc1020a PR-1049: Add MenuType API 8ae2e3be PR-1055: Expand riptiding API cac68bfb SPIGOT-7890: AttributeModifier#getUniqueId() doesn't match the UUID passed to its constructor 7004fcf2 SPIGOT-7886: Fix mistake in AttributeModifier UUID shim 1ac7f950 PR-1054: Add FireworkMeta#hasPower 4cfb565f SPIGOT-7873: Add powered state for skulls CraftBukkit Changes: bbb30e7a8 SPIGOT-7894: NPE when sending tile entity update ba21e9472 SPIGOT-7895: PlayerItemBreakEvent not firing 0fb24bbe0 SPIGOT-7875: Fix PlayerItemConsumeEvent cancellation causing client-side desync 815066449 SPIGOT-7891: Can't remove second ingredient of MerchantRecipe 45c206f2c PR-1458: Add MenuType API 19c8ef9ae SPIGOT-7867: Merchant instanceof AbstractVillager always returns false 4e006d28f PR-1468: Expand riptiding API bd8aded7d Ignore checks in CraftPlayerProfile for ResolvableProfile used in profile components 8679620b5 SPIGOT-7889: Fix tool component deserialisation without speed and/or correct-for-drops 8d5222691 SPIGOT-7882, PR-1467: Fix conversion of name in Profile Component to empty if it is missing 63f91669a SPIGOT-7887: Remove duplicate ProjectileHitEvent for fireballs 7070de8c8 SPIGOT-7878: Server#getLootTable does not return null on invalid loot table 060ee6cae SPIGOT-7876: Can't kick player or disconnect player in PlayerLoginEvent when checking for cookies 7ccb86cc0 PR-1465: Add FireworkMeta#hasPower 804ad6491 SPIGOT-7873: Add powered state for skulls f9610cdcb Improve minecart movement Spigot Changes: a759b629 Rebuild patches Co-authored-by: Jake Potrebic <jake.m.potrebic@gmail.com>
91 lines
4.2 KiB
Diff
91 lines
4.2 KiB
Diff
From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
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From: Aikar <aikar@aikar.co>
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Date: Fri, 29 May 2020 20:29:02 -0400
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Subject: [PATCH] Synchronize PalettedContainer instead of
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ThreadingDetector/Semaphore
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Mojang has flaws in their logic about chunks being concurrently
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wrote to. So we constantly see crashes around multiple threads writing.
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Additionally, java has optimized synchronization so well that its
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in many times faster than trying to manage read write locks for low
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contention situations.
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And this is extremely a low contention situation.
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diff --git a/src/main/java/net/minecraft/world/level/chunk/PalettedContainer.java b/src/main/java/net/minecraft/world/level/chunk/PalettedContainer.java
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index 2e5afbd2a69c4eeabd9a48bff6a37a7004565716..2fa0097a9374a89177e4f1068d1bfed30b8ff122 100644
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--- a/src/main/java/net/minecraft/world/level/chunk/PalettedContainer.java
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+++ b/src/main/java/net/minecraft/world/level/chunk/PalettedContainer.java
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@@ -30,14 +30,14 @@ public class PalettedContainer<T> implements PaletteResize<T>, PalettedContainer
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public final IdMap<T> registry;
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private volatile PalettedContainer.Data<T> data;
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private final PalettedContainer.Strategy strategy;
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- private final ThreadingDetector threadingDetector = new ThreadingDetector("PalettedContainer");
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+ // private final ThreadingDetector threadingDetector = new ThreadingDetector("PalettedContainer"); // Paper - unused
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public void acquire() {
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- this.threadingDetector.checkAndLock();
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+ // this.threadingDetector.checkAndLock(); // Paper - disable this - use proper synchronization
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}
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public void release() {
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- this.threadingDetector.checkAndUnlock();
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+ // this.threadingDetector.checkAndUnlock(); // Paper - disable this
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}
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public static <T> Codec<PalettedContainer<T>> codecRW(IdMap<T> idList, Codec<T> entryCodec, PalettedContainer.Strategy paletteProvider, T defaultValue) {
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@@ -104,7 +104,7 @@ public class PalettedContainer<T> implements PaletteResize<T>, PalettedContainer
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}
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@Override
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- public int onResize(int newBits, T object) {
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+ public synchronized int onResize(int newBits, T object) { // Paper - synchronize
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PalettedContainer.Data<T> data = this.data;
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PalettedContainer.Data<T> data2 = this.createOrReuseData(data, newBits);
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data2.copyFrom(data.palette, data.storage);
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@@ -129,7 +129,7 @@ public class PalettedContainer<T> implements PaletteResize<T>, PalettedContainer
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return this.getAndSet(this.strategy.getIndex(x, y, z), value);
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}
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- private T getAndSet(int index, T value) {
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+ private synchronized T getAndSet(int index, T value) { // Paper - synchronize
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int i = this.data.palette.idFor(value);
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int j = this.data.storage.getAndSet(index, i);
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return this.data.palette.valueFor(j);
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@@ -145,7 +145,7 @@ public class PalettedContainer<T> implements PaletteResize<T>, PalettedContainer
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}
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}
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- private void set(int index, T value) {
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+ private synchronized void set(int index, T value) { // Paper - synchronize
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int i = this.data.palette.idFor(value);
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this.data.storage.set(index, i);
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}
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@@ -168,7 +168,7 @@ public class PalettedContainer<T> implements PaletteResize<T>, PalettedContainer
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intSet.forEach(id -> action.accept(palette.valueFor(id)));
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}
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- public void read(FriendlyByteBuf buf) {
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+ public synchronized void read(FriendlyByteBuf buf) { // Paper - synchronize
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this.acquire();
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try {
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@@ -183,7 +183,7 @@ public class PalettedContainer<T> implements PaletteResize<T>, PalettedContainer
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}
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@Override
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- public void write(FriendlyByteBuf buf) {
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+ public synchronized void write(FriendlyByteBuf buf) { // Paper - synchronize
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this.acquire();
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try {
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@@ -231,7 +231,7 @@ public class PalettedContainer<T> implements PaletteResize<T>, PalettedContainer
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}
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@Override
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- public PalettedContainerRO.PackedData<T> pack(IdMap<T> idList, PalettedContainer.Strategy paletteProvider) {
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+ public synchronized PalettedContainerRO.PackedData<T> pack(IdMap<T> idList, PalettedContainer.Strategy paletteProvider) { // Paper - synchronize
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this.acquire();
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PalettedContainerRO.PackedData var12;
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