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d1a72eac31
Upstream has released updates that appear to apply and compile correctly. This update has not been tested by PaperMC and as with ANY update, please do your own testing Bukkit Changes: 1fc1020a PR-1049: Add MenuType API 8ae2e3be PR-1055: Expand riptiding API cac68bfb SPIGOT-7890: AttributeModifier#getUniqueId() doesn't match the UUID passed to its constructor 7004fcf2 SPIGOT-7886: Fix mistake in AttributeModifier UUID shim 1ac7f950 PR-1054: Add FireworkMeta#hasPower 4cfb565f SPIGOT-7873: Add powered state for skulls CraftBukkit Changes: bbb30e7a8 SPIGOT-7894: NPE when sending tile entity update ba21e9472 SPIGOT-7895: PlayerItemBreakEvent not firing 0fb24bbe0 SPIGOT-7875: Fix PlayerItemConsumeEvent cancellation causing client-side desync 815066449 SPIGOT-7891: Can't remove second ingredient of MerchantRecipe 45c206f2c PR-1458: Add MenuType API 19c8ef9ae SPIGOT-7867: Merchant instanceof AbstractVillager always returns false 4e006d28f PR-1468: Expand riptiding API bd8aded7d Ignore checks in CraftPlayerProfile for ResolvableProfile used in profile components 8679620b5 SPIGOT-7889: Fix tool component deserialisation without speed and/or correct-for-drops 8d5222691 SPIGOT-7882, PR-1467: Fix conversion of name in Profile Component to empty if it is missing 63f91669a SPIGOT-7887: Remove duplicate ProjectileHitEvent for fireballs 7070de8c8 SPIGOT-7878: Server#getLootTable does not return null on invalid loot table 060ee6cae SPIGOT-7876: Can't kick player or disconnect player in PlayerLoginEvent when checking for cookies 7ccb86cc0 PR-1465: Add FireworkMeta#hasPower 804ad6491 SPIGOT-7873: Add powered state for skulls f9610cdcb Improve minecart movement Spigot Changes: a759b629 Rebuild patches Co-authored-by: Jake Potrebic <jake.m.potrebic@gmail.com>
51 lines
3.4 KiB
Diff
51 lines
3.4 KiB
Diff
From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
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From: Jake Potrebic <jake.m.potrebic@gmail.com>
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Date: Fri, 14 Jan 2022 10:20:40 -0800
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Subject: [PATCH] Sync offhand slot in menus
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Menus don't add slots for the offhand, so on sendAllDataToRemote calls the
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offhand slot isn't sent. This is not correct because you *can* put stuff into the offhand
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by pressing the offhand swap item
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diff --git a/src/main/java/net/minecraft/server/level/ServerPlayer.java b/src/main/java/net/minecraft/server/level/ServerPlayer.java
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index 3dbaa3c6b75a0f8bfdef42d210f2ac6f560cde3d..96dff63230e8cda1f5e548d914c119bd64b5ac33 100644
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--- a/src/main/java/net/minecraft/server/level/ServerPlayer.java
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+++ b/src/main/java/net/minecraft/server/level/ServerPlayer.java
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@@ -321,6 +321,13 @@ public class ServerPlayer extends net.minecraft.world.entity.player.Player {
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}
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+ // Paper start - Sync offhand slot in menus
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+ @Override
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+ public void sendOffHandSlotChange() {
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+ ServerPlayer.this.connection.send(new ClientboundContainerSetSlotPacket(ServerPlayer.this.inventoryMenu.containerId, ServerPlayer.this.inventoryMenu.incrementStateId(), net.minecraft.world.inventory.InventoryMenu.SHIELD_SLOT, ServerPlayer.this.inventoryMenu.getSlot(net.minecraft.world.inventory.InventoryMenu.SHIELD_SLOT).getItem().copy()));
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+ }
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+ // Paper end - Sync offhand slot in menus
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+
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@Override
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public void sendSlotChange(AbstractContainerMenu handler, int slot, ItemStack stack) {
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ServerPlayer.this.connection.send(new ClientboundContainerSetSlotPacket(handler.containerId, handler.incrementStateId(), slot, stack));
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diff --git a/src/main/java/net/minecraft/world/inventory/AbstractContainerMenu.java b/src/main/java/net/minecraft/world/inventory/AbstractContainerMenu.java
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index f7b9849819c185cd89533aca1f6d34398ffc1077..0e380151b038e2133013eb7d73621cf247b5b954 100644
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--- a/src/main/java/net/minecraft/world/inventory/AbstractContainerMenu.java
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+++ b/src/main/java/net/minecraft/world/inventory/AbstractContainerMenu.java
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@@ -200,6 +200,7 @@ public abstract class AbstractContainerMenu {
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if (this.synchronizer != null) {
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this.synchronizer.sendInitialData(this, this.remoteSlots, this.remoteCarried, this.remoteDataSlots.toIntArray());
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+ this.synchronizer.sendOffHandSlotChange(); // Paper - Sync offhand slot in menus; update player's offhand since the offhand slot is not added to the slots for menus but can be changed by swapping from a menu slot
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}
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}
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diff --git a/src/main/java/net/minecraft/world/inventory/ContainerSynchronizer.java b/src/main/java/net/minecraft/world/inventory/ContainerSynchronizer.java
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index ff4fa86f9408e83e505f7e27692d3423f8570c48..a45ef5fcffc05e4e30801b73e82d29c6dbf5b8fd 100644
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--- a/src/main/java/net/minecraft/world/inventory/ContainerSynchronizer.java
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+++ b/src/main/java/net/minecraft/world/inventory/ContainerSynchronizer.java
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@@ -6,6 +6,7 @@ import net.minecraft.world.item.ItemStack;
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public interface ContainerSynchronizer {
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void sendInitialData(AbstractContainerMenu handler, NonNullList<ItemStack> stacks, ItemStack cursorStack, int[] properties);
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+ default void sendOffHandSlotChange() {} // Paper - Sync offhand slot in menus
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void sendSlotChange(AbstractContainerMenu handler, int slot, ItemStack stack);
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void sendCarriedChange(AbstractContainerMenu handler, ItemStack stack);
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