PaperMC/patches/server/0946-Fix-possible-StackOverflowError-for-some-dispenses.patch
Bjarne Koll d1a72eac31
Updated Upstream (Bukkit/CraftBukkit/Spigot) (#11405)
Upstream has released updates that appear to apply and compile correctly.
This update has not been tested by PaperMC and as with ANY update, please do your own testing

Bukkit Changes:
1fc1020a PR-1049: Add MenuType API
8ae2e3be PR-1055: Expand riptiding API
cac68bfb SPIGOT-7890: AttributeModifier#getUniqueId() doesn't match the UUID passed to its constructor
7004fcf2 SPIGOT-7886: Fix mistake in AttributeModifier UUID shim
1ac7f950 PR-1054: Add FireworkMeta#hasPower
4cfb565f SPIGOT-7873: Add powered state for skulls

CraftBukkit Changes:
bbb30e7a8 SPIGOT-7894: NPE when sending tile entity update
ba21e9472 SPIGOT-7895: PlayerItemBreakEvent not firing
0fb24bbe0 SPIGOT-7875: Fix PlayerItemConsumeEvent cancellation causing client-side desync
815066449 SPIGOT-7891: Can't remove second ingredient of MerchantRecipe
45c206f2c PR-1458: Add MenuType API
19c8ef9ae SPIGOT-7867: Merchant instanceof AbstractVillager always returns false
4e006d28f PR-1468: Expand riptiding API
bd8aded7d Ignore checks in CraftPlayerProfile for ResolvableProfile used in profile components
8679620b5 SPIGOT-7889: Fix tool component deserialisation without speed and/or correct-for-drops
8d5222691 SPIGOT-7882, PR-1467: Fix conversion of name in Profile Component to empty if it is missing
63f91669a SPIGOT-7887: Remove duplicate ProjectileHitEvent for fireballs
7070de8c8 SPIGOT-7878: Server#getLootTable does not return null on invalid loot table
060ee6cae SPIGOT-7876: Can't kick player or disconnect player in PlayerLoginEvent when checking for cookies
7ccb86cc0 PR-1465: Add FireworkMeta#hasPower
804ad6491 SPIGOT-7873: Add powered state for skulls
f9610cdcb Improve minecart movement

Spigot Changes:
a759b629 Rebuild patches

Co-authored-by: Jake Potrebic <jake.m.potrebic@gmail.com>
2024-09-15 21:39:53 +02:00

117 lines
8 KiB
Diff

From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
From: Jake Potrebic <jake.m.potrebic@gmail.com>
Date: Sat, 29 Oct 2022 17:02:42 -0700
Subject: [PATCH] Fix possible StackOverflowError for some dispenses
For saddles, carpets, horse armor, and chests for horse-likes
a BlockDispenseEvent handler that always mutated the item without
changing the type would result in a SO error because when it went
to find the replacement dispense behavior (since the item "changed")
it didn't properly handle if the replacement was the same instance
of dispense behavior.
Additionally equippable mob heads, wither skulls, and carved pumpkins
are subject to the same possible error.
diff --git a/src/main/java/net/minecraft/core/dispenser/DispenseItemBehavior.java b/src/main/java/net/minecraft/core/dispenser/DispenseItemBehavior.java
index 7826e2a52da47914aca39fef958b8f398a2ff937..0c0b8a49b3342cd015381c6a93fab23c32cd32e6 100644
--- a/src/main/java/net/minecraft/core/dispenser/DispenseItemBehavior.java
+++ b/src/main/java/net/minecraft/core/dispenser/DispenseItemBehavior.java
@@ -239,7 +239,7 @@ public interface DispenseItemBehavior {
// Chain to handler for new item
ItemStack eventStack = CraftItemStack.asNMSCopy(event.getItem());
DispenseItemBehavior idispensebehavior = (DispenseItemBehavior) DispenserBlock.DISPENSER_REGISTRY.get(eventStack.getItem());
- if (idispensebehavior != DispenseItemBehavior.NOOP && idispensebehavior != ArmorItem.DISPENSE_ITEM_BEHAVIOR) {
+ if (idispensebehavior != DispenseItemBehavior.NOOP && idispensebehavior != this) { // Paper - fix possible StackOverflowError
idispensebehavior.dispense(pointer, eventStack);
return stack;
}
@@ -295,7 +295,7 @@ public interface DispenseItemBehavior {
// Chain to handler for new item
ItemStack eventStack = CraftItemStack.asNMSCopy(event.getItem());
DispenseItemBehavior idispensebehavior = (DispenseItemBehavior) DispenserBlock.DISPENSER_REGISTRY.get(eventStack.getItem());
- if (idispensebehavior != DispenseItemBehavior.NOOP && idispensebehavior != ArmorItem.DISPENSE_ITEM_BEHAVIOR) {
+ if (idispensebehavior != DispenseItemBehavior.NOOP && idispensebehavior != this) { // Paper - fix possible StackOverflowError
idispensebehavior.dispense(pointer, eventStack);
return stack;
}
@@ -369,7 +369,7 @@ public interface DispenseItemBehavior {
// Chain to handler for new item
ItemStack eventStack = CraftItemStack.asNMSCopy(event.getItem());
DispenseItemBehavior idispensebehavior = (DispenseItemBehavior) DispenserBlock.DISPENSER_REGISTRY.get(eventStack.getItem());
- if (idispensebehavior != DispenseItemBehavior.NOOP && idispensebehavior != ArmorItem.DISPENSE_ITEM_BEHAVIOR) {
+ if (idispensebehavior != DispenseItemBehavior.NOOP && idispensebehavior != this) { // Paper - fix possible StackOverflowError
idispensebehavior.dispense(pointer, eventStack);
return stack;
}
@@ -690,7 +690,7 @@ public interface DispenseItemBehavior {
OptionalDispenseItemBehavior dispensebehaviormaybe1 = new OptionalDispenseItemBehavior() {
@Override
protected ItemStack execute(BlockSource pointer, ItemStack stack) {
- this.setSuccess(ArmorItem.dispenseArmor(pointer, stack));
+ this.setSuccess(ArmorItem.dispenseArmor(pointer, stack, this)); // Paper - fix possible StackOverflowError
return stack;
}
};
@@ -744,7 +744,7 @@ public interface DispenseItemBehavior {
stack.shrink(1);
this.setSuccess(true);
} else {
- this.setSuccess(ArmorItem.dispenseArmor(pointer, stack));
+ this.setSuccess(ArmorItem.dispenseArmor(pointer, stack, this)); // Paper - fix possible StackOverflowError
}
return stack;
@@ -790,7 +790,7 @@ public interface DispenseItemBehavior {
stack.shrink(1);
this.setSuccess(true);
} else {
- this.setSuccess(ArmorItem.dispenseArmor(pointer, stack));
+ this.setSuccess(ArmorItem.dispenseArmor(pointer, stack, this)); // Paper - fix possible StackOverflowError
}
return stack;
@@ -918,7 +918,7 @@ public interface DispenseItemBehavior {
// Chain to handler for new item
ItemStack eventStack = CraftItemStack.asNMSCopy(event.getItem());
DispenseItemBehavior idispensebehavior = (DispenseItemBehavior) DispenserBlock.DISPENSER_REGISTRY.get(eventStack.getItem());
- if (idispensebehavior != DispenseItemBehavior.NOOP && idispensebehavior != ArmorItem.DISPENSE_ITEM_BEHAVIOR) {
+ if (idispensebehavior != DispenseItemBehavior.NOOP && idispensebehavior != this) { // Paper - fix possible StackOverflowError
idispensebehavior.dispense(pointer, eventStack);
return stack;
}
diff --git a/src/main/java/net/minecraft/world/item/ArmorItem.java b/src/main/java/net/minecraft/world/item/ArmorItem.java
index fb518f87cc4ccd810fb32cade2fdd7e09ab0abfc..647a4601deace52f8d855f512a73671f82b4762a 100644
--- a/src/main/java/net/minecraft/world/item/ArmorItem.java
+++ b/src/main/java/net/minecraft/world/item/ArmorItem.java
@@ -39,14 +39,20 @@ public class ArmorItem extends Item implements Equipable {
public static final DispenseItemBehavior DISPENSE_ITEM_BEHAVIOR = new DefaultDispenseItemBehavior() {
@Override
protected ItemStack execute(BlockSource pointer, ItemStack stack) {
- return ArmorItem.dispenseArmor(pointer, stack) ? stack : super.execute(pointer, stack);
+ return ArmorItem.dispenseArmor(pointer, stack, this) ? stack : super.execute(pointer, stack); // Paper - fix possible StackOverflowError
}
};
protected final ArmorItem.Type type;
protected final Holder<ArmorMaterial> material;
private final Supplier<ItemAttributeModifiers> defaultModifiers;
+ @Deprecated @io.papermc.paper.annotation.DoNotUse // Paper
public static boolean dispenseArmor(BlockSource pointer, ItemStack armor) {
+ // Paper start
+ return dispenseArmor(pointer, armor, null);
+ }
+ public static boolean dispenseArmor(BlockSource pointer, ItemStack armor, @javax.annotation.Nullable DispenseItemBehavior currentBehavior) {
+ // Paper end
BlockPos blockposition = pointer.pos().relative((Direction) pointer.state().getValue(DispenserBlock.FACING));
List<LivingEntity> list = pointer.level().getEntitiesOfClass(LivingEntity.class, new AABB(blockposition), EntitySelector.NO_SPECTATORS.and(new EntitySelector.MobCanWearArmorEntitySelector(armor)));
@@ -77,7 +83,7 @@ public class ArmorItem extends Item implements Equipable {
// Chain to handler for new item
ItemStack eventStack = CraftItemStack.asNMSCopy(event.getItem());
DispenseItemBehavior idispensebehavior = (DispenseItemBehavior) DispenserBlock.DISPENSER_REGISTRY.get(eventStack.getItem());
- if (idispensebehavior != DispenseItemBehavior.NOOP && idispensebehavior != ArmorItem.DISPENSE_ITEM_BEHAVIOR) {
+ if (idispensebehavior != DispenseItemBehavior.NOOP && (currentBehavior == null || idispensebehavior != currentBehavior)) { // Paper - fix possible StackOverflowError
idispensebehavior.dispense(pointer, eventStack);
return true;
}