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bc127ea819
Upstream has released updates that appear to apply and compile correctly. This update has not been tested by PaperMC and as with ANY update, please do your own testing Bukkit Changes: eec4aab0 SPIGOT-6657: Add getPlayer to SheepDyeWoolEvent 205213c6 SPIGOT-6656: CauldronLevelChangeEvent is not fired correctly when dripstone fills the cauldron CraftBukkit Changes: b8c522d5 SPIGOT-6657: Add getPlayer to SheepDyeWoolEvent f04a77dc SPIGOT-6656: CauldronLevelChangeEvent is not fired correctly when dripstone fills the cauldron d1dbcebc SPIGOT-6653: Canceling snow bucket placement removes snow from bucket 4f34a67b #891: Fix scheduler task ID overflow and duplication issues Spigot Changes: d03d7f12 BUILDTOOLS-604: Rebuild patches
35 lines
1.7 KiB
Diff
35 lines
1.7 KiB
Diff
From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
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From: Aikar <aikar@aikar.co>
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Date: Wed, 17 Oct 2018 19:17:27 -0400
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Subject: [PATCH] MC-50319: Check other worlds for shooter of projectiles
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Say a player shoots an arrow through a nether portal, the game
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would lose the shooter for determining things such as Player Kills,
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because the entity is in another world.
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If the projectile fails to find the shooter in the current world, check
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other worlds.
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diff --git a/src/main/java/net/minecraft/world/entity/projectile/Projectile.java b/src/main/java/net/minecraft/world/entity/projectile/Projectile.java
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index d7d4aa7ed2f321df8099adb97a3c699ed38ae6fc..21ce4be0d8d0147a92f87e17bb5078a211419984 100644
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--- a/src/main/java/net/minecraft/world/entity/projectile/Projectile.java
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+++ b/src/main/java/net/minecraft/world/entity/projectile/Projectile.java
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@@ -57,6 +57,18 @@ public abstract class Projectile extends Entity {
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return this.cachedOwner;
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} else if (this.ownerUUID != null && this.level instanceof ServerLevel) {
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this.cachedOwner = ((ServerLevel) this.level).getEntity(this.ownerUUID);
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+ // Paper start - check all worlds
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+ if (this.cachedOwner == null) {
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+ for (final ServerLevel level : this.level.getServer().getAllLevels()) {
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+ if (level == this.level) continue;
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+ final Entity entity = level.getEntity(this.ownerUUID);
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+ if (entity != null) {
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+ this.cachedOwner = entity;
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+ break;
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+ }
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+ }
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+ }
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+ // Paper end
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return this.cachedOwner;
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} else {
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return null;
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