mirror of
https://github.com/PaperMC/Paper.git
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ea855e2b46
Upstream has released updates that appears to apply and compile correctly. This update has not been tested by PaperMC and as with ANY update, please do your own testing Developers!: You will need to clean up your work/Minecraft/1.13.2 folder for this Also, restore a patch that was dropped in the last upstream Bukkit Changes: 279eeab3 Fix command description not being set 96e2bb18 Remove debug print from SyntheticEventTest CraftBukkit Changes:d3ed1516
Fix dangerously threaded beacons217a293d
Don't relocate joptsimple to allow --help to work.1be05a21
Prepare for imminent Java 12 releasea49270b2
Mappings Update5259d80c
SPIGOT-4669: Fix PlayerTeleportEvent coordinates for relative teleports Spigot Changes: e6eb36f2 Rebuild patches
122 lines
6.1 KiB
Diff
122 lines
6.1 KiB
Diff
From 50c27b3dd87070cac07f40031b0178ab9a3d7b79 Mon Sep 17 00:00:00 2001
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From: Aikar <aikar@aikar.co>
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Date: Thu, 3 Mar 2016 01:17:12 -0600
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Subject: [PATCH] Ensure commands are not ran async
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Plugins calling Player.chat("/foo") or Server.dispatchCommand() could
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trigger the server to execute a command while on another thread.
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These commands would then process EXPECTING to be on the main thread, leaving to
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very hard to trace concurrency issues.
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This change will synchronize the command execution back to the main thread, causing a
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big slowdown in execution but throwing an exception at same time to raise awareness
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that it is happening so that plugin authors can fix their code to stop executing commands async.
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diff --git a/src/main/java/net/minecraft/server/PlayerConnection.java b/src/main/java/net/minecraft/server/PlayerConnection.java
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index 1c90c9d7a..b57f48035 100644
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--- a/src/main/java/net/minecraft/server/PlayerConnection.java
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+++ b/src/main/java/net/minecraft/server/PlayerConnection.java
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@@ -1532,6 +1532,29 @@ public class PlayerConnection implements PacketListenerPlayIn, ITickable {
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}
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if (!async && s.startsWith("/")) {
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+ // Paper Start
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+ if (!org.spigotmc.AsyncCatcher.shuttingDown && !org.bukkit.Bukkit.isPrimaryThread()) {
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+ final String fCommandLine = s;
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+ MinecraftServer.LOGGER.log(org.apache.logging.log4j.Level.ERROR, "Command Dispatched Async: " + fCommandLine);
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+ MinecraftServer.LOGGER.log(org.apache.logging.log4j.Level.ERROR, "Please notify author of plugin causing this execution to fix this bug! see: http://bit.ly/1oSiM6C", new Throwable());
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+ Waitable wait = new Waitable() {
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+ @Override
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+ protected Object evaluate() {
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+ chat(fCommandLine, false);
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+ return null;
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+ }
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+ };
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+ minecraftServer.processQueue.add(wait);
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+ try {
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+ wait.get();
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+ return;
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+ } catch (InterruptedException e) {
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+ Thread.currentThread().interrupt(); // This is proper habit for java. If we aren't handling it, pass it on!
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+ } catch (Exception e) {
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+ throw new RuntimeException("Exception processing chat command", e.getCause());
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+ }
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+ }
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+ // Paper End
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this.handleCommand(s);
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} else if (this.player.getChatFlags() == EntityHuman.EnumChatVisibility.SYSTEM) {
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// Do nothing, this is coming from a plugin
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diff --git a/src/main/java/org/bukkit/craftbukkit/CraftServer.java b/src/main/java/org/bukkit/craftbukkit/CraftServer.java
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index 76fb12630..4a53095a1 100644
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--- a/src/main/java/org/bukkit/craftbukkit/CraftServer.java
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+++ b/src/main/java/org/bukkit/craftbukkit/CraftServer.java
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@@ -701,6 +701,29 @@ public final class CraftServer implements Server {
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Validate.notNull(commandLine, "CommandLine cannot be null");
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org.spigotmc.AsyncCatcher.catchOp( "command dispatch" ); // Spigot
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+ // Paper Start
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+ if (!org.spigotmc.AsyncCatcher.shuttingDown && !Bukkit.isPrimaryThread()) {
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+ final CommandSender fSender = sender;
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+ final String fCommandLine = commandLine;
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+ Bukkit.getLogger().log(Level.SEVERE, "Command Dispatched Async: " + commandLine);
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+ Bukkit.getLogger().log(Level.SEVERE, "Please notify author of plugin causing this execution to fix this bug! see: http://bit.ly/1oSiM6C", new Throwable());
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+ org.bukkit.craftbukkit.util.Waitable<Boolean> wait = new org.bukkit.craftbukkit.util.Waitable<Boolean>() {
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+ @Override
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+ protected Boolean evaluate() {
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+ return dispatchCommand(fSender, fCommandLine);
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+ }
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+ };
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+ net.minecraft.server.MinecraftServer.getServer().processQueue.add(wait);
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+ try {
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+ return wait.get();
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+ } catch (InterruptedException e) {
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+ Thread.currentThread().interrupt(); // This is proper habit for java. If we aren't handling it, pass it on!
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+ } catch (Exception e) {
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+ throw new RuntimeException("Exception processing dispatch command", e.getCause());
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+ }
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+ }
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+ // Paper End
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+
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if (commandMap.dispatch(sender, commandLine)) {
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return true;
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}
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diff --git a/src/main/java/org/bukkit/craftbukkit/util/ServerShutdownThread.java b/src/main/java/org/bukkit/craftbukkit/util/ServerShutdownThread.java
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index a0cdd2317..984df4083 100644
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--- a/src/main/java/org/bukkit/craftbukkit/util/ServerShutdownThread.java
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+++ b/src/main/java/org/bukkit/craftbukkit/util/ServerShutdownThread.java
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@@ -14,6 +14,7 @@ public class ServerShutdownThread extends Thread {
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public void run() {
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try {
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org.spigotmc.AsyncCatcher.enabled = false; // Spigot
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+ org.spigotmc.AsyncCatcher.shuttingDown = true; // Paper
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server.stop();
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} catch (ExceptionWorldConflict ex) {
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ex.printStackTrace();
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diff --git a/src/main/java/org/spigotmc/AsyncCatcher.java b/src/main/java/org/spigotmc/AsyncCatcher.java
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index 4b3aa85c9..e44c23016 100644
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--- a/src/main/java/org/spigotmc/AsyncCatcher.java
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+++ b/src/main/java/org/spigotmc/AsyncCatcher.java
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@@ -6,6 +6,7 @@ public class AsyncCatcher
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{
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public static boolean enabled = true;
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+ public static boolean shuttingDown = false; // Paper
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public static void catchOp(String reason)
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{
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diff --git a/src/main/java/org/spigotmc/RestartCommand.java b/src/main/java/org/spigotmc/RestartCommand.java
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index f4e088c13..944151d14 100644
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--- a/src/main/java/org/spigotmc/RestartCommand.java
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+++ b/src/main/java/org/spigotmc/RestartCommand.java
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@@ -43,6 +43,7 @@ public class RestartCommand extends Command
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private static void restart(final String restartScript)
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{
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AsyncCatcher.enabled = false; // Disable async catcher incase it interferes with us
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+ org.spigotmc.AsyncCatcher.shuttingDown = true; // Paper
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try
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{
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String[] split = restartScript.split( " " );
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--
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2.21.0
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