PaperMC/Spigot-Server-Patches/0664-Skip-distance-map-update-when-spawning-disabled.patch
Mariell Hoversholm 0f78e95250 More work
2021-03-18 18:03:22 +01:00

19 lines
1.3 KiB
Diff

From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
From: Beech Horn <beechhorn@gmail.com>
Date: Fri, 14 Feb 2020 19:39:59 +0000
Subject: [PATCH] Skip distance map update when spawning disabled.
diff --git a/src/main/java/net/minecraft/server/level/ChunkProviderServer.java b/src/main/java/net/minecraft/server/level/ChunkProviderServer.java
index f7e684e550ac531a978113c6f5861fd912d3cfd1..15add2a57891b3e0d18392198f5b0ba139e53f4c 100644
--- a/src/main/java/net/minecraft/server/level/ChunkProviderServer.java
+++ b/src/main/java/net/minecraft/server/level/ChunkProviderServer.java
@@ -825,7 +825,7 @@ public class ChunkProviderServer extends IChunkProvider {
int l = this.chunkMapDistance.b();
// Paper start - per player mob spawning
SpawnerCreature.d spawnercreature_d; // moved down
- if (this.playerChunkMap.playerMobDistanceMap != null) {
+ if ((this.allowAnimals || this.allowMonsters) && this.playerChunkMap.playerMobDistanceMap != null) { // don't update when animals and monsters are disabled
// update distance map
this.world.timings.playerMobDistanceMapUpdate.startTiming();
this.playerChunkMap.playerMobDistanceMap.update(this.world.players, this.playerChunkMap.viewDistance);