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Upstream has released updates that appears to apply and compile correctly. This update has not been tested by PaperMC and as with ANY update, please do your own testing CraftBukkit Changes:7554e08e
Add UUID support to CraftProfileBanList3fe37460
SPIGOT-5378: Fix TileEntity fixer deadlock12386dd4
SPIGOT-5375: Add spaces to coordinates from tile fixer606c19e2
SPIGOT-5373: Simultaneous left+right click in creative mode does not work13caf848
SPIGOT-5370: Fix Block#rayTrace considering other blocks.
23 lines
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1.1 KiB
Diff
23 lines
No EOL
1.1 KiB
Diff
From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
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From: Aikar <aikar@aikar.co>
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Date: Wed, 21 Sep 2016 22:54:28 -0400
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Subject: [PATCH] Chunk registration fixes
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World checks and the Chunk Add logic are inconsistent on how Y > 256, < 0, is treated
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Keep them consistent
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diff --git a/src/main/java/net/minecraft/server/WorldServer.java b/src/main/java/net/minecraft/server/WorldServer.java
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index 71130dd2e4..491c9c9170 100644
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--- a/src/main/java/net/minecraft/server/WorldServer.java
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+++ b/src/main/java/net/minecraft/server/WorldServer.java
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@@ -0,0 +0,0 @@ public class WorldServer extends World {
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public void chunkCheck(Entity entity) {
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this.getMethodProfiler().enter("chunkCheck");
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int i = MathHelper.floor(entity.locX / 16.0D);
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- int j = MathHelper.floor(entity.locY / 16.0D);
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+ int j = Math.min(15, Math.max(0, MathHelper.floor(entity.locY / 16.0D))); // Paper - stay consistent with chunk add/remove behavior
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int k = MathHelper.floor(entity.locZ / 16.0D);
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if (!entity.inChunk || entity.chunkX != i || entity.chunkY != j || entity.chunkZ != k) {
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--
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