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a25f99d254
Upstream has released updates that appears to apply and compile correctly. This update has not been tested by PaperMC and as with ANY update, please do your own testing Bukkit Changes: 122289ff Add FaceAttachable interface to handle Grindstone facing in common with Switches a6db750e SPIGOT-5647: ZombieVillager entity should have getVillagerType() CraftBukkit Changes:bbe3d58e
SPIGOT-5650: Lectern.setPage(int) causes a NullPointerException3075579f
Add FaceAttachable interface to handle Grindstone facing in common with Switches95bd4238
SPIGOT-5647: ZombieVillager entity should have getVillagerType()4d975ac3
SPIGOT-5617: setBlockData does not work when NotPlayEvent is called by redstone current
34 lines
No EOL
1.8 KiB
Diff
34 lines
No EOL
1.8 KiB
Diff
From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
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From: Aikar <aikar@aikar.co>
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Date: Thu, 3 Nov 2016 20:28:12 -0400
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Subject: [PATCH] Don't load Chunks from Hoppers and other things
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Hoppers call this to I guess "get the primary side" of a double sided chest.
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If the double sided chest crosses chunk lines, it causes the chunk to load.
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This will end up causing sync chunk loads, which will unload with Chunk GC,
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only to be reloaded again the next tick.
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This of course is undesirable, so just return the loaded side as "primary"
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and treat it as a single chest if the other sides are unloaded
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diff --git a/src/main/java/net/minecraft/server/DoubleBlockFinder.java b/src/main/java/net/minecraft/server/DoubleBlockFinder.java
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index 3cb6e60895..7a16a3e0e2 100644
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--- a/src/main/java/net/minecraft/server/DoubleBlockFinder.java
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+++ b/src/main/java/net/minecraft/server/DoubleBlockFinder.java
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@@ -0,0 +0,0 @@ public class DoubleBlockFinder {
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return new DoubleBlockFinder.Result.Single<>(s0);
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} else {
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BlockPosition blockposition1 = blockposition.shift((EnumDirection) function1.apply(iblockdata));
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- IBlockData iblockdata1 = generatoraccess.getType(blockposition1);
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-
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+ // Paper start - don't load chunks if the other side of the chest is in unloaded chunk
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+ IBlockData iblockdata1 = generatoraccess.getTypeIfLoaded(blockposition1);
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+ if (iblockdata1 == null) {
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+ return new DoubleBlockFinder.Result.Single<>(s0);
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+ }
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+ // Paper end
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if (iblockdata1.getBlock() == iblockdata.getBlock()) {
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DoubleBlockFinder.BlockType doubleblockfinder_blocktype1 = (DoubleBlockFinder.BlockType) function.apply(iblockdata1);
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--
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