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0ddd20c6f7
Upstream has released updates that appear to apply and compile correctly. This update has not been tested by PaperMC and as with ANY update, please do your own testing CraftBukkit Changes: ead719a65 SPIGOT-7136: Cancelling PlayerInteractEntityEvent with the Allay desyncs 8468e167e SPIGOT-7137: StructureGrowEvent isFromBonemeal and getPlayer have incorrect values d45057c59 SPIGOT-7089: Crash when command blocks attempt to load worlds Spigot Changes: 450dcaa8 Rebuild patches
33 lines
1.7 KiB
Diff
33 lines
1.7 KiB
Diff
From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
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From: Alfie Cleveland <alfeh@me.com>
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Date: Tue, 27 Dec 2016 01:57:57 +0000
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Subject: [PATCH] Properly fix item duplication bug
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Credit to prplz for figuring out the real issue
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diff --git a/src/main/java/net/minecraft/server/level/ServerPlayer.java b/src/main/java/net/minecraft/server/level/ServerPlayer.java
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index 5b568d8f3f2e8bd466ac1edae9cafc602a226175..69dc4063ae0a3e7271ce0e4ca79c0b059de24bc8 100644
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--- a/src/main/java/net/minecraft/server/level/ServerPlayer.java
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+++ b/src/main/java/net/minecraft/server/level/ServerPlayer.java
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@@ -2194,7 +2194,7 @@ public class ServerPlayer extends Player {
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@Override
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public boolean isImmobile() {
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- return super.isImmobile() || !this.getBukkitEntity().isOnline();
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+ return super.isImmobile() || (this.connection != null && this.connection.isDisconnected()); // Paper
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}
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@Override
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diff --git a/src/main/java/net/minecraft/server/network/ServerGamePacketListenerImpl.java b/src/main/java/net/minecraft/server/network/ServerGamePacketListenerImpl.java
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index 952ad96c310b8d1285e1dd07ec224d5005d5c8cc..2b54fe257db874cb74a9bd002de8721d47409e6a 100644
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--- a/src/main/java/net/minecraft/server/network/ServerGamePacketListenerImpl.java
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+++ b/src/main/java/net/minecraft/server/network/ServerGamePacketListenerImpl.java
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@@ -3274,7 +3274,7 @@ public class ServerGamePacketListenerImpl implements ServerPlayerConnection, Tic
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}
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public final boolean isDisconnected() {
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- return !this.player.joining && !this.connection.isConnected();
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+ return (!this.player.joining && !this.connection.isConnected()) || this.processedDisconnect; // Paper
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}
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// CraftBukkit end
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