mirror of
https://github.com/PaperMC/Paper.git
synced 2024-12-28 23:38:25 +01:00
654b792caf
Upstream has released updates that appears to apply and compile correctly. This update has not been tested by PaperMC and as with ANY update, please do your own testing CraftBukkit Changes:a339310c
#755: Fix NPE when calling getInventory() for virtual EnderChests2577f9bf
Increase outdated build delay1dabfdc8
#754: Fix pre-1.16 serialized SkullMeta being broken on 1.16+, losing textures
68 lines
3.8 KiB
Diff
68 lines
3.8 KiB
Diff
From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
|
|
From: Trigary <trigary0@gmail.com>
|
|
Date: Fri, 14 Sep 2018 17:42:08 +0200
|
|
Subject: [PATCH] Limit lightning strike effect distance
|
|
|
|
|
|
diff --git a/src/main/java/com/destroystokyo/paper/PaperWorldConfig.java b/src/main/java/com/destroystokyo/paper/PaperWorldConfig.java
|
|
index e1f943507de05f9f9559b8625342a02d9b8a51d6..d5a1ade21749bba420257f3ece7878f32148d6ff 100644
|
|
--- a/src/main/java/com/destroystokyo/paper/PaperWorldConfig.java
|
|
+++ b/src/main/java/com/destroystokyo/paper/PaperWorldConfig.java
|
|
@@ -632,4 +632,26 @@ public class PaperWorldConfig {
|
|
delayChunkUnloadsBy *= 20;
|
|
}
|
|
}
|
|
+
|
|
+ public double sqrMaxThunderDistance;
|
|
+ public double sqrMaxLightningImpactSoundDistance;
|
|
+ public double maxLightningFlashDistance;
|
|
+ private void lightningStrikeDistanceLimit() {
|
|
+ sqrMaxThunderDistance = getInt("lightning-strike-distance-limit.sound", -1);
|
|
+ if (sqrMaxThunderDistance > 0) {
|
|
+ sqrMaxThunderDistance *= sqrMaxThunderDistance;
|
|
+ }
|
|
+
|
|
+ sqrMaxLightningImpactSoundDistance = getInt("lightning-strike-distance-limit.impact-sound", -1);
|
|
+ if (sqrMaxLightningImpactSoundDistance < 0) {
|
|
+ sqrMaxLightningImpactSoundDistance = 32 * 32; //Vanilla value
|
|
+ } else {
|
|
+ sqrMaxLightningImpactSoundDistance *= sqrMaxLightningImpactSoundDistance;
|
|
+ }
|
|
+
|
|
+ maxLightningFlashDistance = getInt("lightning-strike-distance-limit.flash", -1);
|
|
+ if (maxLightningFlashDistance < 0) {
|
|
+ maxLightningFlashDistance = 512; // Vanilla value
|
|
+ }
|
|
+ }
|
|
}
|
|
diff --git a/src/main/java/net/minecraft/server/EntityLightning.java b/src/main/java/net/minecraft/server/EntityLightning.java
|
|
index 7d9e3b636715106e467b383b9d1ab93407460971..180bfd4a60e18723b5fbae96123001284658afcb 100644
|
|
--- a/src/main/java/net/minecraft/server/EntityLightning.java
|
|
+++ b/src/main/java/net/minecraft/server/EntityLightning.java
|
|
@@ -56,6 +56,17 @@ public class EntityLightning extends Entity {
|
|
double deltaX = this.locX() - player.locX();
|
|
double deltaZ = this.locZ() - player.locZ();
|
|
double distanceSquared = deltaX * deltaX + deltaZ * deltaZ;
|
|
+ // Paper start - Limit lightning strike effect distance
|
|
+ if (distanceSquared <= this.world.paperConfig.sqrMaxLightningImpactSoundDistance) {
|
|
+ player.playerConnection.sendPacket(new PacketPlayOutNamedSoundEffect(SoundEffects.ENTITY_LIGHTNING_BOLT_IMPACT,
|
|
+ SoundCategory.WEATHER, this.locX(), this.locY(), this.locZ(), 2.0f, 0.5F + this.random.nextFloat() * 0.2F));
|
|
+ }
|
|
+
|
|
+ if (world.paperConfig.sqrMaxThunderDistance != -1 && distanceSquared >= world.paperConfig.sqrMaxThunderDistance) {
|
|
+ continue;
|
|
+ }
|
|
+
|
|
+ // Paper end
|
|
if (distanceSquared > viewDistance * viewDistance) {
|
|
double deltaLength = Math.sqrt(distanceSquared);
|
|
double relativeX = player.locX() + (deltaX / deltaLength) * viewDistance;
|
|
@@ -66,7 +77,7 @@ public class EntityLightning extends Entity {
|
|
}
|
|
}
|
|
// CraftBukkit end
|
|
- this.world.playSound((EntityHuman) null, this.locX(), this.locY(), this.locZ(), SoundEffects.ENTITY_LIGHTNING_BOLT_IMPACT, SoundCategory.WEATHER, 2.0F, 0.5F + this.random.nextFloat() * 0.2F);
|
|
+// this.world.playSound((EntityHuman) null, this.locX(), this.locY(), this.locZ(), SoundEffects.ENTITY_LIGHTNING_BOLT_IMPACT, SoundCategory.WEATHER, 2.0F, 0.5F + this.random.nextFloat() * 0.2F); // Paper - Limit lightning strike effect distance (the packet is now sent from inside the loop)
|
|
}
|
|
|
|
--this.lifeTicks;
|