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https://github.com/PaperMC/Paper.git
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93 lines
4.7 KiB
Diff
93 lines
4.7 KiB
Diff
From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
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From: Axionize <154778082+Axionize@users.noreply.github.com>
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Date: Sun, 29 Sep 2024 14:20:42 -0700
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Subject: [PATCH] Void damage configuration API
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diff --git a/src/main/java/net/minecraft/world/entity/Entity.java b/src/main/java/net/minecraft/world/entity/Entity.java
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index 0000000000000000000000000000000000000000..0000000000000000000000000000000000000000 100644
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--- a/src/main/java/net/minecraft/world/entity/Entity.java
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+++ b/src/main/java/net/minecraft/world/entity/Entity.java
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@@ -0,0 +0,0 @@ public abstract class Entity implements SyncedDataHolder, Nameable, EntityAccess
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}
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public void checkBelowWorld() {
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+ if (!this.level.getWorld().isVoidDamageEnabled()) return; // Paper - check if void damage is enabled on the world
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// Paper start - Configurable nether ceiling damage
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- if (this.getY() < (double) (this.level.getMinY() - 64) || (this.level.getWorld().getEnvironment() == org.bukkit.World.Environment.NETHER
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+ if (this.getY() < (double) (this.level.getMinY() + this.level.getWorld().getVoidDamageMinBuildHeightOffset()) || (this.level.getWorld().getEnvironment() == org.bukkit.World.Environment.NETHER // Paper - use configured min build height offset
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&& this.level.paperConfig().environment.netherCeilingVoidDamageHeight.test(v -> this.getY() >= v)
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&& (!(this instanceof Player player) || !player.getAbilities().invulnerable))) {
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// Paper end - Configurable nether ceiling damage
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diff --git a/src/main/java/net/minecraft/world/entity/LivingEntity.java b/src/main/java/net/minecraft/world/entity/LivingEntity.java
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index 0000000000000000000000000000000000000000..0000000000000000000000000000000000000000 100644
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--- a/src/main/java/net/minecraft/world/entity/LivingEntity.java
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+++ b/src/main/java/net/minecraft/world/entity/LivingEntity.java
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@@ -0,0 +0,0 @@ public abstract class LivingEntity extends Entity implements Attackable {
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@Override
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protected void onBelowWorld() {
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- this.hurt(this.damageSources().fellOutOfWorld(), 4.0F);
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+ this.hurt(this.damageSources().fellOutOfWorld(), this.level().getWorld().getVoidDamageAmount()); // Paper - use configured void damage amount
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}
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protected void updateSwingTime() {
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diff --git a/src/main/java/org/bukkit/craftbukkit/CraftWorld.java b/src/main/java/org/bukkit/craftbukkit/CraftWorld.java
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index 0000000000000000000000000000000000000000..0000000000000000000000000000000000000000 100644
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--- a/src/main/java/org/bukkit/craftbukkit/CraftWorld.java
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+++ b/src/main/java/org/bukkit/craftbukkit/CraftWorld.java
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@@ -0,0 +0,0 @@ public class CraftWorld extends CraftRegionAccessor implements World {
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private final Object2IntOpenHashMap<SpawnCategory> spawnCategoryLimit = new Object2IntOpenHashMap<>();
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private final CraftPersistentDataContainer persistentDataContainer = new CraftPersistentDataContainer(CraftWorld.DATA_TYPE_REGISTRY);
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private net.kyori.adventure.pointer.Pointers adventure$pointers; // Paper - implement pointers
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+ // Paper start - void damage configuration
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+ private boolean voidDamageEnabled;
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+ private float voidDamageAmount;
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+ private double voidDamageMinBuildHeightOffset;
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+
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+ @Override
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+ public boolean isVoidDamageEnabled() {
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+ return this.voidDamageEnabled;
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+ }
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+
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+ @Override
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+ public void setVoidDamageEnabled(final boolean enabled) {
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+ this.voidDamageEnabled = enabled;
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+ }
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+
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+ @Override
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+ public float getVoidDamageAmount() {
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+ return this.voidDamageAmount;
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+ }
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+
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+ @Override
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+ public void setVoidDamageAmount(float voidDamageAmount) {
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+ this.voidDamageAmount = voidDamageAmount;
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+ }
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+
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+ @Override
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+ public double getVoidDamageMinBuildHeightOffset() {
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+ return this.voidDamageMinBuildHeightOffset;
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+ }
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+
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+ @Override
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+ public void setVoidDamageMinBuildHeightOffset(double minBuildHeightOffset) {
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+ this.voidDamageMinBuildHeightOffset = minBuildHeightOffset;
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+ }
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+ // Paper end - void damage configuration
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// Paper start - Provide fast information methods
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@Override
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@@ -0,0 +0,0 @@ public class CraftWorld extends CraftRegionAccessor implements World {
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}
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}
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// Paper end - per world spawn limits
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+
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+ // Paper start - per world void damage height
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+ this.voidDamageEnabled = this.world.paperConfig().environment.voidDamageAmount.enabled();
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+ this.voidDamageMinBuildHeightOffset = this.world.paperConfig().environment.voidDamageMinBuildHeightOffset;
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+ this.voidDamageAmount = (float) this.world.paperConfig().environment.voidDamageAmount.or(0);
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+ // Paper end - per world void damage height
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}
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@Override
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