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da9d110d5b
This patch does not appear to be doing anything useful, and may hide errors. Currently, the save logic does not run through this path either so it did not do anything. Additionally, properly implement support for handling RegionFileSizeException in Moonrise.
72 lines
5.4 KiB
Diff
72 lines
5.4 KiB
Diff
From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
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From: Brokkonaut <hannos17@gmx.de>
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Date: Tue, 31 Oct 2017 03:26:18 +0100
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Subject: [PATCH] Send attack SoundEffects only to players who can see the
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attacker
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diff --git a/src/main/java/net/minecraft/world/entity/player/Player.java b/src/main/java/net/minecraft/world/entity/player/Player.java
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index 357c71409af5f67a0a6aaa0cb08fd93a4a4f99de..1cc11284b0e155ea41c198641b3644028adda97d 100644
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--- a/src/main/java/net/minecraft/world/entity/player/Player.java
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+++ b/src/main/java/net/minecraft/world/entity/player/Player.java
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@@ -1227,7 +1227,7 @@ public abstract class Player extends LivingEntity {
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boolean flag1;
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if (this.isSprinting() && flag) {
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- this.level().playSound((Player) null, this.getX(), this.getY(), this.getZ(), SoundEvents.PLAYER_ATTACK_KNOCKBACK, this.getSoundSource(), 1.0F, 1.0F);
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+ sendSoundEffect(this, this.getX(), this.getY(), this.getZ(), SoundEvents.PLAYER_ATTACK_KNOCKBACK, this.getSoundSource(), 1.0F, 1.0F); // Paper - send while respecting visibility
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flag1 = true;
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} else {
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flag1 = false;
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@@ -1308,7 +1308,7 @@ public abstract class Player extends LivingEntity {
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}
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}
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- this.level().playSound((Player) null, this.getX(), this.getY(), this.getZ(), SoundEvents.PLAYER_ATTACK_SWEEP, this.getSoundSource(), 1.0F, 1.0F);
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+ sendSoundEffect(this, this.getX(), this.getY(), this.getZ(), SoundEvents.PLAYER_ATTACK_SWEEP, this.getSoundSource(), 1.0F, 1.0F); // Paper - send while respecting visibility
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this.sweepAttack();
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}
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@@ -1336,15 +1336,15 @@ public abstract class Player extends LivingEntity {
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}
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if (flag2) {
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- this.level().playSound((Player) null, this.getX(), this.getY(), this.getZ(), SoundEvents.PLAYER_ATTACK_CRIT, this.getSoundSource(), 1.0F, 1.0F);
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+ sendSoundEffect(this, this.getX(), this.getY(), this.getZ(), SoundEvents.PLAYER_ATTACK_CRIT, this.getSoundSource(), 1.0F, 1.0F); // Paper - send while respecting visibility
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this.crit(target);
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}
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if (!flag2 && !flag3) {
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if (flag) {
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- this.level().playSound((Player) null, this.getX(), this.getY(), this.getZ(), SoundEvents.PLAYER_ATTACK_STRONG, this.getSoundSource(), 1.0F, 1.0F);
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+ sendSoundEffect(this, this.getX(), this.getY(), this.getZ(), SoundEvents.PLAYER_ATTACK_STRONG, this.getSoundSource(), 1.0F, 1.0F); // Paper - send while respecting visibility
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} else {
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- this.level().playSound((Player) null, this.getX(), this.getY(), this.getZ(), SoundEvents.PLAYER_ATTACK_WEAK, this.getSoundSource(), 1.0F, 1.0F);
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+ sendSoundEffect(this, this.getX(), this.getY(), this.getZ(), SoundEvents.PLAYER_ATTACK_WEAK, this.getSoundSource(), 1.0F, 1.0F); // Paper - send while respecting visibility
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}
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}
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@@ -1400,7 +1400,7 @@ public abstract class Player extends LivingEntity {
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this.causeFoodExhaustion(this.level().spigotConfig.combatExhaustion, EntityExhaustionEvent.ExhaustionReason.ATTACK); // CraftBukkit - EntityExhaustionEvent // Spigot - Change to use configurable value
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} else {
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- this.level().playSound((Player) null, this.getX(), this.getY(), this.getZ(), SoundEvents.PLAYER_ATTACK_NODAMAGE, this.getSoundSource(), 1.0F, 1.0F);
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+ sendSoundEffect(this, this.getX(), this.getY(), this.getZ(), SoundEvents.PLAYER_ATTACK_NODAMAGE, this.getSoundSource(), 1.0F, 1.0F); // Paper - send while respecting visibility
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// CraftBukkit start - resync on cancelled event
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if (this instanceof ServerPlayer) {
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((ServerPlayer) this).getBukkitEntity().updateInventory();
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@@ -1784,6 +1784,14 @@ public abstract class Player extends LivingEntity {
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public int getXpNeededForNextLevel() {
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return this.experienceLevel >= 30 ? 112 + (this.experienceLevel - 30) * 9 : (this.experienceLevel >= 15 ? 37 + (this.experienceLevel - 15) * 5 : 7 + this.experienceLevel * 2);
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}
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+ // Paper start - send while respecting visibility
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+ private static void sendSoundEffect(Player fromEntity, double x, double y, double z, SoundEvent soundEffect, SoundSource soundCategory, float volume, float pitch) {
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+ fromEntity.level().playSound(fromEntity, x, y, z, soundEffect, soundCategory, volume, pitch); // This will not send the effect to the entity itself
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+ if (fromEntity instanceof ServerPlayer serverPlayer) {
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+ serverPlayer.connection.send(new net.minecraft.network.protocol.game.ClientboundSoundPacket(net.minecraft.core.registries.BuiltInRegistries.SOUND_EVENT.wrapAsHolder(soundEffect), soundCategory, x, y, z, volume, pitch, fromEntity.random.nextLong()));
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+ }
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+ }
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+ // Paper end - send while respecting visibility
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// CraftBukkit start
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public void causeFoodExhaustion(float exhaustion) {
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