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https://github.com/PaperMC/Paper.git
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da9d110d5b
This patch does not appear to be doing anything useful, and may hide errors. Currently, the save logic does not run through this path either so it did not do anything. Additionally, properly implement support for handling RegionFileSizeException in Moonrise.
77 lines
5.3 KiB
Diff
77 lines
5.3 KiB
Diff
From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
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From: Shane Freeder <theboyetronic@gmail.com>
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Date: Sun, 11 Nov 2018 21:01:09 +0000
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Subject: [PATCH] Don't allow digging into unloaded chunks
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diff --git a/src/main/java/net/minecraft/server/level/ServerPlayerGameMode.java b/src/main/java/net/minecraft/server/level/ServerPlayerGameMode.java
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index 4c8189a2a7edea824545a24dccb376b8eceac001..4623c8acd125dff4919c4e2045b848310d785da5 100644
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--- a/src/main/java/net/minecraft/server/level/ServerPlayerGameMode.java
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+++ b/src/main/java/net/minecraft/server/level/ServerPlayerGameMode.java
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@@ -122,8 +122,8 @@ public class ServerPlayerGameMode {
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BlockState iblockdata;
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if (this.hasDelayedDestroy) {
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- iblockdata = this.level.getBlockState(this.delayedDestroyPos);
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- if (iblockdata.isAir()) {
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+ iblockdata = this.level.getBlockStateIfLoaded(this.delayedDestroyPos); // Paper - Don't allow digging into unloaded chunks
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+ if (iblockdata == null || iblockdata.isAir()) { // Paper - Don't allow digging into unloaded chunks
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this.hasDelayedDestroy = false;
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} else {
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float f = this.incrementDestroyProgress(iblockdata, this.delayedDestroyPos, this.delayedTickStart);
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@@ -134,7 +134,13 @@ public class ServerPlayerGameMode {
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}
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}
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} else if (this.isDestroyingBlock) {
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- iblockdata = this.level.getBlockState(this.destroyPos);
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+ // Paper start - Don't allow digging into unloaded chunks; don't want to do same logic as above, return instead
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+ iblockdata = this.level.getBlockStateIfLoaded(this.destroyPos);
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+ if (iblockdata == null) {
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+ this.isDestroyingBlock = false;
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+ return;
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+ }
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+ // Paper end - Don't allow digging into unloaded chunks
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if (iblockdata.isAir()) {
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this.level.destroyBlockProgress(this.player.getId(), this.destroyPos, -1);
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this.lastSentState = -1;
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@@ -163,6 +169,7 @@ public class ServerPlayerGameMode {
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public void handleBlockBreakAction(BlockPos pos, ServerboundPlayerActionPacket.Action action, Direction direction, int worldHeight, int sequence) {
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if (!this.player.canInteractWithBlock(pos, 1.0D)) {
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+ if (true) return; // Paper - Don't allow digging into unloaded chunks; Don't notify if unreasonably far away
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this.debugLogging(pos, false, sequence, "too far");
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} else if (pos.getY() > worldHeight) {
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this.player.connection.send(new ClientboundBlockUpdatePacket(pos, this.level.getBlockState(pos)));
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@@ -305,10 +312,12 @@ public class ServerPlayerGameMode {
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this.debugLogging(pos, true, sequence, "stopped destroying");
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} else if (action == ServerboundPlayerActionPacket.Action.ABORT_DESTROY_BLOCK) {
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this.isDestroyingBlock = false;
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- if (!Objects.equals(this.destroyPos, pos)) {
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+ if (!Objects.equals(this.destroyPos, pos) && !BlockPos.ZERO.equals(this.destroyPos)) { // Paper
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ServerPlayerGameMode.LOGGER.debug("Mismatch in destroy block pos: {} {}", this.destroyPos, pos); // CraftBukkit - SPIGOT-5457 sent by client when interact event cancelled
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- this.level.destroyBlockProgress(this.player.getId(), this.destroyPos, -1);
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- this.debugLogging(pos, true, sequence, "aborted mismatched destroying");
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+ BlockState type = this.level.getBlockStateIfLoaded(this.destroyPos); // Paper - don't load unloaded chunks for stale records here
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+ if (type != null) this.level.destroyBlockProgress(this.player.getId(), this.destroyPos, -1);
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+ if (type != null) this.debugLogging(pos, true, sequence, "aborted mismatched destroying");
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+ this.destroyPos = BlockPos.ZERO; // Paper
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}
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this.level.destroyBlockProgress(this.player.getId(), pos, -1);
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diff --git a/src/main/java/net/minecraft/server/network/ServerGamePacketListenerImpl.java b/src/main/java/net/minecraft/server/network/ServerGamePacketListenerImpl.java
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index f57c133de5e974d2c86145f697d3636347a29d65..c3e281754a1cd9d5ce5f4aab36822f9f5d34be39 100644
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--- a/src/main/java/net/minecraft/server/network/ServerGamePacketListenerImpl.java
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+++ b/src/main/java/net/minecraft/server/network/ServerGamePacketListenerImpl.java
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@@ -1606,6 +1606,12 @@ public class ServerGamePacketListenerImpl extends ServerCommonPacketListenerImpl
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case START_DESTROY_BLOCK:
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case ABORT_DESTROY_BLOCK:
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case STOP_DESTROY_BLOCK:
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+ // Paper start - Don't allow digging into unloaded chunks
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+ if (this.player.level().getChunkIfLoadedImmediately(blockposition.getX() >> 4, blockposition.getZ() >> 4) == null) {
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+ this.player.connection.ackBlockChangesUpTo(packet.getSequence());
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+ return;
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+ }
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+ // Paper end - Don't allow digging into unloaded chunks
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this.player.gameMode.handleBlockBreakAction(blockposition, packetplayinblockdig_enumplayerdigtype, packet.getDirection(), this.player.level().getMaxY(), packet.getSequence());
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this.player.connection.ackBlockChangesUpTo(packet.getSequence());
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return;
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