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da9d110d5b
This patch does not appear to be doing anything useful, and may hide errors. Currently, the save logic does not run through this path either so it did not do anything. Additionally, properly implement support for handling RegionFileSizeException in Moonrise.
30 lines
1.7 KiB
Diff
30 lines
1.7 KiB
Diff
From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
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From: Jake Potrebic <jake.m.potrebic@gmail.com>
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Date: Sun, 10 Oct 2021 18:18:01 -0700
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Subject: [PATCH] Fix HumanEntity#drop not updating the client inv
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== AT ==
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public net.minecraft.server.level.ServerPlayer containerSynchronizer
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diff --git a/src/main/java/org/bukkit/craftbukkit/entity/CraftHumanEntity.java b/src/main/java/org/bukkit/craftbukkit/entity/CraftHumanEntity.java
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index 9509fa35ccf6f1f6fe24250bad8095b6ccdad6b0..db99af60c8145cc62f368b06bbc283f24d4dbfb2 100644
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--- a/src/main/java/org/bukkit/craftbukkit/entity/CraftHumanEntity.java
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+++ b/src/main/java/org/bukkit/craftbukkit/entity/CraftHumanEntity.java
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@@ -782,8 +782,15 @@ public class CraftHumanEntity extends CraftLivingEntity implements HumanEntity {
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// Paper end
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@Override
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public boolean dropItem(boolean dropAll) {
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- if (!(this.getHandle() instanceof ServerPlayer)) return false;
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- return ((ServerPlayer) this.getHandle()).drop(dropAll);
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+ // Paper start - Fix HumanEntity#drop not updating the client inv
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+ if (!(this.getHandle() instanceof ServerPlayer player)) return false;
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+ boolean success = player.drop(dropAll);
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+ if (!success) return false;
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+ final net.minecraft.world.entity.player.Inventory inv = player.getInventory();
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+ final java.util.OptionalInt optionalSlot = player.containerMenu.findSlot(inv, inv.selected);
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+ optionalSlot.ifPresent(slot -> player.containerSynchronizer.sendSlotChange(player.containerMenu, slot, inv.getSelected()));
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+ return true;
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+ // Paper end - Fix HumanEntity#drop not updating the client inv
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}
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@Override
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