PaperMC/Spigot-Server-Patches/Configurable-speed-for-water-flowing-over-lava.patch
MiniDigger | Martin 67522d46ae [1.16] Make it run (#3626)
* She compiles!

Also readded the armorstand ticking patch, thanks cat

* Update mob goal api

* Misc fixes to make it run

drop per playing mob spawns for now
2020-06-26 14:04:38 +02:00

64 lines
3.5 KiB
Diff

From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
From: Byteflux <byte@byteflux.net>
Date: Wed, 8 Aug 2018 16:33:21 -0600
Subject: [PATCH] Configurable speed for water flowing over lava
diff --git a/src/main/java/com/destroystokyo/paper/PaperWorldConfig.java b/src/main/java/com/destroystokyo/paper/PaperWorldConfig.java
index 0000000000000000000000000000000000000000..0000000000000000000000000000000000000000 100644
--- a/src/main/java/com/destroystokyo/paper/PaperWorldConfig.java
+++ b/src/main/java/com/destroystokyo/paper/PaperWorldConfig.java
@@ -0,0 +0,0 @@ public class PaperWorldConfig {
this.armorStandTick = this.getBoolean("armor-stands-tick", this.armorStandTick);
log("ArmorStand ticking is " + (this.armorStandTick ? "enabled" : "disabled") + " by default");
}
+
+ public int waterOverLavaFlowSpeed;
+ private void waterOverLavaFlowSpeed() {
+ waterOverLavaFlowSpeed = getInt("water-over-lava-flow-speed", 5);
+ log("Water over lava flow speed: " + waterOverLavaFlowSpeed);
+ }
}
diff --git a/src/main/java/net/minecraft/server/BlockFluids.java b/src/main/java/net/minecraft/server/BlockFluids.java
index 0000000000000000000000000000000000000000..0000000000000000000000000000000000000000 100644
--- a/src/main/java/net/minecraft/server/BlockFluids.java
+++ b/src/main/java/net/minecraft/server/BlockFluids.java
@@ -0,0 +0,0 @@ public class BlockFluids extends Block implements IFluidSource {
@Override
public void onPlace(IBlockData iblockdata, World world, BlockPosition blockposition, IBlockData iblockdata1, boolean flag) {
if (this.a(world, blockposition, iblockdata)) {
- world.getFluidTickList().a(blockposition, iblockdata.getFluid().getType(), this.b.a((IWorldReader) world));
+ world.getFluidTickList().a(blockposition, iblockdata.getFluid().getType(), this.getFlowSpeed(world, blockposition)); // Paper
}
}
+ // Paper start - Get flow speed. Throttle if its water and flowing adjacent to lava
+ public int getFlowSpeed(World world, BlockPosition blockposition) {
+ if (this.material == Material.WATER) {
+ if (
+ world.getMaterialIfLoaded(blockposition.north(1)) == Material.LAVA ||
+ world.getMaterialIfLoaded(blockposition.south(1)) == Material.LAVA ||
+ world.getMaterialIfLoaded(blockposition.west(1)) == Material.LAVA ||
+ world.getMaterialIfLoaded(blockposition.east(1)) == Material.LAVA
+ ) {
+ return world.paperConfig.waterOverLavaFlowSpeed;
+ }
+ }
+ return this.b.a(world);
+ }
+ // Paper end
+
+
@Override
public IBlockData updateState(IBlockData iblockdata, EnumDirection enumdirection, IBlockData iblockdata1, GeneratorAccess generatoraccess, BlockPosition blockposition, BlockPosition blockposition1) {
if (iblockdata.getFluid().isSource() || iblockdata1.getFluid().isSource()) {
@@ -0,0 +0,0 @@ public class BlockFluids extends Block implements IFluidSource {
@Override
public void doPhysics(IBlockData iblockdata, World world, BlockPosition blockposition, Block block, BlockPosition blockposition1, boolean flag) {
if (this.a(world, blockposition, iblockdata)) {
- world.getFluidTickList().a(blockposition, iblockdata.getFluid().getType(), this.b.a((IWorldReader) world));
+ world.getFluidTickList().a(blockposition, iblockdata.getFluid().getType(), this.getFlowSpeed(world, blockposition)); // Paper
}
}