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69ee95fa42
PaperMC believes that 1.16.2 is now ready for general release as we fixed the main issue plagueing the 1.16.x release, the MapLike data conversion issues. Until now, it was not safe for a server to convert a world to 1.16.2 without data conversion issues around villages and potentially other things. If you did, those MapLike errors meant something went wrong. This is now resolved. Big thanks to all those that helped, notably @BillyGalbreath and @Proximyst who did large parts of the update process with me. Please as always, backup your worlds and test before updating to 1.16.2! If you update to 1.16.2, there is no going back to an older build than this. --------------------------------- Co-authored-by: William Blake Galbreath <Blake.Galbreath@GMail.com> Co-authored-by: Mariell Hoversholm <proximyst@proximyst.com> Co-authored-by: krolik-exe <69214078+krolik-exe@users.noreply.github.com> Co-authored-by: BillyGalbreath <BillyGalbreath@users.noreply.github.com> Co-authored-by: stonar96 <minecraft.stonar96@gmail.com> Co-authored-by: Shane Freeder <theboyetronic@gmail.com> Co-authored-by: Jason Penilla <11360596+jpenilla@users.noreply.github.com> Co-authored-by: Riley Park <rileysebastianpark@gmail.com> Co-authored-by: Aurora <21148213+aurorasmiles@users.noreply.github.com> Co-authored-by: Nassim Jahnke <nassim@njahnke.dev> Co-authored-by: commandblockguy <commandblockguy1@gmail.com> Co-authored-by: DigitalRegent <misterwener@gmail.com> Co-authored-by: ishland <ishlandmc@yeah.net>
208 lines
11 KiB
Diff
208 lines
11 KiB
Diff
From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
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From: Aikar <aikar@aikar.co>
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Date: Tue, 1 Mar 2016 23:09:29 -0600
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Subject: [PATCH] Further improve server tick loop
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Improves how the catchup buffer is handled, allowing it to roll both ways
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increasing the effeciency of the thread sleep so it only will sleep once.
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Also increases the buffer of the catchup to ensure server stays at 20 TPS unless extreme conditions
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Previous implementation did not calculate TPS correctly.
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Switch to a realistic rolling average and factor in std deviation as an extra reporting variable
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diff --git a/src/main/java/net/minecraft/server/MinecraftServer.java b/src/main/java/net/minecraft/server/MinecraftServer.java
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index 0000000000000000000000000000000000000000..0000000000000000000000000000000000000000 100644
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--- a/src/main/java/net/minecraft/server/MinecraftServer.java
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+++ b/src/main/java/net/minecraft/server/MinecraftServer.java
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@@ -0,0 +0,0 @@ public abstract class MinecraftServer extends IAsyncTaskHandlerReentrant<TickTas
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public org.bukkit.command.ConsoleCommandSender console;
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public org.bukkit.command.RemoteConsoleCommandSender remoteConsole;
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public ConsoleReader reader;
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- public static int currentTick = (int) (System.currentTimeMillis() / 50);
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+ public static int currentTick = 0; // Paper - Further improve tick loop
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public java.util.Queue<Runnable> processQueue = new java.util.concurrent.ConcurrentLinkedQueue<Runnable>();
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public int autosavePeriod;
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public CommandDispatcher vanillaCommandDispatcher;
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@@ -0,0 +0,0 @@ public abstract class MinecraftServer extends IAsyncTaskHandlerReentrant<TickTas
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// Spigot start
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public static final int TPS = 20;
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public static final int TICK_TIME = 1000000000 / TPS;
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- private static final int SAMPLE_INTERVAL = 100;
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+ private static final int SAMPLE_INTERVAL = 20; // Paper
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public final double[] recentTps = new double[ 3 ];
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public final SlackActivityAccountant slackActivityAccountant = new SlackActivityAccountant();
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// Spigot end
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@@ -0,0 +0,0 @@ public abstract class MinecraftServer extends IAsyncTaskHandlerReentrant<TickTas
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{
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return ( avg * exp ) + ( tps * ( 1 - exp ) );
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}
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+
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+ // Paper start - Further improve server tick loop
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+ private static final long SEC_IN_NANO = 1000000000;
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+ private static final long MAX_CATCHUP_BUFFER = TICK_TIME * TPS * 60L;
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+ private long lastTick = 0;
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+ private long catchupTime = 0;
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+ public final RollingAverage tps1 = new RollingAverage(60);
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+ public final RollingAverage tps5 = new RollingAverage(60 * 5);
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+ public final RollingAverage tps15 = new RollingAverage(60 * 15);
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+
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+ public static class RollingAverage {
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+ private final int size;
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+ private long time;
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+ private java.math.BigDecimal total;
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+ private int index = 0;
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+ private final java.math.BigDecimal[] samples;
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+ private final long[] times;
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+
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+ RollingAverage(int size) {
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+ this.size = size;
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+ this.time = size * SEC_IN_NANO;
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+ this.total = dec(TPS).multiply(dec(SEC_IN_NANO)).multiply(dec(size));
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+ this.samples = new java.math.BigDecimal[size];
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+ this.times = new long[size];
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+ for (int i = 0; i < size; i++) {
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+ this.samples[i] = dec(TPS);
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+ this.times[i] = SEC_IN_NANO;
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+ }
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+ }
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+
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+ private static java.math.BigDecimal dec(long t) {
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+ return new java.math.BigDecimal(t);
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+ }
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+ public void add(java.math.BigDecimal x, long t) {
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+ time -= times[index];
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+ total = total.subtract(samples[index].multiply(dec(times[index])));
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+ samples[index] = x;
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+ times[index] = t;
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+ time += t;
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+ total = total.add(x.multiply(dec(t)));
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+ if (++index == size) {
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+ index = 0;
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+ }
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+ }
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+
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+ public double getAverage() {
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+ return total.divide(dec(time), 30, java.math.RoundingMode.HALF_UP).doubleValue();
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+ }
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+ }
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+ private static final java.math.BigDecimal TPS_BASE = new java.math.BigDecimal(1E9).multiply(new java.math.BigDecimal(SAMPLE_INTERVAL));
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+ // Paper End
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// Spigot End
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protected void w() {
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@@ -0,0 +0,0 @@ public abstract class MinecraftServer extends IAsyncTaskHandlerReentrant<TickTas
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// Spigot start
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Arrays.fill( recentTps, 20 );
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- long curTime, tickSection = SystemUtils.getMonotonicMillis(), tickCount = 1;
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+ long start = System.nanoTime(), curTime, tickSection = start; // Paper - Further improve server tick loop
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+ lastTick = start - TICK_TIME; // Paper
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while (this.isRunning) {
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- long i = (curTime = SystemUtils.getMonotonicMillis()) - this.nextTick;
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+ long i = ((curTime = System.nanoTime()) / (1000L * 1000L)) - this.nextTick; // Paper
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if (i > 5000L && this.nextTick - this.lastOverloadTime >= 30000L) { // CraftBukkit
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long j = i / 50L;
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if (server.getWarnOnOverload()) // CraftBukkit
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- MinecraftServer.LOGGER.warn("Can't keep up! Is the server overloaded? Running {}ms or {} ticks behind", i, j);
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+ MinecraftServer.LOGGER.warn("Can't keep up! Is the server overloaded? Running {}ms or {} ticks behind", i, j);
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this.nextTick += j * 50L;
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this.lastOverloadTime = this.nextTick;
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}
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- if ( tickCount++ % SAMPLE_INTERVAL == 0 )
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+ if ( ++MinecraftServer.currentTick % SAMPLE_INTERVAL == 0 )
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{
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- double currentTps = 1E3 / ( curTime - tickSection ) * SAMPLE_INTERVAL;
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- recentTps[0] = calcTps( recentTps[0], 0.92, currentTps ); // 1/exp(5sec/1min)
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- recentTps[1] = calcTps( recentTps[1], 0.9835, currentTps ); // 1/exp(5sec/5min)
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- recentTps[2] = calcTps( recentTps[2], 0.9945, currentTps ); // 1/exp(5sec/15min)
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+ final long diff = curTime - tickSection;
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+ java.math.BigDecimal currentTps = TPS_BASE.divide(new java.math.BigDecimal(diff), 30, java.math.RoundingMode.HALF_UP);
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+ tps1.add(currentTps, diff);
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+ tps5.add(currentTps, diff);
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+ tps15.add(currentTps, diff);
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+ // Backwards compat with bad plugins
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+ recentTps[0] = tps1.getAverage();
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+ recentTps[1] = tps5.getAverage();
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+ recentTps[2] = tps15.getAverage();
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+ // Paper end
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tickSection = curTime;
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}
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// Spigot end
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- MinecraftServer.currentTick = (int) (System.currentTimeMillis() / 50); // CraftBukkit
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+ //MinecraftServer.currentTick = (int) (System.currentTimeMillis() / 50); // CraftBukkit // Paper - don't overwrite current tick time
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+ lastTick = curTime;
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this.nextTick += 50L;
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GameProfilerTick gameprofilertick = GameProfilerTick.a("Server");
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diff --git a/src/main/java/org/bukkit/craftbukkit/CraftServer.java b/src/main/java/org/bukkit/craftbukkit/CraftServer.java
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index 0000000000000000000000000000000000000000..0000000000000000000000000000000000000000 100644
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--- a/src/main/java/org/bukkit/craftbukkit/CraftServer.java
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+++ b/src/main/java/org/bukkit/craftbukkit/CraftServer.java
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@@ -0,0 +0,0 @@ public final class CraftServer implements Server {
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return CraftMagicNumbers.INSTANCE;
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}
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+ // Paper - Add getTPS API - Further improve tick loop
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+ @Override
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+ public double[] getTPS() {
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+ return new double[] {
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+ net.minecraft.server.MinecraftServer.getServer().tps1.getAverage(),
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+ net.minecraft.server.MinecraftServer.getServer().tps5.getAverage(),
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+ net.minecraft.server.MinecraftServer.getServer().tps15.getAverage()
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+ };
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+ }
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+ // Paper end
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+
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private final Spigot spigot = new Spigot()
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{
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diff --git a/src/main/java/org/spigotmc/TicksPerSecondCommand.java b/src/main/java/org/spigotmc/TicksPerSecondCommand.java
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index 0000000000000000000000000000000000000000..0000000000000000000000000000000000000000 100644
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--- a/src/main/java/org/spigotmc/TicksPerSecondCommand.java
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+++ b/src/main/java/org/spigotmc/TicksPerSecondCommand.java
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@@ -0,0 +0,0 @@ public class TicksPerSecondCommand extends Command
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return true;
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}
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- StringBuilder sb = new StringBuilder( ChatColor.GOLD + "TPS from last 1m, 5m, 15m: " );
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- for ( double tps : MinecraftServer.getServer().recentTps )
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- {
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- sb.append( format( tps ) );
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- sb.append( ", " );
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+ // Paper start - Further improve tick handling
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+ double[] tps = org.bukkit.Bukkit.getTPS();
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+ String[] tpsAvg = new String[tps.length];
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+
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+ for ( int i = 0; i < tps.length; i++) {
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+ tpsAvg[i] = format( tps[i] );
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+ }
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+ sender.sendMessage(ChatColor.GOLD + "TPS from last 1m, 5m, 15m: " + org.apache.commons.lang.StringUtils.join(tpsAvg, ", "));
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+ if (args.length > 0 && args[0].equals("mem") && sender.hasPermission("bukkit.command.tpsmemory")) {
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+ sender.sendMessage(ChatColor.GOLD + "Current Memory Usage: " + ChatColor.GREEN + ((Runtime.getRuntime().totalMemory() - Runtime.getRuntime().freeMemory()) / (1024 * 1024)) + "/" + (Runtime.getRuntime().totalMemory() / (1024 * 1024)) + " mb (Max: " + (Runtime.getRuntime().maxMemory() / (1024 * 1024)) + " mb)");
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+ if (!hasShownMemoryWarning) {
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+ sender.sendMessage(ChatColor.RED + "Warning: " + ChatColor.GOLD + " Memory usage on modern garbage collectors is not a stable value and it is perfectly normal to see it reach max. Please do not pay it much attention.");
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+ hasShownMemoryWarning = true;
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+ }
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}
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- sender.sendMessage( sb.substring( 0, sb.length() - 2 ) );
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- sender.sendMessage(ChatColor.GOLD + "Current Memory Usage: " + ChatColor.GREEN + ((Runtime.getRuntime().totalMemory() - Runtime.getRuntime().freeMemory()) / (1024 * 1024)) + "/" + (Runtime.getRuntime().totalMemory() / (1024 * 1024)) + " mb (Max: "
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- + (Runtime.getRuntime().maxMemory() / (1024 * 1024)) + " mb)");
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+ // Paper end
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return true;
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}
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- private String format(double tps)
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+ private boolean hasShownMemoryWarning; // Paper
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+ private static String format(double tps) // Paper - Made static
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{
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return ( ( tps > 18.0 ) ? ChatColor.GREEN : ( tps > 16.0 ) ? ChatColor.YELLOW : ChatColor.RED ).toString()
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- + ( ( tps > 20.0 ) ? "*" : "" ) + Math.min( Math.round( tps * 100.0 ) / 100.0, 20.0 );
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+ + ( ( tps > 21.0 ) ? "*" : "" ) + Math.min( Math.round( tps * 100.0 ) / 100.0, 20.0 ); // Paper - only print * at 21, we commonly peak to 20.02 as the tick sleep is not accurate enough, stop the noise
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}
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}
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