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661839e033
It was returning ticking chunk count instead of the intended full chunk count. We can also directly use the size of the fullChunks collection instead of iterating all chunks.
87 lines
6.7 KiB
Diff
87 lines
6.7 KiB
Diff
From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
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From: Aikar <aikar@aikar.co>
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Date: Wed, 20 Jun 2018 23:17:24 -0400
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Subject: [PATCH] Expand Explosions API
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Add Entity as a Source capability, and add more API choices, and on Location.
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Co-authored-by: Esoteric Enderman <90862990+EsotericEnderman@users.noreply.github.com>
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Co-authored-by: Bjarne Koll <lynxplay101@gmail.com>
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diff --git a/src/main/java/net/minecraft/server/level/ServerLevel.java b/src/main/java/net/minecraft/server/level/ServerLevel.java
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index 0c0d19708832a49734ea08ae05696e0cb20616e4..3324156c004e0506df8be23050f497d462b4b9c1 100644
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--- a/src/main/java/net/minecraft/server/level/ServerLevel.java
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+++ b/src/main/java/net/minecraft/server/level/ServerLevel.java
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@@ -1419,6 +1419,11 @@ public class ServerLevel extends Level implements ServerEntityGetter, WorldGenLe
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}
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public ServerExplosion explode0(@Nullable Entity entity, @Nullable DamageSource damagesource, @Nullable ExplosionDamageCalculator explosiondamagecalculator, double d0, double d1, double d2, float f, boolean flag, Level.ExplosionInteraction world_a, ParticleOptions particleparam, ParticleOptions particleparam1, Holder<SoundEvent> holder) {
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+ // Paper start - Allow explosions to damage source
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+ return this.explode0(entity, damagesource, explosiondamagecalculator, d0, d1, d2, f, flag, world_a, particleparam, particleparam1, holder, null);
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+ }
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+ public ServerExplosion explode0(@Nullable Entity entity, @Nullable DamageSource damagesource, @Nullable ExplosionDamageCalculator explosiondamagecalculator, double d0, double d1, double d2, float f, boolean flag, Level.ExplosionInteraction world_a, ParticleOptions particleparam, ParticleOptions particleparam1, Holder<SoundEvent> holder, java.util.function.Consumer<ServerExplosion> configurator) {
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+ // Paper end - Allow explosions to damage source
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// CraftBukkit end
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Explosion.BlockInteraction explosion_effect;
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@@ -1450,6 +1455,7 @@ public class ServerLevel extends Level implements ServerEntityGetter, WorldGenLe
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Explosion.BlockInteraction explosion_effect1 = explosion_effect;
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Vec3 vec3d = new Vec3(d0, d1, d2);
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ServerExplosion serverexplosion = new ServerExplosion(this, entity, damagesource, explosiondamagecalculator, vec3d, f, flag, explosion_effect1);
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+ if (configurator != null) configurator.accept(serverexplosion);// Paper - Allow explosions to damage source
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serverexplosion.explode();
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// CraftBukkit start
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diff --git a/src/main/java/net/minecraft/world/level/ServerExplosion.java b/src/main/java/net/minecraft/world/level/ServerExplosion.java
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index 9f37d7284c81d529551107e2836627977efabd65..d1878f597c3d8119e9b248f4fe8af435ce8c9710 100644
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--- a/src/main/java/net/minecraft/world/level/ServerExplosion.java
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+++ b/src/main/java/net/minecraft/world/level/ServerExplosion.java
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@@ -63,6 +63,7 @@ public class ServerExplosion implements Explosion {
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public boolean wasCanceled = false;
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public float yield;
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// CraftBukkit end
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+ public boolean excludeSourceFromDamage = true; // Paper - Allow explosions to damage source
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public ServerExplosion(ServerLevel world, @Nullable Entity entity, @Nullable DamageSource damageSource, @Nullable ExplosionDamageCalculator behavior, Vec3 pos, float power, boolean createFire, Explosion.BlockInteraction destructionType) {
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this.level = world;
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@@ -185,7 +186,7 @@ public class ServerExplosion implements Explosion {
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int l = Mth.floor(this.center.y + (double) f + 1.0D);
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int i1 = Mth.floor(this.center.z - (double) f - 1.0D);
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int j1 = Mth.floor(this.center.z + (double) f + 1.0D);
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- List<Entity> list = this.level.getEntities(this.source, new AABB((double) i, (double) k, (double) i1, (double) j, (double) l, (double) j1), (com.google.common.base.Predicate<Entity>) entity -> entity.isAlive() && !entity.isSpectator()); // Paper - Fix lag from explosions processing dead entities
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+ List<Entity> list = this.level.getEntities(excludeSourceFromDamage ? this.source : null, new AABB((double) i, (double) k, (double) i1, (double) j, (double) l, (double) j1), (com.google.common.base.Predicate<Entity>) entity -> entity.isAlive() && !entity.isSpectator()); // Paper - Fix lag from explosions processing dead entities, Allow explosions to damage source
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Iterator iterator = list.iterator();
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while (iterator.hasNext()) {
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diff --git a/src/main/java/org/bukkit/craftbukkit/CraftWorld.java b/src/main/java/org/bukkit/craftbukkit/CraftWorld.java
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index aa82637098072b9371a1815d6c05887e19f1424e..a4f140fefaac7e74b6c9834e6b532f20e80b9ab9 100644
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--- a/src/main/java/org/bukkit/craftbukkit/CraftWorld.java
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+++ b/src/main/java/org/bukkit/craftbukkit/CraftWorld.java
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@@ -776,6 +776,11 @@ public class CraftWorld extends CraftRegionAccessor implements World {
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@Override
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public boolean createExplosion(double x, double y, double z, float power, boolean setFire, boolean breakBlocks, Entity source) {
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+ // Paper start - expand explosion API
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+ return this.createExplosion(x, y, z, power, setFire, breakBlocks, source, null);
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+ }
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+ public boolean createExplosion(double x, double y, double z, float power, boolean setFire, boolean breakBlocks, Entity source, Consumer<net.minecraft.world.level.ServerExplosion> configurator) {
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+ // Paper end - expand explosion API
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net.minecraft.world.level.Level.ExplosionInteraction explosionType;
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if (!breakBlocks) {
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explosionType = net.minecraft.world.level.Level.ExplosionInteraction.NONE; // Don't break blocks
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@@ -786,8 +791,14 @@ public class CraftWorld extends CraftRegionAccessor implements World {
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}
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net.minecraft.world.entity.Entity entity = (source == null) ? null : ((CraftEntity) source).getHandle();
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- return !this.world.explode0(entity, Explosion.getDefaultDamageSource(this.world, entity), null, x, y, z, power, setFire, explosionType, ParticleTypes.EXPLOSION, ParticleTypes.EXPLOSION_EMITTER, SoundEvents.GENERIC_EXPLODE).wasCanceled;
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+ return !this.world.explode0(entity, Explosion.getDefaultDamageSource(this.world, entity), null, x, y, z, power, setFire, explosionType, ParticleTypes.EXPLOSION, ParticleTypes.EXPLOSION_EMITTER, SoundEvents.GENERIC_EXPLODE, configurator).wasCanceled; // Paper - expand explosion API
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}
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+ // Paper start
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+ @Override
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+ public boolean createExplosion(Entity source, Location loc, float power, boolean setFire, boolean breakBlocks, boolean excludeSourceFromDamage) {
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+ return this.createExplosion(loc.x(), loc.getY(), loc.getZ(), power, setFire, breakBlocks, source, e -> e.excludeSourceFromDamage = excludeSourceFromDamage);
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+ }
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+ // Paper end
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@Override
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public boolean createExplosion(Location loc, float power) {
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