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661839e033
It was returning ticking chunk count instead of the intended full chunk count. We can also directly use the size of the fullChunks collection instead of iterating all chunks.
57 lines
4.4 KiB
Diff
57 lines
4.4 KiB
Diff
From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
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From: Nassim Jahnke <nassim@njahnke.dev>
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Date: Fri, 4 Mar 2022 20:35:19 +0100
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Subject: [PATCH] Fix falling block spawn methods
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Restores the API behavior from previous versions of the server
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- Do not call API events
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- Do not replace the existing block in the world
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== AT ==
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public net.minecraft.world.entity.item.FallingBlockEntity <init>(Lnet/minecraft/world/level/Level;DDDLnet/minecraft/world/level/block/state/BlockState;)V
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diff --git a/src/main/java/org/bukkit/craftbukkit/CraftWorld.java b/src/main/java/org/bukkit/craftbukkit/CraftWorld.java
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index f544aa7ce6ab98581c4dacf2a79b05ce80131729..f67fee006578719262e2e32b38e023acff63fd7d 100644
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--- a/src/main/java/org/bukkit/craftbukkit/CraftWorld.java
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+++ b/src/main/java/org/bukkit/craftbukkit/CraftWorld.java
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@@ -1397,7 +1397,12 @@ public class CraftWorld extends CraftRegionAccessor implements World {
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Preconditions.checkArgument(material != null, "Material cannot be null");
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Preconditions.checkArgument(material.isBlock(), "Material.%s must be a block", material);
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- FallingBlockEntity entity = FallingBlockEntity.fall(this.world, BlockPos.containing(location.getX(), location.getY(), location.getZ()), CraftBlockType.bukkitToMinecraft(material).defaultBlockState(), SpawnReason.CUSTOM);
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+ // Paper start - restore API behavior for spawning falling blocks
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+ FallingBlockEntity entity = new FallingBlockEntity(this.world, location.getX(), location.getY(), location.getZ(), CraftBlockType.bukkitToMinecraft(material).defaultBlockState()); // Paper
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+ entity.time = 1;
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+
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+ this.world.addFreshEntity(entity, SpawnReason.CUSTOM);
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+ // Paper end - restore API behavior for spawning falling blocks
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return (FallingBlock) entity.getBukkitEntity();
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}
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@@ -1406,7 +1411,12 @@ public class CraftWorld extends CraftRegionAccessor implements World {
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Preconditions.checkArgument(location != null, "Location cannot be null");
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Preconditions.checkArgument(data != null, "BlockData cannot be null");
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- FallingBlockEntity entity = FallingBlockEntity.fall(this.world, BlockPos.containing(location.getX(), location.getY(), location.getZ()), ((CraftBlockData) data).getState(), SpawnReason.CUSTOM);
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+ // Paper start - restore API behavior for spawning falling blocks
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+ FallingBlockEntity entity = new FallingBlockEntity(this.world, location.getX(), location.getY(), location.getZ(), ((CraftBlockData) data).getState());
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+ entity.time = 1;
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+
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+ this.world.addFreshEntity(entity, SpawnReason.CUSTOM);
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+ // Paper end - restore API behavior for spawning falling blocks
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return (FallingBlock) entity.getBukkitEntity();
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}
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diff --git a/src/main/java/org/bukkit/craftbukkit/entity/CraftEntityTypes.java b/src/main/java/org/bukkit/craftbukkit/entity/CraftEntityTypes.java
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index f8ce309c6ec8c294378d2cd9bc542e43338f8376..0bafd3b1a55154c8e9eb37c96df9f5985640a675 100644
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--- a/src/main/java/org/bukkit/craftbukkit/entity/CraftEntityTypes.java
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+++ b/src/main/java/org/bukkit/craftbukkit/entity/CraftEntityTypes.java
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@@ -440,7 +440,7 @@ public final class CraftEntityTypes {
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register(new EntityTypeData<>(EntityType.TNT, TNTPrimed.class, CraftTNTPrimed::new, spawnData -> new PrimedTnt(spawnData.minecraftWorld(), spawnData.x(), spawnData.y(), spawnData.z(), null)));
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register(new EntityTypeData<>(EntityType.FALLING_BLOCK, FallingBlock.class, CraftFallingBlock::new, spawnData -> {
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BlockPos pos = BlockPos.containing(spawnData.x(), spawnData.y(), spawnData.z());
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- return FallingBlockEntity.fall(spawnData.minecraftWorld(), pos, spawnData.world().getBlockState(pos));
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+ return new FallingBlockEntity(spawnData.minecraftWorld(), spawnData.x(), spawnData.y(), spawnData.z(), spawnData.world().getBlockState(pos)); // Paper - create falling block entities correctly
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}));
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register(new EntityTypeData<>(EntityType.FIREWORK_ROCKET, Firework.class, CraftFirework::new, spawnData -> new FireworkRocketEntity(spawnData.minecraftWorld(), spawnData.x(), spawnData.y(), spawnData.z(), net.minecraft.world.item.ItemStack.EMPTY)));
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register(new EntityTypeData<>(EntityType.EVOKER_FANGS, EvokerFangs.class, CraftEvokerFangs::new, spawnData -> new net.minecraft.world.entity.projectile.EvokerFangs(spawnData.minecraftWorld(), spawnData.x(), spawnData.y(), spawnData.z(), (float) Math.toRadians(spawnData.yaw()), 0, null)));
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