mirror of
https://github.com/PaperMC/Paper.git
synced 2024-12-28 15:30:19 +01:00
661839e033
It was returning ticking chunk count instead of the intended full chunk count. We can also directly use the size of the fullChunks collection instead of iterating all chunks.
44 lines
2.2 KiB
Diff
44 lines
2.2 KiB
Diff
From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
|
|
From: Jason Penilla <11360596+jpenilla@users.noreply.github.com>
|
|
Date: Tue, 18 Jun 2024 12:43:06 -0700
|
|
Subject: [PATCH] Fix CraftWorld#isChunkGenerated
|
|
|
|
The upstream implementation is returning true for non-full chunks.
|
|
|
|
diff --git a/src/main/java/org/bukkit/craftbukkit/CraftWorld.java b/src/main/java/org/bukkit/craftbukkit/CraftWorld.java
|
|
index 18e6c9fb355614de40999310f47502e2847e626b..3134fab97260897601d7c8e2810f11b8be86dbec 100644
|
|
--- a/src/main/java/org/bukkit/craftbukkit/CraftWorld.java
|
|
+++ b/src/main/java/org/bukkit/craftbukkit/CraftWorld.java
|
|
@@ -409,11 +409,28 @@ public class CraftWorld extends CraftRegionAccessor implements World {
|
|
|
|
@Override
|
|
public boolean isChunkGenerated(int x, int z) {
|
|
- try {
|
|
- return this.isChunkLoaded(x, z) || this.world.getChunkSource().chunkMap.read(new ChunkPos(x, z)).get().isPresent();
|
|
- } catch (InterruptedException | ExecutionException ex) {
|
|
- throw new RuntimeException(ex);
|
|
+ // Paper start - Fix this method
|
|
+ if (!Bukkit.isPrimaryThread()) {
|
|
+ return java.util.concurrent.CompletableFuture.supplyAsync(() -> {
|
|
+ return CraftWorld.this.isChunkGenerated(x, z);
|
|
+ }, world.getChunkSource().mainThreadProcessor).join();
|
|
+ }
|
|
+ ChunkAccess chunk = world.getChunkSource().getChunkAtImmediately(x, z);
|
|
+ if (chunk != null) {
|
|
+ return chunk instanceof ImposterProtoChunk || chunk instanceof net.minecraft.world.level.chunk.LevelChunk;
|
|
}
|
|
+ final java.util.concurrent.CompletableFuture<ChunkAccess> future = new java.util.concurrent.CompletableFuture<>();
|
|
+ ca.spottedleaf.moonrise.common.util.ChunkSystem.scheduleChunkLoad(
|
|
+ this.world, x, z, false, ChunkStatus.EMPTY, true, ca.spottedleaf.concurrentutil.util.Priority.NORMAL, future::complete
|
|
+ );
|
|
+ world.getChunkSource().mainThreadProcessor.managedBlock(future::isDone);
|
|
+ return future.thenApply(c -> {
|
|
+ if (c != null) {
|
|
+ return c.getPersistedStatus() == ChunkStatus.FULL;
|
|
+ }
|
|
+ return false;
|
|
+ }).join();
|
|
+ // Paper end - Fix this method
|
|
}
|
|
|
|
@Override
|