PaperMC/paper-server/patches/sources/net/minecraft/world
Spottedleaf 12321d761e Don't lookup fluid state when raytracing, skip air blocks
Just use the iblockdata already retrieved, removes a getType call.

Also save approx. 5% for the raytrace call, as most (expensive)
raytracing tends to go through air and returning early is an
easy win. The remaining problems with this function
are mostly with the block getting itself.
2020-08-28 12:33:47 -07:00
..
damagesource Add critical damage API 2021-07-26 17:32:36 +02:00
effect Add ElderGuardianAppearanceEvent 2021-03-19 23:39:09 -04:00
entity Improve and expand AsyncCatcher 2021-08-25 20:17:12 -07:00
food EntityRegainHealthEvent isFastRegen API 2016-04-22 01:43:11 -05:00
inventory Add PlayerStonecutterRecipeSelectEvent 2020-11-27 17:14:27 -08:00
item Option to prevent data components copy in smithing recipes 2021-09-26 12:57:28 -07:00
level Don't lookup fluid state when raytracing, skip air blocks 2020-08-28 12:33:47 -07:00
scores Don't save empty scoreboard teams to scoreboard.dat 2016-05-07 23:33:08 -04:00
BossEvent.java.patch Adventure 2021-01-29 17:54:03 +01:00
CompoundContainer.java.patch Remap CraftBukkit to Mojang+Yarn Mappings 2024-12-11 22:26:55 +01:00
Container.java.patch Remap CraftBukkit to Mojang+Yarn Mappings 2024-12-11 22:26:55 +01:00
RandomizableContainer.java.patch LootTable API and replenishable lootables 2016-05-01 21:19:14 -04:00
SimpleContainer.java.patch Remap CraftBukkit to Mojang+Yarn Mappings 2024-12-11 22:26:55 +01:00