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928bcc8d3a
Upstream has released updates that appear to apply and compile correctly. This update has not been tested by PaperMC and as with ANY update, please do your own testing Bukkit Changes: 09943450 Update SnakeYAML version 5515734f SPIGOT-7162: Incorrect description for Entity#getVehicle javadoc 6f82b381 PR-788: Add getHand() to all relevant events CraftBukkit Changes: aaf484f6f SPIGOT-7163: CraftMerchantRecipe doesn't copy demand and specialPrice from BukkitMerchantRecipe 5329dd6fd PR-1107: Add getHand() to all relevant events 93061706e SPIGOT-7045: Ocelots never spawn with babies with spawn reason OCELOT_BABY
21 lines
1.4 KiB
Diff
21 lines
1.4 KiB
Diff
From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
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From: Spottedleaf <Spottedleaf@users.noreply.github.com>
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Date: Sun, 11 Apr 2021 02:58:48 -0700
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Subject: [PATCH] Don't read neighbour chunk data off disk when converting
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chunks
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Lighting is purged on update anyways, so let's not add more
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into the conversion process
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diff --git a/src/main/java/net/minecraft/world/level/chunk/storage/ChunkStorage.java b/src/main/java/net/minecraft/world/level/chunk/storage/ChunkStorage.java
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index 84ad2f6dfe33d747453365656c1a0114ea6d2a54..6e9af1401918995e3c268eea7d4a74af94707242 100644
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--- a/src/main/java/net/minecraft/world/level/chunk/storage/ChunkStorage.java
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+++ b/src/main/java/net/minecraft/world/level/chunk/storage/ChunkStorage.java
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@@ -51,6 +51,7 @@ public class ChunkStorage implements AutoCloseable {
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// CraftBukkit start
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private boolean check(ServerChunkCache cps, int x, int z) {
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+ if (true) return true; // Paper - this isn't even needed anymore, light is purged updating to 1.14+, why are we holding up the conversion process reading chunk data off disk - return true, we need to set light populated to true so the converter recognizes the chunk as being "full"
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ChunkPos pos = new ChunkPos(x, z);
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if (cps != null) {
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//com.google.common.base.Preconditions.checkState(org.bukkit.Bukkit.isPrimaryThread(), "primary thread"); // Paper - this function is now MT-Safe
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