PaperMC/patches/server/0860-Cache-map-ids-on-item-frames.patch
Nassim Jahnke dc684c60d1
Remove bad server.scheduleOnMain disconnect calls from old patches
The new behavior of disconnect to block the current thread until the disconnect succeeded is better than throwing it off to happen at some point
2024-06-16 12:56:00 +02:00

39 lines
2.5 KiB
Diff

From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
From: Warrior <50800980+Warriorrrr@users.noreply.github.com>
Date: Mon, 7 Aug 2023 12:58:28 +0200
Subject: [PATCH] Cache map ids on item frames
diff --git a/src/main/java/net/minecraft/server/level/ServerEntity.java b/src/main/java/net/minecraft/server/level/ServerEntity.java
index f010be9605d7458add7e5693ff473fabf679c938..a2fbbbd7a66d4e7b1063638f8467e8887a417282 100644
--- a/src/main/java/net/minecraft/server/level/ServerEntity.java
+++ b/src/main/java/net/minecraft/server/level/ServerEntity.java
@@ -117,7 +117,7 @@ public class ServerEntity {
ItemStack itemstack = entityitemframe.getItem();
if (this.level.paperConfig().maps.itemFrameCursorUpdateInterval > 0 && this.tickCount % this.level.paperConfig().maps.itemFrameCursorUpdateInterval == 0 && itemstack.getItem() instanceof MapItem) { // CraftBukkit - Moved this.tickCounter % 10 logic here so item frames do not enter the other blocks // Paper - Make item frame map cursor update interval configurable
- MapId mapid = (MapId) itemstack.get(DataComponents.MAP_ID);
+ MapId mapid = entityitemframe.cachedMapId; // Paper - Perf: Cache map ids on item frames
MapItemSavedData worldmap = MapItem.getSavedData(mapid, this.level);
if (worldmap != null) {
diff --git a/src/main/java/net/minecraft/world/entity/decoration/ItemFrame.java b/src/main/java/net/minecraft/world/entity/decoration/ItemFrame.java
index ba4e0ad7c7c2731d61ec7f60f19d7e9ec31a28ba..5b7245cd99593ee90e17c97e0104f3aba9ae05ea 100644
--- a/src/main/java/net/minecraft/world/entity/decoration/ItemFrame.java
+++ b/src/main/java/net/minecraft/world/entity/decoration/ItemFrame.java
@@ -50,6 +50,7 @@ public class ItemFrame extends HangingEntity {
private static final float HEIGHT = 0.75F;
public float dropChance;
public boolean fixed;
+ public @Nullable MapId cachedMapId; // Paper - Perf: Cache map ids on item frames
public ItemFrame(EntityType<? extends ItemFrame> type, Level world) {
super(type, world);
@@ -322,6 +323,7 @@ public class ItemFrame extends HangingEntity {
}
private void onItemChanged(ItemStack stack) {
+ this.cachedMapId = stack.getComponents().get(net.minecraft.core.component.DataComponents.MAP_ID); // Paper - Perf: Cache map ids on item frames
if (!stack.isEmpty() && stack.getFrame() != this) {
stack.setEntityRepresentation(this);
}